Player Matchup

Baron Samedi
Baron Samedi
CruiseVII
Baron Samedi
Level 123
God Stats
3W - 5L
1,418 SR
Queue Stats
27W - 39L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
HawkinsXI
Ne Zha
Level 153
God Stats
12W - 9L
1,788 SR
Queue Stats
93W - 97L
1,431 Elo+
Party 1
Janus
Janus
Oskle616
Janus
Level 24
God Stats
30W - 42L
1,477 SR
Queue Stats
68W - 74L
1,477 Elo+
Party 1
Geb
Geb
SpartanDragon47
Geb
Level 59
God Stats
1W - 0L
1,703 SR
Queue Stats
23W - 25L
1,337 Elo+
Solo
Izanami
Izanami
Zanzi_99
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,393 Elo+
Solo
Team Averages
Level 75
1,577 SR
1,403 Elo+

VS

Team Averages
Level 37
1,512 SR
1,411 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CookiePuky007
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
IpoopRainbows069
Chiron
Level 17
God Stats
3W - 4L
1,564 SR
Queue Stats
69W - 82L
1,362 Elo+
Solo
Artio
Artio
Matthew3cho870
Artio
Level 104
God Stats
11W - 8L
1,494 SR
Queue Stats
74W - 75L
1,335 Elo+
Solo
Ra
Ra
TRVP--Clouddude
Ra
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CruiseVII
Baron Samedi
12
3 / 1 / 4
5,972
853
9,136
6,668
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ne Zha
HawkinsXI
Ne Zha
13
6 / 0 / 2
6,710
959
6,291
5,818
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Oskle616
Janus
10
0 / 1 / 7
5,343
763
3,601
1,962
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,306
758
1,989
5,175
3,167
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Zanzi_99
Izanami
9
0 / 2 / 5
5,063
723
1,158
4,761
1,842
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 1 / 1
5,598
800
5,724
2,580
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,474
639
286
1,173
559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 2
5,104
729
4,637
8,060
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
5,625
804
2,496
6,956
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 4 / 1
5,580
797
1,686
5,536
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
9
Kills
5
5
Deaths
9
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
1
1
2.5
L
0
1
0
0
W
Baron Samedi
CruiseVII
Baron Samedi
3
1
4
5
W
Ne Zha
HawkinsXI
Ne Zha
6
0
2
7
L
1
1
2
2
L
1
2
2
1
W
Janus
Oskle616
Janus
0
1
7
3.5
W
0
1
3
1.5
L
1
4
1
0.38
W
Izanami
Zanzi_99
Izanami
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,175
Damage
14,829
24,384
Taken
24,305
11,801
Mitigated
9,715
5,151
Healing
4,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,724
283
0
0
2,580
1,015
0
1,340
1,164
15,521
0
L
286
79
0
119
1,173
559
0
432
667
0
251
W
Baron Samedi
CruiseVII
Baron Samedi
9,136
769
687
3,197
6,668
3,499
270
1,835
4,704
18,166
0
W
Ne Zha
HawkinsXI
Ne Zha
6,291
1,868
0
748
5,818
2,531
484
2,021
3,681
0
19,619
L
4,637
1,295
271
2,222
8,060
2,582
0
4,254
3,416
0
8,603
L
2,496
388
814
1,400
6,956
3,665
0
4,307
2,286
9,033
0
W
Janus
Oskle616
Janus
3,601
84
0
250
1,962
762
0
1,125
766
9,515
0
W
1,989
331
0
194
5,175
3,167
88
2,073
2,988
10,949
0
L
1,686
0
0
0
5,536
1,894
0
3,179
1,995
16,018
0
W
Izanami
Zanzi_99
Izanami
1,158
703
0
75
4,761
1,842
1,268
2,316
2,304
0
7,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
26,381
124
Minions Killed
106
0
Camps Cleared
0
729,725
Distance Traveled
571,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,598
800
32
5
0
112,352
0
L
Chaac
4,474
639
0
0
0
36,111
0
W
Baron Samedi
5,972
853
31
4
0
145,116
0
W
Ne Zha
6,710
959
37
5
0
158,857
0
L
Chiron
5,104
729
15
2
0
146,960
0
L
Artio
5,625
804
15
2
0
133,296
0
W
Janus
5,343
763
24
3
0
149,834
0
W
Geb
5,306
758
15
2
0
148,749
0
L
Ra
5,580
797
44
6
0
142,870
0
W
Izanami
5,063
723
17
2
0
127,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role