Player Matchup

Erlang Shen
Erlang Shen
DespotCPP
Erlang Shen
Level 88
God Stats
18W - 12L
1,541 SR
Queue Stats
198W - 175L
1,494 Elo+
Solo
Hercules
Hercules
Tenby1010
Hercules
Level 160
God Stats
1W - 2L
1,228 SR
Queue Stats
279W - 260L
1,561 Elo+
Solo
Hades
Hades
erwad
Hades
Level 102
God Stats
2W - 1L
1,742 SR
Queue Stats
285W - 272L
1,415 Elo+
Solo
Charybdis
Charybdis
larlos12
Charybdis
Level 153
God Stats
5W - 5L
1,905 SR
Queue Stats
471W - 508L
1,540 Elo+
Solo
Pele
Pele
xShiibby
Pele
Level 100
God Stats
6W - 1L
1,873 SR
Queue Stats
204W - 169L
1,593 Elo+
Solo
Team Averages
Level 121
1,658 SR
1,521 Elo+

VS

Team Averages
Level 92
1,541 SR
1,487 Elo+
Cernunnos
Cernunnos
DarkDeViL1314
Cernunnos
Level 144
God Stats
2W - 4L
1,622 SR
Queue Stats
169W - 151L
1,410 Elo+
Solo
He Bo
He Bo
Ellarturo
He Bo
Level 41
God Stats
0W - 2L
1,267 SR
Queue Stats
20W - 23L
1,446 Elo+
Solo
Chaac
Chaac
Reimonds
Chaac
Level 103
God Stats
5W - 2L
1,780 SR
Queue Stats
206W - 191L
1,561 Elo+
Solo
Ymir
Ymir
Retykz_FraN
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,457 Elo+
Solo
Scylla
Scylla
zurxcii
Scylla
Level 127
God Stats
3W - 6L
1,537 SR
Queue Stats
175W - 170L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DespotCPP
Erlang Shen
11
0 / 1 / 1
6,074
552
5,688
12,861
9,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Tenby1010
Hercules
11
1 / 0 / 6
7,118
647
4,592
6,510
4,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
erwad
Hades
11
2 / 4 / 3
6,019
547
4,145
8,789
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
larlos12
Charybdis
12
3 / 1 / 1
7,058
642
6,256
7,265
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
12
4 / 1 / 1
6,692
608
4,579
7,919
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkDeViL1314
Cernunnos
4
0 / 2 / 0
4,012
365
1,968
3,584
947
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Ellarturo
He Bo
12
2 / 2 / 3
6,260
569
4,911
8,706
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Reimonds
Chaac
11
1 / 1 / 0
6,341
576
10,349
11,483
11,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 3
6,220
565
2,570
9,093
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
zurxcii
Scylla
11
3 / 3 / 2
6,217
565
6,265
5,143
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
7
7
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkDeViL1314
Cernunnos
0
2
0
0
W
Erlang Shen
DespotCPP
Erlang Shen
0
1
1
0.5
L
He Bo
Ellarturo
He Bo
2
2
3
1.75
L
Chaac
Reimonds
Chaac
1
1
0
1
L
1
2
3
1.25
W
Hercules
Tenby1010
Hercules
1
0
6
4
W
Hades
erwad
Hades
2
4
3
0.88
W
Charybdis
larlos12
Charybdis
3
1
1
3.5
W
Pele
4
1
1
4.5
L
Scylla
zurxcii
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,260
Damage
26,063
43,344
Taken
38,009
24,476
Mitigated
24,157
18,456
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkDeViL1314
Cernunnos
1,968
1,112
0
1,347
3,584
947
0
0
3,584
0
9,851
W
Erlang Shen
DespotCPP
Erlang Shen
5,688
3,680
0
6,791
12,861
9,954
0
0
11,729
0
35,004
L
He Bo
Ellarturo
He Bo
4,911
713
0
3,835
8,706
2,812
0
1,741
6,965
41,869
0
L
Chaac
Reimonds
Chaac
10,349
1,646
0
4,721
11,483
11,987
0
866
10,617
0
46,455
L
2,570
831
122
1,409
9,093
6,839
0
545
8,548
25,971
0
W
Hercules
Tenby1010
Hercules
4,592
1,162
0
2,929
6,510
4,665
22
1,912
4,556
0
25,156
W
Hades
erwad
Hades
4,145
514
1,039
3,150
8,789
4,073
0
5,701
2,788
36,367
0
W
Charybdis
larlos12
Charybdis
6,256
3,453
0
3,338
7,265
2,701
2,219
3,141
4,034
0
56,866
W
Pele
4,579
1,418
0
1,209
7,919
3,083
0
2,508
5,317
0
49,454
L
Scylla
zurxcii
Scylla
6,265
1,224
0
750
5,143
1,572
0
993
4,150
37,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
29,050
354
Minions Killed
265
0
Camps Cleared
0
1,129,712
Distance Traveled
959,691
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,012
365
11
1
0
76,454
0
W
Erlang Shen
6,074
552
64
6
0
236,917
0
L
He Bo
6,260
569
67
6
0
230,956
0
L
Chaac
6,341
576
78
7
0
197,290
0
L
Ymir
6,220
565
39
4
0
240,937
0
W
Hercules
7,118
647
42
4
0
235,604
0
W
Hades
6,019
547
65
6
0
217,597
1
W
Charybdis
7,058
642
98
9
0
189,294
0
W
Pele
6,692
608
85
8
0
250,300
1
L
Scylla
6,217
565
70
6
0
214,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role