Player Matchup

Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ScarNoir
Ao Kuang
Level 196
God Stats
4W - 2L
1,748 SR
Queue Stats
154W - 180L
1,483 Elo+
Party 1
Loki
Loki
TheQueenSkadi
Loki
Level 60
God Stats
13W - 8L
1,718 SR
Queue Stats
36W - 16L
1,711 Elo+
Party 1
Tsukuyomi
Tsukuyomi
casp1234
Tsukuyomi
Level 147
God Stats
3W - 3L
1,740 SR
Queue Stats
45W - 31L
1,662 Elo+
Party 1
Team Averages
Level 130
1,641 SR
1,571 Elo+

VS

Team Averages
Level 131
1,543 SR
1,572 Elo+
Maui
Maui
 
Maui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GVSchadowlord
Bellona
Level 172
God Stats
9W - 10L
1,660 SR
Queue Stats
480W - 455L
1,554 Elo+
Solo
Danzaburou
Danzaburou
OnlyMrSpyro
Danzaburou
Level 140
God Stats
75W - 88L
1,556 SR
Queue Stats
489W - 631L
1,506 Elo+
Solo
Agni
Agni
manofire
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 1
7,243
658
6,660
7,063
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
 
Thor
11
0 / 1 / 1
5,945
540
3,495
9,117
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
ScarNoir
Ao Kuang
10
5 / 2 / 1
6,268
570
4,690
10,198
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 6
5,407
492
4,226
5,927
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
casp1234
Tsukuyomi
11
3 / 2 / 2
6,252
568
5,250
7,805
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
3 / 1 / 2
6,125
557
3,910
5,502
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
 
Kukulkan
9
0 / 3 / 1
5,565
506
1,475
6,979
2,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
12
1 / 0 / 0
7,429
675
6,643
9,173
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
OnlyMrSpyro
Danzaburou
10
1 / 4 / 2
6,372
579
5,324
8,562
3,251
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
1 / 5 / 0
5,439
494
5,721
7,269
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
W
Thor
 
Thor
0
1
1
0.5
L
Maui
 
Maui
3
1
2
4
L
Kukulkan
 
Kukulkan
0
3
1
0.17
L
Bellona
1
0
0
1
L
Danzaburou
OnlyMrSpyro
Danzaburou
1
4
2
0.5
W
Ao Kuang
ScarNoir
Ao Kuang
5
2
1
2.75
W
0
1
6
3
W
Tsukuyomi
casp1234
Tsukuyomi
3
2
2
2
L
Agni
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
23,073
40,110
Taken
37,485
18,607
Mitigated
19,598
13,034
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,660
883
0
1,432
7,063
2,804
0
4,593
2,470
63,243
0
W
Thor
 
Thor
3,495
929
0
1,075
9,117
7,089
0
223
8,894
0
45,230
L
Maui
 
Maui
3,910
1,063
0
2,036
5,502
3,731
0
2,008
3,394
17,583
4,029
L
Kukulkan
 
Kukulkan
1,475
170
0
1,067
6,979
2,552
99
754
6,201
33,059
0
L
Bellona
6,643
2,635
0
1,712
9,173
7,504
0
466
8,707
0
66,415
L
Danzaburou
OnlyMrSpyro
Danzaburou
5,324
2,260
0
2,017
8,562
3,251
0
2,229
6,318
0
38,795
W
Ao Kuang
ScarNoir
Ao Kuang
4,690
1,357
0
4,673
10,198
3,758
0
3,333
6,865
36,206
0
W
4,226
610
0
2,958
5,927
1,980
0
2,022
3,905
0
39,952
W
Tsukuyomi
casp1234
Tsukuyomi
5,250
2,099
0
2,896
7,805
2,976
0
736
7,045
0
40,875
L
Agni
5,721
803
0
340
7,269
2,560
99
5,688
1,307
29,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
30,930
389
Minions Killed
316
0
Camps Cleared
0
1,222,435
Distance Traveled
1,090,964
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,243
658
111
10
0
241,211
0
W
Thor
5,945
540
82
7
0
210,981
0
L
Maui
6,125
557
46
4
0
228,370
3
L
Kukulkan
5,565
506
56
5
0
222,916
0
L
Bellona
7,429
675
107
10
0
202,091
0
L
Danzaburou
6,372
579
66
6
0
213,901
3
W
Ao Kuang
6,268
570
69
6
0
274,006
2
W
Loki
5,407
492
54
5
0
259,954
0
W
Tsukuyomi
6,252
568
73
7
0
236,283
0
L
Agni
5,439
494
41
4
0
223,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role