Player Matchup

Thor
Thor
Brodawg00
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 163L
1,434 Elo+
Party 2
Ares
Ares
Dwarfdude-
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
ramenwizard
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 105L
1,432 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,428 Elo+

VS

Team Averages
Level 64
1,644 SR
1,437 Elo+
Ravana
Ravana
Frostiee3333
Ravana
Level 64
God Stats
12W - 13L
1,331 SR
Queue Stats
832W - 835L
1,369 Elo+
Solo
Medusa
Medusa
LotusDracon777
Medusa
Level 80
God Stats
12W - 3L
1,943 SR
Queue Stats
76W - 70L
1,474 Elo+
Party 1
Achilles
Achilles
R1otStorms
Achilles
Level 49
God Stats
14W - 15L
1,657 SR
Queue Stats
63W - 63L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 7 / 0
7,247
725
4,291
11,611
4,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 1
6,654
665
2,534
11,779
8,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
ramenwizard
Zhong Kui
9
0 / 8 / 1
6,977
698
6,878
12,095
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 0 / 13
8,594
859
6,411
4,889
4,427
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
8 / 0 / 12
9,562
956
13,278
7,723
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
R1otStorms
Achilles
11
10 / 1 / 6
9,404
940
11,305
11,418
9,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
1
Kills
21
21
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
0
0.14
L
0
6
1
0.08
W
Ravana
3
0
13
9.5
W
8
0
12
14
W
Achilles
R1otStorms
Achilles
10
1
6
13
L
Zhong Kui
ramenwizard
Zhong Kui
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,703
Damage
30,994
35,485
Taken
24,030
20,688
Mitigated
16,346
3,637
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,291
877
205
1,641
11,611
4,666
0
420
11,191
0
15,275
L
2,534
779
0
0
11,779
8,942
0
443
11,336
8,529
0
W
Ravana
6,411
1,682
0
540
4,889
4,427
185
2,079
2,810
0
28,754
W
13,278
5,254
0
1,309
7,723
2,827
980
3,174
4,549
0
34,084
W
Achilles
R1otStorms
Achilles
11,305
1,848
0
653
11,418
9,092
186
4,293
7,125
443
22,656
L
Zhong Kui
ramenwizard
Zhong Kui
6,878
784
153
1,638
12,095
7,080
0
0
12,095
26,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,878
Gold Earned
27,560
70
Minions Killed
83
0
Camps Cleared
0
476,148
Distance Traveled
588,523
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,247
725
14
1
0
165,344
1
L
Ares
6,654
665
12
1
0
141,961
0
W
Ravana
8,594
859
37
4
0
198,281
0
W
Medusa
9,562
956
24
2
0
174,309
1
W
Achilles
9,404
940
22
2
0
215,933
1
L
Zhong Kui
6,977
698
44
4
0
168,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role