Player Matchup

Kali
Kali
DdCz_Gradingflow
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,422 Elo+
Solo
Izanami
Izanami
DeadlyPants42
Izanami
Level 32
God Stats
21W - 22L
1,491 SR
Queue Stats
90W - 95L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
Minenoob
Ratatoskr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WASP1NATOR
Jormungandr
Level 101
God Stats
2W - 3L
1,304 SR
Queue Stats
139W - 144L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
shootyguy57
Ah Puch
Level 101
God Stats
12W - 4L
1,767 SR
Queue Stats
154W - 147L
1,471 Elo+
Party 2
Team Averages
Level 68
1,512 SR
1,463 Elo+

VS

Team Averages
Level 67
1,464 SR
1,513 Elo+
Erlang Shen
Erlang Shen
Chi-Chuaw
Erlang Shen
Level 105
God Stats
4W - 3L
1,669 SR
Queue Stats
11W - 7L
1,571 Elo+
Solo
Surtr
Surtr
RaveTRex420
Surtr
Level 43
God Stats
0W - 2L
1,116 SR
Queue Stats
12W - 9L
1,512 Elo+
Solo
Poseidon
Poseidon
RockMacaroon68
Poseidon
Level 146
God Stats
17W - 22L
1,534 SR
Queue Stats
1,181W - 1,157L
1,480 Elo+
Solo
Fenrir
Fenrir
Viktória
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pmisi
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
6,502
650
3,359
8,211
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
10
2 / 1 / 1
6,230
623
2,654
5,815
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ratatoskr
Minenoob
Ratatoskr
8
1 / 0 / 2
5,307
531
4,908
6,381
4,236
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WASP1NATOR
Jormungandr
8
2 / 1 / 3
5,199
520
3,271
4,728
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
shootyguy57
Ah Puch
12
12 / 0 / 1
8,059
806
10,879
3,197
1,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chi-Chuaw
Erlang Shen
7
0 / 2 / 1
4,418
442
4,679
8,828
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 0
4,380
438
1,670
6,347
3,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
1 / 2 / 0
5,618
562
3,465
4,006
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Viktória
Fenrir
6
0 / 7 / 0
4,066
407
1,159
7,630
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
pmisi
Cthulhu
6
0 / 7 / 0
4,406
441
1,214
10,347
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
22
Kills
1
2
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chi-Chuaw
Erlang Shen
0
2
1
0.25
W
5
0
4
7
W
Izanami
2
1
1
2.5
W
Ratatoskr
Minenoob
Ratatoskr
1
0
2
2
L
0
4
0
0
L
Poseidon
1
2
0
0.5
L
Fenrir
Viktória
Fenrir
0
7
0
0
W
Jormungandr
WASP1NATOR
Jormungandr
2
1
3
3.5
L
Cthulhu
pmisi
Cthulhu
0
7
0
0
W
Ah Puch
shootyguy57
Ah Puch
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,071
Damage
12,187
28,332
Taken
37,158
14,042
Mitigated
18,880
9,889
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chi-Chuaw
Erlang Shen
4,679
3,098
0
1,805
8,828
5,811
0
2,021
6,807
0
21,138
W
3,359
1,788
0
2,868
8,211
3,114
0
205
8,006
0
41,082
W
Izanami
2,654
1,686
0
2,300
5,815
2,574
888
3,497
2,318
0
41,204
W
Ratatoskr
Minenoob
Ratatoskr
4,908
1,482
0
1,262
6,381
4,236
12
231
6,150
0
19,113
L
1,670
750
0
365
6,347
3,318
0
2,010
4,337
474
16,776
L
Poseidon
3,465
1,245
0
836
4,006
1,103
0
0
4,006
44,039
0
L
Fenrir
Viktória
Fenrir
1,159
240
0
197
7,630
2,740
0
6,329
1,301
0
6,975
W
Jormungandr
WASP1NATOR
Jormungandr
3,271
1,794
0
909
4,728
3,019
0
330
4,398
27,190
0
L
Cthulhu
pmisi
Cthulhu
1,214
211
491
592
10,347
5,908
0
3,790
6,557
15,235
0
W
Ah Puch
shootyguy57
Ah Puch
10,879
2,143
0
2,550
3,197
1,099
214
507
2,690
52,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
22,888
282
Minions Killed
178
0
Camps Cleared
0
955,001
Distance Traveled
924,887
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,418
442
32
3
0
185,799
0
W
Kali
6,502
650
56
6
0
230,160
0
W
Izanami
6,230
623
75
8
0
145,025
0
W
Ratatoskr
5,307
531
28
3
0
199,680
0
L
Surtr
4,380
438
31
3
0
195,006
0
L
Poseidon
5,618
562
84
8
0
192,510
0
L
Fenrir
4,066
407
14
1
0
185,573
0
W
Jormungandr
5,199
520
36
4
0
206,206
0
L
Cthulhu
4,406
441
17
2
0
165,999
0
W
Ah Puch
8,059
806
87
9
0
173,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role