Player Matchup

Pele
Pele
DEADSAW242
Pele
Level 104
God Stats
4W - 4L
1,089 SR
Queue Stats
318W - 286L
1,521 Elo+
Solo
Merlin
Merlin
Stary Lullby
Merlin
Level 155
God Stats
12W - 13L
1,613 SR
Queue Stats
98W - 100L
1,486 Elo+
Solo
Hercules
Hercules
iategodzilla120
Hercules
Level 108
God Stats
25W - 34L
1,493 SR
Queue Stats
184W - 167L
1,448 Elo+
Solo
Hel
Hel
jwhitelf23
Hel
Level 125
God Stats
5W - 7L
1,484 SR
Queue Stats
124W - 112L
1,514 Elo+
Solo
Cernunnos
Cernunnos
trainmanrain
Cernunnos
Level 48
God Stats
4W - 0L
1,811 SR
Queue Stats
23W - 12L
1,535 Elo+
Solo
Team Averages
Level 108
1,498 SR
1,501 Elo+

VS

Team Averages
Level 73
1,544 SR
1,379 Elo+
Loki
Loki
Awill113287
Loki
Level 22
God Stats
19W - 14L
1,368 SR
Queue Stats
44W - 51L
1,278 Elo+
Party 1
Jormungandr
Jormungandr
KiwiPR
Jormungandr
Level 119
God Stats
3W - 2L
1,763 SR
Queue Stats
454W - 430L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Meier948977
Kukulkan
Level 102
God Stats
10W - 9L
1,662 SR
Queue Stats
419W - 352L
1,408 Elo+
Party 1
Amaterasu
Amaterasu
VividSalmon14
Amaterasu
Level 35
God Stats
10W - 12L
1,511 SR
Queue Stats
18W - 37L
1,255 Elo+
Solo
Hou Yi
Hou Yi
mrmudpie
Hou Yi
Level 85
God Stats
8W - 14L
1,415 SR
Queue Stats
119W - 124L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,919
592
2,425
9,181
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
1 / 0 / 1
6,461
646
1,320
4,442
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
11
2 / 3 / 0
6,108
611
6,716
11,151
5,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 1
6,371
637
1,627
2,785
1,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
trainmanrain
Cernunnos
10
1 / 0 / 2
5,810
581
2,946
5,657
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,344
534
2,255
6,159
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
KiwiPR
Jormungandr
10
3 / 1 / 0
6,330
633
7,852
8,877
5,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Meier948977
Kukulkan
10
0 / 3 / 0
6,114
611
2,678
4,884
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
VividSalmon14
Amaterasu
2
0 / 1 / 0
3,632
363
68
1,982
615
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
mrmudpie
Hou Yi
10
0 / 1 / 0
5,639
564
2,560
6,306
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
3
2.5
L
Jormungandr
KiwiPR
Jormungandr
3
1
0
3
L
Kukulkan
Meier948977
Kukulkan
0
3
0
0
W
Merlin
1
0
1
1.5
L
Amaterasu
VividSalmon14
Amaterasu
0
1
0
0
W
Hercules
2
3
0
0.67
W
2
0
1
2.5
L
Hou Yi
mrmudpie
Hou Yi
0
1
0
0
W
Cernunnos
trainmanrain
Cernunnos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
15,413
33,216
Taken
28,208
13,494
Mitigated
12,676
13,728
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,255
528
0
2,220
6,159
1,897
0
185
5,974
0
29,700
W
2,425
1,088
0
3,424
9,181
3,073
0
1,102
8,079
0
45,488
L
Jormungandr
KiwiPR
Jormungandr
7,852
2,972
0
3,079
8,877
5,973
0
0
8,877
47,764
0
L
Kukulkan
Meier948977
Kukulkan
2,678
729
0
250
4,884
2,096
0
1,513
3,371
44,883
0
W
Merlin
1,320
212
88
1,826
4,442
1,594
522
1,505
2,833
46,203
0
L
Amaterasu
VividSalmon14
Amaterasu
68
0
0
157
1,982
615
0
305
1,677
0
2,634
W
Hercules
6,716
3,018
0
2,553
11,151
5,642
0
7,445
3,682
0
41,394
W
1,627
334
1,779
1,878
2,785
1,358
250
49
2,736
29,294
0
L
Hou Yi
mrmudpie
Hou Yi
2,560
529
0
3,055
6,306
2,095
0
944
5,362
0
41,248
W
Cernunnos
trainmanrain
Cernunnos
2,946
1,907
0
2,180
5,657
1,827
789
299
5,356
0
33,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,669
Gold Earned
27,059
336
Minions Killed
301
0
Camps Cleared
0
1,069,802
Distance Traveled
858,493
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,344
534
51
5
0
228,427
0
W
Pele
5,919
592
63
6
0
249,055
0
L
Jormungandr
6,330
633
77
8
0
202,525
2
L
Kukulkan
6,114
611
96
10
0
187,494
2
W
Merlin
6,461
646
93
9
0
215,283
6
L
Amaterasu
3,632
363
7
1
0
44,818
0
W
Hercules
6,108
611
76
8
0
198,145
0
W
Hel
6,371
637
50
5
0
199,594
0
L
Hou Yi
5,639
564
70
7
0
195,229
1
W
Cernunnos
5,810
581
54
5
0
207,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role