Player Matchup

Thanatos
Thanatos
HORAKTY
Thanatos
Level 6
God Stats
0W - 1L
1,379 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Nest1995
Kumbhakarna
Level 36
God Stats
0W - 3L
1,288 SR
Queue Stats
4W - 9L
1,362 Elo+
Party 4
Thoth
Thoth
bb8root
Thoth
Level 35
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 6L
1,132 Elo+
Party 3
Fenrir
Fenrir
jjpita99
Fenrir
Level 23
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 7L
1,323 Elo+
Party 4
Hachiman
Hachiman
rolixter72
Hachiman
Level 84
God Stats
13W - 18L
1,472 SR
Queue Stats
67W - 90L
1,182 Elo+
Party 3
Team Averages
Level 37
1,468 SR
1,236 Elo+

VS

Team Averages
Level 50
1,426 SR
1,414 Elo+
Bellona
Bellona
CrabbinDuck
Bellona
Level 66
God Stats
12W - 17L
1,408 SR
Queue Stats
301W - 322L
1,443 Elo+
Party 2
Surtr
Surtr
DrixxyyYT_
Surtr
Level 42
God Stats
2W - 2L
1,394 SR
Queue Stats
159W - 153L
1,398 Elo+
Party 2
Terra
Terra
Padalon
Terra
Level 62
God Stats
7W - 9L
1,085 SR
Queue Stats
152W - 133L
1,417 Elo+
Party 1
Nox
Nox
Phabrysio
Nox
Level 43
God Stats
8W - 6L
1,704 SR
Queue Stats
86W - 95L
1,387 Elo+
Party 1
Arachne
Arachne
PogGod117
Arachne
Level 39
God Stats
7W - 7L
1,539 SR
Queue Stats
87W - 61L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HORAKTY
Thanatos
10
2 / 6 / 2
6,881
405
4,478
13,904
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Nest1995
Kumbhakarna
9
0 / 6 / 2
6,022
354
4,345
20,864
12,449
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
bb8root
Thoth
9
0 / 7 / 3
6,115
360
5,902
9,527
2,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
jjpita99
Fenrir
12
3 / 8 / 0
8,088
476
6,835
17,137
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
rolixter72
Hachiman
9
0 / 3 / 4
5,943
350
5,128
8,662
2,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrabbinDuck
Bellona
13
3 / 0 / 12
8,095
476
8,928
9,484
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
14
7 / 1 / 10
9,624
566
11,454
12,200
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Terra
Padalon
Terra
13
4 / 1 / 15
9,570
563
7,083
11,747
10,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 2 / 11
8,979
528
12,288
7,180
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
PogGod117
Arachne
14
9 / 1 / 12
9,239
543
12,559
11,424
5,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
5
Kills
30
30
Deaths
5
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bellona
CrabbinDuck
Bellona
3
0
12
9
W
Surtr
7
1
10
12
L
Thanatos
HORAKTY
Thanatos
2
6
2
0.5
L
Kumbhakarna
Nest1995
Kumbhakarna
0
6
2
0.17
W
Terra
Padalon
Terra
4
1
15
11.5
W
7
2
11
6.25
W
Arachne
PogGod117
Arachne
9
1
12
15
L
Thoth
bb8root
Thoth
0
7
3
0.21
L
Fenrir
jjpita99
Fenrir
3
8
0
0.38
L
Hachiman
rolixter72
Hachiman
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
52,312
70,094
Taken
52,035
29,736
Mitigated
35,925
13,759
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CrabbinDuck
Bellona
8,928
2,778
0
2,301
9,484
7,601
1,993
1,735
7,749
0
45,808
W
Surtr
11,454
4,375
0
3,098
12,200
8,853
1,851
2,878
9,322
214
60,666
L
Thanatos
HORAKTY
Thanatos
4,478
2,696
0
4,509
13,904
5,304
0
2,034
11,826
0
37,162
L
Kumbhakarna
Nest1995
Kumbhakarna
4,345
706
316
3,811
20,864
12,449
24
5,905
14,656
26,269
0
W
Terra
Padalon
Terra
7,083
637
2,581
2,873
11,747
10,903
544
2,347
9,400
32,339
0
W
12,288
1,697
0
150
7,180
3,175
2,570
766
6,414
48,650
0
W
Arachne
PogGod117
Arachne
12,559
6,771
0
5,855
11,424
5,393
1,008
2,521
8,903
0
54,403
L
Thoth
bb8root
Thoth
5,902
661
0
0
9,527
2,715
0
3,690
5,768
31,086
0
L
Fenrir
jjpita99
Fenrir
6,835
1,939
0
3,902
17,137
6,552
0
4,444
12,423
0
39,583
L
Hachiman
rolixter72
Hachiman
5,128
3,579
0
1,221
8,662
2,716
0
2,752
5,862
0
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,049
Gold Earned
45,507
220
Minions Killed
334
0
Camps Cleared
0
1,548,862
Distance Traveled
1,740,127
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,095
476
59
3
0
374,446
0
W
Surtr
9,624
566
85
5
0
314,092
0
L
Thanatos
6,881
405
51
3
0
280,679
0
L
Kumbhakarna
6,022
354
28
2
0
322,981
6
W
Terra
9,570
563
49
3
0
342,275
2
W
Nox
8,979
528
65
4
0
322,411
0
W
Arachne
9,239
543
76
4
0
386,903
0
L
Thoth
6,115
360
45
3
0
276,631
0
L
Fenrir
8,088
476
62
4
0
340,257
0
L
Hachiman
5,943
350
34
2
0
328,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role