Player Matchup

Sun Wukong
Sun Wukong
ELmentalGinger
Sun Wukong
Level 123
God Stats
9W - 8L
1,558 SR
Queue Stats
666W - 580L
1,555 Elo+
Solo
Hun Batz
Hun Batz
EpicSnowDay
Hun Batz
Level 90
God Stats
1W - 1L
1,703 SR
Queue Stats
115W - 125L
1,506 Elo+
Party 2
Anubis
Anubis
LilnashA4
Anubis
Level 108
God Stats
23W - 23L
1,317 SR
Queue Stats
161W - 163L
1,475 Elo+
Party 2
Izanami
Izanami
OrangePower0411
Izanami
Level 100
God Stats
6W - 8L
1,492 SR
Queue Stats
78W - 66L
1,608 Elo+
Solo
Charon
Charon
drrandy777
Charon
Level 124
God Stats
2W - 8L
1,302 SR
Queue Stats
149W - 146L
1,490 Elo+
Party 2
Team Averages
Level 109
1,474 SR
1,527 Elo+

VS

Team Averages
Level 108
1,664 SR
1,509 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Goetta
Scylla
Level 126
God Stats
7W - 0L
1,500 SR
Queue Stats
370W - 355L
1,468 Elo+
Solo
Fafnir
Fafnir
Melon9000
Fafnir
Level 77
God Stats
18W - 17L
1,590 SR
Queue Stats
582W - 530L
1,507 Elo+
Party 1
Bastet
Bastet
Rstrupd
Bastet
Level 98
God Stats
2W - 0L
1,888 SR
Queue Stats
194W - 164L
1,532 Elo+
Party 1
Achilles
Achilles
Talkedhero
Achilles
Level 100
God Stats
10W - 6L
1,843 SR
Queue Stats
85W - 70L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELmentalGinger
Sun Wukong
13
0 / 2 / 0
7,559
504
7,565
12,667
14,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
EpicSnowDay
Hun Batz
10
1 / 5 / 1
7,007
467
5,296
14,981
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
LilnashA4
Anubis
13
2 / 5 / 0
7,824
522
7,354
9,439
4,446
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 3 / 1
8,242
549
8,112
10,229
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
drrandy777
Charon
11
0 / 4 / 4
7,563
504
6,425
12,736
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 0 / 3
7,855
524
7,037
11,439
4,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Goetta
Scylla
15
2 / 1 / 9
8,493
566
7,571
6,104
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Melon9000
Fafnir
12
1 / 2 / 9
6,792
453
4,364
10,158
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Rstrupd
Bastet
15
8 / 1 / 8
8,792
586
13,232
14,142
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Talkedhero
Achilles
14
5 / 0 / 4
8,785
586
9,846
14,638
15,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
3
4.5
L
Sun Wukong
ELmentalGinger
Sun Wukong
0
2
0
0
L
Hun Batz
EpicSnowDay
Hun Batz
1
5
1
0.3
W
Scylla
Goetta
Scylla
2
1
9
6.5
L
Anubis
LilnashA4
Anubis
2
5
0
0.4
W
Fafnir
Melon9000
Fafnir
1
2
9
2.75
L
1
3
1
0.5
W
Bastet
Rstrupd
Bastet
8
1
8
12
W
Achilles
Talkedhero
Achilles
5
0
4
7
L
Charon
drrandy777
Charon
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,752
Damage
42,050
60,052
Taken
56,481
39,453
Mitigated
38,974
11,813
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,037
3,866
0
4,614
11,439
4,907
444
1,990
9,449
0
69,578
L
Sun Wukong
ELmentalGinger
Sun Wukong
7,565
938
0
930
12,667
14,752
0
0
12,667
236
54,688
L
Hun Batz
EpicSnowDay
Hun Batz
5,296
1,890
0
2,061
14,981
5,008
270
2,309
12,672
0
34,803
W
Scylla
Goetta
Scylla
7,571
786
0
1,490
6,104
2,182
752
2,984
3,120
78,353
0
L
Anubis
LilnashA4
Anubis
7,354
150
0
2,132
9,439
4,446
0
4,195
5,244
65,489
0
W
Fafnir
Melon9000
Fafnir
4,364
1,318
0
2,036
10,158
10,741
587
4,187
5,971
16,541
0
L
8,112
6,653
341
3,360
10,229
4,040
303
1,088
9,141
0
76,886
W
Bastet
Rstrupd
Bastet
13,232
4,736
0
4,118
14,142
5,419
514
2,988
11,154
0
68,415
W
Achilles
Talkedhero
Achilles
9,846
2,322
0
3,784
14,638
15,725
37
1,866
12,772
0
54,873
L
Charon
drrandy777
Charon
6,425
700
0
2,989
12,736
11,207
24
4,343
8,393
30,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
40,717
450
Minions Killed
418
0
Camps Cleared
0
1,560,715
Distance Traveled
1,570,471
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,855
524
105
7
0
304,743
8
L
Sun Wukong
7,559
504
88
6
0
310,757
0
L
Hun Batz
7,007
467
59
4
0
335,246
0
W
Scylla
8,493
566
147
10
0
294,221
0
L
Anubis
7,824
522
122
8
0
282,361
0
W
Fafnir
6,792
453
16
1
0
294,919
0
L
Izanami
8,242
549
142
9
0
312,852
4
W
Bastet
8,792
586
79
5
0
361,559
2
W
Achilles
8,785
586
71
5
0
315,029
2
L
Charon
7,563
504
39
3
0
319,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role