Player Matchup

Thanatos
Thanatos
Bocephus2519
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Draco10k-
Kukulkan
Level 128
God Stats
5W - 6L
1,882 SR
Queue Stats
207W - 223L
1,503 Elo+
Party 1
Bacchus
Bacchus
MIDGOD100
Bacchus
Level 148
God Stats
2W - 3L
1,448 SR
Queue Stats
424W - 490L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rxsiou--x
Tsukuyomi
Level 69
God Stats
6W - 4L
1,449 SR
Queue Stats
147W - 135L
1,606 Elo+
Solo
Olorun
Olorun
SpaceSquid16
Olorun
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,398 Elo+
Solo
Team Averages
Level 90
1,556 SR
1,503 Elo+

VS

Team Averages
Level 105
1,613 SR
1,533 Elo+
King Arthur
King Arthur
BingoBangoJr
King Arthur
Level 153
God Stats
12W - 10L
1,210 SR
Queue Stats
335W - 329L
1,549 Elo+
Party 3
Charon
Charon
DustyLoMein
Charon
Level 94
God Stats
5W - 2L
1,790 SR
Queue Stats
173W - 157L
1,549 Elo+
Solo
Jing Wei
Jing Wei
Joobat
Jing Wei
Level 126
God Stats
2W - 2L
1,876 SR
Queue Stats
55W - 52L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
SliverGang
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Wyclef Bean
Cthulhu
Level 132
God Stats
5W - 6L
1,690 SR
Queue Stats
126W - 119L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bocephus2519
Thanatos
15
9 / 0 / 1
9,622
601
10,497
12,705
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Draco10k-
Kukulkan
17
3 / 0 / 6
10,570
661
9,379
6,087
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MIDGOD100
Bacchus
11
3 / 1 / 5
7,974
498
6,100
11,500
12,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Rxsiou--x
Tsukuyomi
12
0 / 3 / 0
7,715
482
11,247
16,057
9,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
16
2 / 0 / 4
9,584
599
6,923
7,870
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BingoBangoJr
King Arthur
15
2 / 0 / 1
8,970
561
10,864
16,248
16,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
12
1 / 5 / 1
7,167
448
7,469
16,396
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Joobat
Jing Wei
13
0 / 2 / 0
7,360
460
5,413
11,738
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SliverGang
Kukulkan
10
0 / 8 / 1
6,513
407
1,715
10,618
3,457
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Wyclef Bean
Cthulhu
11
1 / 2 / 0
6,906
432
4,720
9,410
5,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BingoBangoJr
King Arthur
2
0
1
2.5
W
Thanatos
Bocephus2519
Thanatos
9
0
1
9.5
W
Kukulkan
Draco10k-
Kukulkan
3
0
6
6
L
Charon
1
5
1
0.3
L
Jing Wei
Joobat
Jing Wei
0
2
0
0
W
Bacchus
MIDGOD100
Bacchus
3
1
5
5.5
W
Tsukuyomi
Rxsiou--x
Tsukuyomi
0
3
0
0
L
Kukulkan
SliverGang
Kukulkan
0
8
1
0.06
W
Olorun
2
0
4
4
L
Cthulhu
Wyclef Bean
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
30,181
54,219
Taken
64,410
34,546
Mitigated
37,186
24,366
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BingoBangoJr
King Arthur
10,864
711
0
2,861
16,248
16,778
0
287
15,961
668
76,302
W
Thanatos
Bocephus2519
Thanatos
10,497
2,803
0
11,152
12,705
5,508
0
4,964
7,741
0
73,311
W
Kukulkan
Draco10k-
Kukulkan
9,379
1,272
0
997
6,087
3,172
1,074
2,297
3,790
107,884
0
L
Charon
7,469
1,049
0
5,242
16,396
7,128
0
4,745
11,651
53,651
0
L
Jing Wei
Joobat
Jing Wei
5,413
4,007
0
4,818
11,738
3,914
0
5,358
6,380
0
58,888
W
Bacchus
MIDGOD100
Bacchus
6,100
759
0
1,514
11,500
12,441
0
4,908
6,592
19,218
0
W
Tsukuyomi
Rxsiou--x
Tsukuyomi
11,247
2,805
0
5,616
16,057
9,292
0
1,749
14,308
0
56,011
L
Kukulkan
SliverGang
Kukulkan
1,715
332
0
223
10,618
3,457
0
7,698
2,920
38,020
0
W
Olorun
6,923
3,398
0
5,087
7,870
4,133
3,310
1,312
6,558
83,922
8,486
L
Cthulhu
Wyclef Bean
Cthulhu
4,720
415
1,691
2,425
9,410
5,909
0
3,867
5,543
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
36,916
563
Minions Killed
431
0
Camps Cleared
0
1,619,125
Distance Traveled
1,493,672
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,970
561
140
9
0
312,393
2
W
Thanatos
9,622
601
103
6
0
359,816
0
W
Kukulkan
10,570
661
202
13
0
326,681
0
L
Charon
7,167
448
81
5
0
294,463
1
L
Jing Wei
7,360
460
110
7
0
288,185
1
W
Bacchus
7,974
498
19
1
0
346,496
6
W
Tsukuyomi
7,715
482
89
6
0
302,420
0
L
Kukulkan
6,513
407
75
5
0
282,639
0
W
Olorun
9,584
599
150
9
0
283,712
0
L
Cthulhu
6,906
432
25
2
0
315,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role