Player Matchup

Hachiman
Hachiman
KratostheGOW2081
Hachiman
Level 157
God Stats
1W - 0L
1,697 SR
Queue Stats
30W - 36L
1,539 Elo+
Party 2
Bastet
Bastet
Samich1468
Bastet
Level 87
God Stats
3W - 1L
1,635 SR
Queue Stats
27W - 42L
1,458 Elo+
Solo
Khepri
Khepri
SmiteGaveMeAids
Khepri
Level 129
God Stats
2W - 1L
1,839 SR
Queue Stats
86W - 73L
1,552 Elo+
Party 2
Discordia
Discordia
XSugarWorldX
Discordia
Level 109
God Stats
6W - 8L
1,544 SR
Queue Stats
217W - 175L
1,571 Elo+
Solo
Vamana
Vamana
oncehuman925
Vamana
Level 81
God Stats
1W - 0L
1,517 SR
Queue Stats
15W - 18L
1,491 Elo+
Party 2
Team Averages
Level 113
1,646 SR
1,522 Elo+

VS

Team Averages
Level 137
1,639 SR
1,552 Elo+
Arachne
Arachne
Amaismymama
Arachne
Level 141
God Stats
492W - 312L
1,630 SR
Queue Stats
676W - 479L
1,574 Elo+
Solo
Cerberus
Cerberus
ConCaliber
Cerberus
Level 84
God Stats
1W - 1L
1,913 SR
Queue Stats
38W - 18L
1,675 Elo+
Solo
Baron Samedi
Baron Samedi
CrippleOverlord
Baron Samedi
Level 211
God Stats
2W - 4L
1,483 SR
Queue Stats
301W - 271L
1,589 Elo+
Party 1
Jing Wei
Jing Wei
TheOleNutDumpsta
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,521 Elo+
Party 1
Thor
Thor
stooompzz
Thor
Level 142
God Stats
4W - 3L
1,670 SR
Queue Stats
20W - 34L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,334
762
4,849
4,316
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Samich1468
Bastet
12
1 / 0 / 3
5,889
841
8,746
7,112
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 2
5,595
799
2,446
6,017
4,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
XSugarWorldX
Discordia
13
3 / 0 / 1
6,414
916
5,724
3,137
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
0 / 3 / 4
5,312
759
4,828
9,468
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amaismymama
Arachne
8
0 / 1 / 1
4,794
685
653
1,866
915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
ConCaliber
Cerberus
11
2 / 2 / 2
5,926
847
5,200
12,214
8,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
CrippleOverlord
Baron Samedi
12
3 / 0 / 2
6,126
875
7,145
3,956
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 3
5,534
791
3,919
6,683
2,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
0 / 1 / 3
5,360
766
4,174
7,620
4,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
5
Kills
5
5
Deaths
5
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amaismymama
Arachne
0
1
1
0.5
L
Cerberus
ConCaliber
Cerberus
2
2
2
1.5
L
Baron Samedi
CrippleOverlord
Baron Samedi
3
0
2
4
W
0
1
2
1
W
Bastet
Samich1468
Bastet
1
0
3
2.5
W
1
1
2
2
L
0
1
3
1.5
W
Discordia
XSugarWorldX
Discordia
3
0
1
3.5
W
Vamana
0
3
4
0.67
L
Thor
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
21,091
30,050
Taken
32,339
17,925
Mitigated
17,385
4,485
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amaismymama
Arachne
653
427
0
740
1,866
915
0
647
1,183
0
1,774
L
Cerberus
ConCaliber
Cerberus
5,200
240
654
3,097
12,214
8,283
0
3,427
8,535
11,700
0
L
Baron Samedi
CrippleOverlord
Baron Samedi
7,145
350
1,804
1,637
3,956
1,699
258
901
3,016
20,379
0
W
4,849
2,594
0
1,057
4,316
1,646
293
1,957
2,359
0
15,519
W
Bastet
Samich1468
Bastet
8,746
1,807
0
1,558
7,112
2,727
0
2,856
4,256
0
28,708
W
2,446
192
655
608
6,017
4,092
0
2,621
3,396
3,129
0
L
3,919
3,291
0
1,950
6,683
2,441
835
1,622
4,978
0
15,599
W
Discordia
XSugarWorldX
Discordia
5,724
326
0
0
3,137
1,204
803
1,133
2,004
26,546
0
W
Vamana
4,828
1,550
0
607
9,468
8,256
349
3,778
5,690
0
13,069
L
Thor
4,174
1,058
0
1,477
7,620
4,047
0
1,573
5,898
0
11,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,544
Gold Earned
27,740
157
Minions Killed
130
0
Camps Cleared
0
809,478
Distance Traveled
607,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,794
685
3
0
0
38,642
0
L
Cerberus
5,926
847
20
3
0
165,588
0
L
Baron Samedi
6,126
875
46
7
0
126,163
0
W
Hachiman
5,334
762
34
5
0
141,761
0
W
Bastet
5,889
841
45
6
0
190,213
0
W
Khepri
5,595
799
2
0
0
168,984
0
L
Jing Wei
5,534
791
35
5
0
131,736
0
W
Discordia
6,414
916
62
9
0
159,757
0
W
Vamana
5,312
759
14
2
0
148,763
0
L
Thor
5,360
766
26
4
0
145,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role