Player Matchup

Neith
Neith
TH3SLAY3R02
Neith
Level 108
God Stats
8W - 11L
1,430 SR
Queue Stats
238W - 249L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
lubzu
Nu Wa
Level 71
God Stats
68W - 67L
1,599 SR
Queue Stats
588W - 592L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
quaniss
Guan Yu
Level 151
God Stats
51W - 30L
1,658 SR
Queue Stats
182W - 167L
1,499 Elo+
Party 1
Team Averages
Level 110
1,562 SR
1,460 Elo+

VS

Team Averages
Level 137
1,480 SR
1,454 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Austin456123
Neith
Level 140
God Stats
0W - 2L
1,297 SR
Queue Stats
5W - 12L
1,441 Elo+
Solo
Ix Chel
Ix Chel
Xnighttime04
Ix Chel
Level 125
God Stats
0W - 2L
1,644 SR
Queue Stats
26W - 31L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,379
768
2,792
3,603
1,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
lubzu
Nu Wa
7
0 / 0 / 2
5,084
726
2,491
3,334
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
quaniss
Guan Yu
9
2 / 1 / 0
5,689
813
3,265
7,174
6,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 1 / 0
5,508
787
6,611
7,682
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 0 / 0
4,447
635
0
95
33
Ix Chel
Xnighttime04
Ix Chel
8
0 / 1 / 1
5,290
756
3,558
3,412
1,015
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
0
0
0
0
W
0
0
2
1
L
Ix Chel
Xnighttime04
Ix Chel
0
1
1
0.5
W
Nu Wa
lubzu
Nu Wa
0
0
2
1
W
Guan Yu
quaniss
Guan Yu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,548
Damage
10,169
14,111
Taken
11,189
8,346
Mitigated
6,237
3,017
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,611
1,055
0
736
7,682
5,189
0
2,307
5,375
0
19,115
L
0
0
0
0
95
33
0
95
0
0
0
W
2,792
542
0
450
3,603
1,230
0
936
2,667
0
18,263
L
Ix Chel
Xnighttime04
Ix Chel
3,558
546
612
665
3,412
1,015
0
924
2,488
21,017
0
W
Nu Wa
lubzu
Nu Wa
2,491
1,253
0
120
3,334
1,016
0
1,039
2,295
17,428
0
W
Guan Yu
quaniss
Guan Yu
3,265
77
585
1,862
7,174
6,100
0
1,943
5,231
2,340
11,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,152
Gold Earned
15,245
73
Minions Killed
46
0
Camps Cleared
0
370,760
Distance Traveled
238,990
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,508
787
20
3
0
119,316
0
L
Neith
4,447
635
0
0
0
1,598
0
W
Neith
5,379
768
24
3
0
131,158
2
L
Ix Chel
5,290
756
26
4
0
118,076
1
W
Nu Wa
5,084
726
23
3
0
116,730
0
W
Guan Yu
5,689
813
26
4
0
122,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role