Player Matchup

Thor
Thor
Soulestex
Thor
Level 106
God Stats
3W - 2L
1,581 SR
Queue Stats
94W - 62L
1,593 Elo+
Solo
Ullr
Ullr
SpiderPortal1137
Ullr
Level 106
God Stats
2W - 3L
1,299 SR
Queue Stats
101W - 83L
1,519 Elo+
Solo
King Arthur
King Arthur
iDrxpAlot2071
King Arthur
Level 108
God Stats
2W - 1L
1,486 SR
Queue Stats
36W - 18L
1,327 Elo+
Party 2
Nu Wa
Nu Wa
itsnevybaby
Nu Wa
Level 64
God Stats
119W - 108L
1,563 SR
Queue Stats
128W - 114L
1,539 Elo+
Solo
Horus
Horus
mattabatt
Horus
Level 65
God Stats
4W - 4L
1,637 SR
Queue Stats
27W - 22L
1,430 Elo+
Party 2
Team Averages
Level 90
1,513 SR
1,482 Elo+

VS

Team Averages
Level 88
1,568 SR
1,523 Elo+
Discordia
Discordia
Abolish T
Discordia
Level 65
God Stats
31W - 21L
1,589 SR
Queue Stats
279W - 269L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Dawg0234
Cthulhu
Level 56
God Stats
38W - 26L
1,525 SR
Queue Stats
48W - 35L
1,538 Elo+
Party 1
Vamana
Vamana
Kingcandy441593
Vamana
Level 108
God Stats
1W - 1L
1,483 SR
Queue Stats
39W - 36L
1,511 Elo+
Solo
Odin
Odin
Strunkle644
Odin
Level 125
God Stats
5W - 2L
1,740 SR
Queue Stats
68W - 48L
1,582 Elo+
Party 1
Sol
Sol
UNSEALD LEGEND
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
6 / 0 / 4
9,135
1,305
10,013
4,418
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 0 / 6
8,503
1,215
5,506
7,957
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
iDrxpAlot2071
King Arthur
13
3 / 0 / 6
8,395
1,199
11,217
10,120
8,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 7
7,754
1,108
6,922
3,397
1,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
mattabatt
Horus
13
1 / 1 / 6
7,611
1,087
5,429
7,852
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

347

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abolish T
Discordia
12
0 / 3 / 1
7,210
1,030
10,322
6,771
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dawg0234
Cthulhu
13
0 / 2 / 1
7,481
1,069
8,370
11,875
12,420
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 1
6,747
964
863
2,882
1,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 1 / 1
7,332
1,047
4,729
10,479
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 0
7,406
1,058
6,154
9,682
3,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
12
Kills
1
1
Deaths
12
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Abolish T
Discordia
0
3
1
0.17
L
Cthulhu
Dawg0234
Cthulhu
0
2
1
0.25
L
0
2
1
0.25
W
Thor
6
0
4
8
W
2
0
6
5
L
0
1
1
0.5
L
1
4
0
0.25
W
King Arthur
iDrxpAlot2071
King Arthur
3
0
6
6
W
0
0
7
3.5
W
Horus
mattabatt
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,087
Damage
30,438
33,744
Taken
41,689
21,290
Mitigated
27,627
3,944
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Abolish T
Discordia
10,322
0
0
458
6,771
1,875
0
861
5,713
25,530
0
L
Cthulhu
Dawg0234
Cthulhu
8,370
211
136
0
11,875
12,420
0
2,392
9,171
24,074
823
L
863
205
0
111
2,882
1,640
0
362
2,182
0
1,651
W
Thor
10,013
1,395
0
125
4,418
1,742
0
3,672
746
0
17,153
W
5,506
3,224
0
1,300
7,957
3,664
0
5,311
2,561
0
26,397
L
4,729
799
0
911
10,479
8,412
0
1,605
8,251
0
17,369
L
6,154
1,335
601
1,867
9,682
3,280
0
1,552
7,989
22,871
0
W
King Arthur
iDrxpAlot2071
King Arthur
11,217
1,609
0
640
10,120
8,324
0
6,345
3,136
0
19,494
W
6,922
1,715
0
0
3,397
1,488
0
2,802
595
23,272
0
W
Horus
mattabatt
Horus
5,429
1,940
440
1,439
7,852
6,072
0
5,893
1,717
0
8,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
36,176
159
Minions Killed
147
8
Camps Cleared
4
754,199
Distance Traveled
560,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,210
1,030
37
5
1
125,228
0
L
Cthulhu
7,481
1,069
44
6
1
153,027
0
L
Vamana
6,747
964
1
0
1
26,234
0
W
Thor
9,135
1,305
28
4
1
147,592
0
W
Ullr
8,503
1,215
52
7
4
154,206
0
L
Odin
7,332
1,047
37
5
1
147,719
0
L
Sol
7,406
1,058
28
4
0
108,414
0
W
King Arthur
8,395
1,199
29
4
1
154,101
0
W
Nu Wa
7,754
1,108
42
6
2
148,310
0
W
Horus
7,611
1,087
8
1
0
149,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role