Player Matchup

Kuzenbo
Kuzenbo
KillerMomo420
Kuzenbo
Level 66
God Stats
2W - 1L
1,519 SR
Queue Stats
18W - 21L
1,406 Elo+
Party 2
Da Ji
Da Ji
PowerfulGraph93
Da Ji
Level 109
God Stats
5W - 0L
1,525 SR
Queue Stats
61W - 50L
1,497 Elo+
Party 2
Poseidon
Poseidon
Pyciese
Poseidon
Level 28
God Stats
1W - 0L
1,553 SR
Queue Stats
14W - 16L
1,436 Elo+
Party 2
Team Averages
Level 68
1,532 SR
1,446 Elo+

VS

Team Averages
Level 74
1,403 SR
1,225 Elo+
Danzaburou
Danzaburou
CdCora
Danzaburou
Level 91
God Stats
2W - 7L
1,292 SR
Queue Stats
137W - 179L
1,296 Elo+
Solo
Charon
Charon
Estarossa745
Charon
Level 47
God Stats
6W - 10L
1,418 SR
Queue Stats
108W - 240L
1,128 Elo+
Party 1
Hou Yi
Hou Yi
jonny_joker1987
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
459W - 634L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
1 / 0 / 16
9,761
813
5,844
7,756
8,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
12 / 2 / 4
11,054
921
12,754
8,898
4,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Pyciese
Poseidon
14
5 / 2 / 9
10,426
869
10,839
7,258
2,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CdCora
Danzaburou
11
2 / 5 / 0
9,339
778
5,857
11,078
3,697
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
11
0 / 5 / 1
7,948
662
4,938
11,261
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 8 / 0
8,625
719
5,087
12,453
4,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
4
4
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CdCora
Danzaburou
2
5
0
0.4
L
Charon
0
5
1
0.1
W
Kuzenbo
1
0
16
9
W
12
2
4
7
W
Poseidon
Pyciese
Poseidon
5
2
9
4.75
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,437
Damage
15,882
23,912
Taken
34,792
15,667
Mitigated
19,091
3,055
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CdCora
Danzaburou
5,857
1,618
0
346
11,078
3,697
0
4,645
6,347
0
29,000
L
Charon
4,938
926
0
505
11,261
11,084
0
5,908
5,051
20,162
0
W
Kuzenbo
5,844
2,880
0
1,710
7,756
8,613
526
1,984
5,309
22,985
310
W
12,754
4,416
0
845
8,898
4,539
0
1,448
7,243
0
26,000
W
Poseidon
Pyciese
Poseidon
10,839
2,051
0
500
7,258
2,515
161
1,131
6,044
55,124
0
L
5,087
1,673
0
339
12,453
4,310
0
5,713
6,652
0
25,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
25,912
154
Minions Killed
105
0
Camps Cleared
0
615,131
Distance Traveled
560,984
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,339
778
37
3
0
200,211
3
L
Charon
7,948
662
28
2
0
192,440
0
W
Kuzenbo
9,761
813
37
3
0
217,220
0
W
Da Ji
11,054
921
24
2
0
183,544
1
W
Poseidon
10,426
869
93
8
0
214,367
0
L
Hou Yi
8,625
719
40
3
0
168,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role