Player Matchup

Hercules
Hercules
DJ_Liquidus
Hercules
Level 25
God Stats
10W - 15L
1,500 SR
Queue Stats
149W - 167L
1,435 Elo+
Solo
Chang'e
Chang'e
GwizzlyBear
Chang'e
Level 104
God Stats
4W - 1L
1,800 SR
Queue Stats
80W - 55L
1,571 Elo+
Party 1
Bastet
Bastet
Hanookie
Bastet
Level 29
God Stats
32W - 43L
1,507 SR
Queue Stats
164W - 195L
1,468 Elo+
Solo
Nemesis
Nemesis
SimplyyBetterr
Nemesis
Level 19
God Stats
8W - 4L
1,692 SR
Queue Stats
25W - 20L
1,502 Elo+
Party 1
Scylla
Scylla
sabiswasabi
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,342 Elo+
Solo
Team Averages
Level 37
1,600 SR
1,464 Elo+

VS

Team Averages
Level 23
1,449 SR
1,422 Elo+
Loki
Loki
DonRamonCachondo
Loki
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 3L
1,797 Elo+
Solo
Kukulkan
Kukulkan
LA_TastyPeaches
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,326 Elo+
Solo
Neith
Neith
LoKiba4399
Neith
Level 36
God Stats
6W - 11L
1,385 SR
Queue Stats
98W - 130L
1,367 Elo+
Solo
Ares
Ares
Sage Micr0
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Janus
Janus
Tyronius33
Janus
Level 17
God Stats
2W - 4L
1,359 SR
Queue Stats
12W - 24L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJ_Liquidus
Hercules
13
0 / 0 / 7
7,508
683
5,408
9,310
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
GwizzlyBear
Chang'e
14
4 / 1 / 2
8,125
739
3,849
5,719
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Hanookie
Bastet
14
1 / 0 / 6
7,520
684
5,051
6,278
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 0 / 3
7,809
710
4,354
4,642
3,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
16
5 / 0 / 4
8,778
798
7,400
3,641
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,808
619
3,642
5,219
1,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
12
0 / 3 / 1
6,818
620
2,262
5,189
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
0 / 1 / 1
6,903
628
3,395
4,925
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 0
6,578
598
2,315
10,176
7,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
12
1 / 3 / 0
6,909
628
7,749
5,063
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
1
1
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
DJ_Liquidus
Hercules
0
0
7
3.5
L
0
2
1
0.25
W
Chang'e
GwizzlyBear
Chang'e
4
1
2
5
W
Bastet
Hanookie
Bastet
1
0
6
4
L
Kukulkan
0
3
1
0.17
L
Neith
0
1
1
0.5
L
0
3
0
0
W
2
0
3
3.5
L
Janus
1
3
0
0.33
W
Scylla
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,062
Damage
19,363
29,590
Taken
30,572
17,166
Mitigated
15,831
9,425
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DJ_Liquidus
Hercules
5,408
1,137
0
4,069
9,310
8,232
56
4,643
4,503
0
23,087
L
3,642
1,013
0
800
5,219
1,967
0
1,559
3,451
0
15,670
W
Chang'e
GwizzlyBear
Chang'e
3,849
446
460
1,575
5,719
1,986
1,271
1,505
4,110
18,900
0
W
Bastet
Hanookie
Bastet
5,051
1,532
0
1,338
6,278
2,419
1,144
2,700
3,422
0
16,857
L
Kukulkan
2,262
259
0
0
5,189
2,073
180
1,691
3,320
15,442
0
L
Neith
3,395
1,146
0
1,041
4,925
2,211
74
2,241
2,609
0
19,517
L
2,315
434
0
0
10,176
7,457
197
3,527
6,129
8,879
0
W
4,354
851
0
1,336
4,642
3,093
145
2,130
2,352
0
23,961
L
Janus
7,749
392
0
0
5,063
2,123
100
2,294
2,589
18,035
0
W
Scylla
7,400
198
0
647
3,641
1,436
0
726
2,843
37,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
34,016
219
Minions Killed
130
0
Camps Cleared
0
1,201,133
Distance Traveled
988,845
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,508
683
30
3
0
228,735
2
L
Loki
6,808
619
30
3
0
164,563
0
W
Chang'e
8,125
739
38
3
0
230,641
0
W
Bastet
7,520
684
29
3
0
227,068
0
L
Kukulkan
6,818
620
32
3
0
190,400
4
L
Neith
6,903
628
35
3
0
219,730
0
L
Ares
6,578
598
10
1
0
201,118
0
W
Nemesis
7,809
710
41
4
0
274,362
0
L
Janus
6,909
628
23
2
0
213,034
0
W
Scylla
8,778
798
81
7
0
240,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role