Player Matchup

Bastet
Bastet
WoefulFruitcake
Bastet
Level 126
God Stats
9W - 7L
1,162 SR
Queue Stats
111W - 111L
1,420 Elo+
Solo
Artio
Artio
bagelss
Artio
Level 106
God Stats
6W - 3L
1,163 SR
Queue Stats
306W - 282L
1,443 Elo+
Party 2
Apollo
Apollo
candystew
Apollo
Level 128
God Stats
3W - 1L
1,749 SR
Queue Stats
433W - 403L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
spAzz_320
Baron Samedi
Level 128
God Stats
7W - 8L
1,511 SR
Queue Stats
138W - 137L
1,542 Elo+
Solo
Nu Wa
Nu Wa
zeus_vibrant
Nu Wa
Level 150
God Stats
96W - 81L
1,587 SR
Queue Stats
1,321W - 1,276L
1,501 Elo+
Solo
Team Averages
Level 128
1,434 SR
1,490 Elo+

VS

Team Averages
Level 127
1,526 SR
1,495 Elo+
Charybdis
Charybdis
CLGoings
Charybdis
Level 147
God Stats
5W - 1L
1,759 SR
Queue Stats
219W - 225L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Rederek_Mage
Cthulhu
Level 129
God Stats
3W - 2L
1,687 SR
Queue Stats
57W - 41L
1,485 Elo+
Solo
Kali
Kali
SmokedDat
Kali
Level 189
God Stats
3W - 5L
1,303 SR
Queue Stats
33W - 39L
1,456 Elo+
Party 1
Surtr
Surtr
Tmon13
Surtr
Level 36
God Stats
3W - 6L
1,500 SR
Queue Stats
39W - 36L
1,503 Elo+
Party 1
Poseidon
Poseidon
g0d0fl1ght
Poseidon
Level 136
God Stats
1W - 2L
1,379 SR
Queue Stats
41W - 36L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,375
558
8,499
13,665
5,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
bagelss
Artio
12
3 / 1 / 6
8,523
568
7,181
15,599
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
candystew
Apollo
13
1 / 1 / 4
8,531
569
9,103
11,763
4,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
spAzz_320
Baron Samedi
14
3 / 1 / 3
8,521
568
7,507
7,578
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 1 / 2
9,180
612
16,448
9,391
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CLGoings
Charybdis
12
2 / 3 / 0
7,368
491
5,755
13,867
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Rederek_Mage
Cthulhu
12
2 / 4 / 2
7,488
499
7,647
14,683
11,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
1 / 0 / 3
7,744
516
5,779
13,522
6,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
Tmon13
Surtr
12
1 / 4 / 1
7,539
503
7,135
16,146
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
g0d0fl1ght
Poseidon
13
0 / 5 / 0
7,570
505
8,361
12,121
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
6
6
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CLGoings
Charybdis
2
3
0
0.67
L
Cthulhu
Rederek_Mage
Cthulhu
2
4
2
0.75
L
Kali
1
0
3
2.5
L
Surtr
Tmon13
Surtr
1
4
1
0.38
W
3
2
5
2.75
W
Artio
bagelss
Artio
3
1
6
6
W
Apollo
candystew
Apollo
1
1
4
3
L
Poseidon
g0d0fl1ght
Poseidon
0
5
0
0
W
Baron Samedi
spAzz_320
Baron Samedi
3
1
3
4.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,738
Damage
34,677
57,996
Taken
70,339
32,246
Mitigated
36,192
21,469
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CLGoings
Charybdis
5,755
2,472
0
4,396
13,867
4,778
606
3,470
10,250
0
52,649
L
Cthulhu
Rederek_Mage
Cthulhu
7,647
417
1,634
1,709
14,683
11,004
0
6,981
7,420
34,479
0
L
Kali
5,779
2,803
0
3,780
13,522
6,226
0
2,943
10,391
0
80,972
L
Surtr
Tmon13
Surtr
7,135
2,862
0
1,873
16,146
9,588
104
8,384
7,462
631
53,849
W
8,499
2,567
0
3,378
13,665
5,444
299
2,427
11,238
0
57,809
W
Artio
bagelss
Artio
7,181
847
1,186
6,021
15,599
14,534
0
6,222
9,233
26,336
658
W
Apollo
candystew
Apollo
9,103
5,029
0
4,311
11,763
4,757
1,105
2,820
8,943
0
60,909
L
Poseidon
g0d0fl1ght
Poseidon
8,361
936
0
625
12,121
4,596
535
7,848
4,081
65,572
0
W
Baron Samedi
spAzz_320
Baron Samedi
7,507
614
1,140
2,359
7,578
4,092
64
4,234
3,344
62,260
0
W
16,448
3,276
0
3,074
9,391
3,419
685
1,048
8,219
72,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
37,709
405
Minions Killed
463
0
Camps Cleared
0
1,635,492
Distance Traveled
1,491,557
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,368
491
88
6
0
281,309
0
L
Cthulhu
7,488
499
44
3
0
337,114
0
L
Kali
7,744
516
126
8
0
363,612
3
L
Surtr
7,539
503
91
6
0
249,750
0
W
Bastet
8,375
558
73
5
0
359,161
0
W
Artio
8,523
568
25
2
0
341,397
0
W
Apollo
8,531
569
99
7
0
317,738
2
L
Poseidon
7,570
505
114
8
0
259,772
1
W
Baron Samedi
8,521
568
110
7
0
317,705
0
W
Nu Wa
9,180
612
98
7
0
299,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role