Player Matchup

Ravana
Ravana
Silver IV
ELKEVO2694
Ravana
Silver IV
Level 113
God Stats
0W - 4L
1,202 SR
Queue Stats
49W - 66L
1,201 MMR
Solo
Khepri
Khepri
Silver V
Ltruff22
Khepri
Silver V
Level 108
God Stats
1W - 2L
1,398 SR
Queue Stats
4W - 11L
1,317 MMR
Party 1
Ishtar
Ishtar
Silver III
S0L3N0
Ishtar
Silver III
Level 86
God Stats
11W - 24L
1,383 SR
Queue Stats
68W - 95L
1,109 MMR
Solo
Pele
Pele
Gold IV
antjostin
Pele
Gold IV
Level 159
God Stats
1W - 4L
1,468 SR
Queue Stats
325W - 337L
1,192 MMR
Solo
Yu Huang
Yu Huang
Silver III
supersaiyainizz
Yu Huang
Silver III
Level 119
God Stats
3W - 4L
1,279 SR
Queue Stats
35W - 43L
1,169 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,346 SR
1,198 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,688 SR
1,197 MMR
Set
Set
Silver I
BIG DRACO SOSA
Set
Silver I
Level 127
God Stats
9W - 3L
1,677 SR
Queue Stats
263W - 271L
1,225 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
BRUL319
Sun Wukong
Gold V
Level 140
God Stats
6W - 0L
1,883 SR
Queue Stats
97W - 109L
1,273 MMR
Solo
Sol
Sol
Silver I
Kittcat Cat
Sol
Silver I
Level 124
God Stats
7W - 5L
1,736 SR
Queue Stats
130W - 145L
1,148 MMR
Solo
Martichoras
Martichoras
Silver V
Ryguy2015
Martichoras
Silver V
Level 124
God Stats
3W - 4L
1,542 SR
Queue Stats
83W - 87L
1,179 MMR
Solo
Sylvanus
Sylvanus
Bronze V
wShinyCatw
Sylvanus
Bronze V
Level 109
God Stats
3W - 1L
1,602 SR
Queue Stats
7W - 13L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ELKEVO2694
Ravana
15
0 / 5 / 1
8,433
469
8,380
13,915
10,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Ltruff22
Khepri
12
0 / 2 / 2
7,766
431
5,905
13,204
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
S0L3N0
Ishtar
12
0 / 6 / 1
7,575
421
9,774
16,037
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
15
0 / 3 / 1
8,766
487
11,225
17,031
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
15
1 / 2 / 0
8,485
471
11,489
12,239
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesSusanoBakasuraKali

VS

Bans
YmirNikeHorusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
10,765
598
14,850
15,198
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
BRUL319
Sun Wukong
15
3 / 0 / 6
10,223
568
12,580
18,452
15,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 4
10,299
572
8,444
10,873
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Ryguy2015
Martichoras
16
4 / 0 / 5
9,618
534
13,917
12,604
6,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
wShinyCatw
Sylvanus
12
0 / 1 / 9
8,462
470
5,010
16,342
9,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
1
Kills
18
18
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Sun Wukong
BRUL319
Sun Wukong
3
0
6
6
L
Ravana
ELKEVO2694
Ravana
0
5
1
0.1
W
3
1
4
5
L
Khepri
Ltruff22
Khepri
0
2
2
0.5
W
Martichoras
Ryguy2015
Martichoras
4
0
5
6.5
L
Ishtar
S0L3N0
Ishtar
0
6
1
0.08
L
Pele
0
3
1
0.17
L
Yu Huang
1
2
0
0.5
W
Sylvanus
wShinyCatw
Sylvanus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,773
Damage
54,801
72,426
Taken
73,469
42,389
Mitigated
43,483
15,422
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,850
8,415
0
4,053
15,198
7,420
711
2,115
12,930
0
89,766
W
Sun Wukong
BRUL319
Sun Wukong
12,580
2,354
0
4,292
18,452
15,655
437
3,901
14,436
0
83,264
L
Ravana
ELKEVO2694
Ravana
8,380
2,734
0
2,313
13,915
10,842
0
379
13,428
72
68,854
W
8,444
2,338
0
5,790
10,873
4,264
774
4,188
6,617
95,133
0
L
Khepri
Ltruff22
Khepri
5,905
338
585
2,049
13,204
11,974
0
4,600
8,220
24,822
0
W
Martichoras
Ryguy2015
Martichoras
13,917
5,187
0
4,409
12,604
6,255
423
2,050
10,486
0
86,721
L
Ishtar
S0L3N0
Ishtar
9,774
4,911
288
2,904
16,037
6,467
0
2,851
13,037
0
54,839
L
Pele
11,225
1,540
0
4,168
17,031
7,452
0
2,139
14,892
0
95,346
L
Yu Huang
11,489
1,329
0
3,115
12,239
5,654
0
3,284
8,611
77,422
0
W
Sylvanus
wShinyCatw
Sylvanus
5,010
920
4,035
5,183
16,342
9,889
75
5,089
11,182
23,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
49,367
485
Minions Killed
540
0
Camps Cleared
0
1,815,611
Distance Traveled
1,817,626
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,765
598
118
7
0
419,201
0
W
Sun Wukong
10,223
568
134
7
0
355,283
0
L
Ravana
8,433
469
109
6
0
321,213
2
W
Sol
10,299
572
144
8
0
336,225
5
L
Khepri
7,766
431
30
2
0
388,648
2
W
Martichoras
9,618
534
109
6
0
359,984
0
L
Ishtar
7,575
421
69
4
0
320,879
0
L
Pele
8,766
487
157
9
0
428,208
0
L
Yu Huang
8,485
471
120
7
0
356,663
0
W
Sylvanus
8,462
470
35
2
0
346,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role