Player Matchup

Danzaburou
Danzaburou
BigSausage12
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,519 Elo+
Party 2
Chronos
Chronos
HeadiestTopper
Chronos
Level 159
God Stats
2W - 7L
1,296 SR
Queue Stats
170W - 164L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
RogueTriton
Ratatoskr
Level 103
God Stats
2W - 1L
1,704 SR
Queue Stats
7W - 4L
1,596 Elo+
Party 2
Guan Yu
Guan Yu
TamerSky
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Kuzenbo
Kuzenbo
afemmecentipede
Kuzenbo
Level 28
God Stats
2W - 2L
1,354 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 2
Team Averages
Level 79
1,471 SR
1,426 Elo+

VS

Team Averages
Level 72
1,516 SR
1,478 Elo+
Skadi
Skadi
EMA-DOMI10
Skadi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,357 Elo+
Solo
Cthulhu
Cthulhu
IllNetherllI
Cthulhu
Level 115
God Stats
12W - 10L
1,653 SR
Queue Stats
479W - 457L
1,530 Elo+
Party 1
Discordia
Discordia
MarvTheMoral
Discordia
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 70L
1,499 Elo+
Solo
Serqet
Serqet
Pyrokos2131
Serqet
Level 59
God Stats
5W - 6L
1,500 SR
Queue Stats
232W - 237L
1,519 Elo+
Solo
Charybdis
Charybdis
Sourdough6264
Charybdis
Level 65
God Stats
2W - 6L
1,426 SR
Queue Stats
60W - 49L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSausage12
Danzaburou
12
4 / 3 / 5
7,347
459
6,421
9,352
4,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 0
9,251
578
3,307
13,509
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RogueTriton
Ratatoskr
16
6 / 1 / 7
9,634
602
11,016
12,248
5,196
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
TamerSky
Guan Yu
13
1 / 1 / 0
7,198
450
3,083
13,373
10,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 6
7,411
463
5,604
11,163
13,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 5 / 0
6,735
421
8,165
11,965
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
IllNetherllI
Cthulhu
16
2 / 1 / 0
9,422
589
10,965
11,372
7,686
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
MarvTheMoral
Discordia
17
2 / 1 / 0
9,867
617
9,474
6,102
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
15
0 / 3 / 2
8,305
519
3,000
14,110
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Sourdough6264
Charybdis
11
0 / 4 / 1
7,182
449
6,535
10,796
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
6
7
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigSausage12
Danzaburou
4
3
5
2.17
L
Skadi
2
5
0
0.4
W
2
2
0
1
L
Cthulhu
IllNetherllI
Cthulhu
2
1
0
2
L
Discordia
MarvTheMoral
Discordia
2
1
0
2
L
Serqet
0
3
2
0.33
W
Ratatoskr
RogueTriton
Ratatoskr
6
1
7
9.5
L
Charybdis
Sourdough6264
Charybdis
0
4
1
0.13
W
Guan Yu
TamerSky
Guan Yu
1
1
0
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,431
Damage
38,139
59,645
Taken
54,345
39,178
Mitigated
23,447
13,555
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigSausage12
Danzaburou
6,421
1,897
0
887
9,352
4,053
0
948
8,404
0
42,767
L
Skadi
8,165
2,397
0
339
11,965
4,093
162
2,965
9,000
0
38,412
W
3,307
1,155
0
4,622
13,509
5,479
871
8,227
4,800
79,229
0
L
Cthulhu
IllNetherllI
Cthulhu
10,965
758
110
5,050
11,372
7,686
0
1,104
10,268
68,483
308
L
Discordia
MarvTheMoral
Discordia
9,474
526
0
1,286
6,102
2,317
734
2,058
4,044
90,752
0
L
Serqet
3,000
269
0
902
14,110
5,756
0
1,320
12,790
0
74,433
W
Ratatoskr
RogueTriton
Ratatoskr
11,016
2,778
0
1,877
12,248
5,196
183
1,769
10,155
0
87,944
L
Charybdis
Sourdough6264
Charybdis
6,535
2,758
0
2,414
10,796
3,595
758
1,464
9,332
0
49,074
W
Guan Yu
TamerSky
Guan Yu
3,083
752
160
5,166
13,373
10,692
0
8,322
4,786
0
33,725
W
5,604
2,181
0
843
11,163
13,758
0
865
10,298
18,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
41,511
415
Minions Killed
499
0
Camps Cleared
0
1,659,882
Distance Traveled
1,580,047
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,347
459
67
4
0
311,523
0
L
Skadi
6,735
421
42
3
0
300,081
0
W
Chronos
9,251
578
149
9
0
297,509
2
L
Cthulhu
9,422
589
100
6
0
352,464
0
L
Discordia
9,867
617
166
10
0
285,476
2
L
Serqet
8,305
519
97
6
0
364,698
0
W
Ratatoskr
9,634
602
121
8
0
398,937
0
L
Charybdis
7,182
449
94
6
0
277,328
6
W
Guan Yu
7,198
450
58
4
0
325,668
0
W
Kuzenbo
7,411
463
20
1
0
326,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role