Player Matchup

Chiron
Chiron
CreatineBandit
Chiron
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,588 Elo+
Party 1
Hercules
Hercules
cyberhyperkill
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 36L
1,634 Elo+
Party 1
Janus
Janus
tommapson
Janus
Level 28
God Stats
9W - 6L
1,702 SR
Queue Stats
53W - 42L
1,535 Elo+
Party 1
Team Averages
Level 44
1,567 SR
1,586 Elo+

VS

Team Averages
Level 102
1,483 SR
1,502 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlfredboyGaming
Anubis
Level 42
God Stats
16W - 23L
1,450 SR
Queue Stats
17W - 23L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
orangemetallic
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
9,608
961
11,785
9,832
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hercules
13
6 / 0 / 8
9,322
932
7,373
11,580
10,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
tommapson
Janus
10
0 / 4 / 7
7,592
759
6,556
5,787
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 4 / 6
7,612
761
7,163
11,893
10,602
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 5 / 1
8,746
875
10,011
8,859
4,611
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
orangemetallic
Ah Muzen Cab
11
1 / 5 / 5
7,877
788
5,460
9,112
3,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
14
Kills
6
6
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
6
0.75
L
5
5
1
1.1
W
8
2
5
5.25
W
Hercules
6
0
8
10
L
Ah Muzen Cab
orangemetallic
Ah Muzen Cab
1
5
5
0.7
W
Janus
tommapson
Janus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
22,634
27,199
Taken
29,864
15,237
Mitigated
18,791
6,793
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,163
760
278
2,376
11,893
10,602
0
3,145
8,480
1,056
17,949
L
10,011
407
0
1,665
8,859
4,611
0
1,462
7,293
26,820
0
W
11,785
5,706
512
2,067
9,832
3,062
0
4,419
5,413
0
43,362
W
Hercules
7,373
1,484
150
4,064
11,580
10,642
0
4,944
6,636
0
19,906
L
Ah Muzen Cab
orangemetallic
Ah Muzen Cab
5,460
1,633
0
250
9,112
3,578
36
1,633
7,323
0
33,612
W
Janus
tommapson
Janus
6,556
622
0
0
5,787
1,533
0
1,792
3,995
25,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
24,235
137
Minions Killed
102
0
Camps Cleared
0
568,228
Distance Traveled
550,541
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,612
761
28
3
0
190,491
0
L
Anubis
8,746
875
26
3
0
182,769
0
W
Chiron
9,608
961
69
7
0
184,129
0
W
Hercules
9,322
932
19
2
0
220,227
0
L
Ah Muzen Cab
7,877
788
48
5
0
177,281
1
W
Janus
7,592
759
49
5
0
163,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role