Player Matchup

Scylla
Scylla
 
Scylla
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ChewGls
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,346 Elo+
Party 1
Xbalanque
Xbalanque
MasterAJ30
Xbalanque
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 59L
1,470 Elo+
Party 1
Surtr
Surtr
Vulcanreborn
Surtr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,389 Elo+
Party 1
Anhur
Anhur
peFect__-Aim
Anhur
Level 87
God Stats
4W - 5L
1,539 SR
Queue Stats
103W - 116L
1,399 Elo+
Solo
Team Averages
Level 107
1,508 SR
1,421 Elo+

VS

Team Averages
Level 141
1,526 SR
1,445 Elo+
Bastet
Bastet
CaucasianDave
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,436 Elo+
Solo
Da Ji
Da Ji
Gwargaan
Da Ji
Level 149
God Stats
10W - 8L
1,403 SR
Queue Stats
1,183W - 1,267L
1,384 Elo+
Solo
Zhong Kui
Zhong Kui
HeibanBellBeefer
Zhong Kui
Level 173
God Stats
11W - 10L
1,732 SR
Queue Stats
1,194W - 1,227L
1,514 Elo+
Solo
Bacchus
Bacchus
Rich MC5736
Bacchus
Level 123
God Stats
2W - 2L
1,451 SR
Queue Stats
361W - 365L
1,438 Elo+
Solo
Cerberus
Cerberus
sahha
Cerberus
Level 175
God Stats
14W - 13L
1,542 SR
Queue Stats
806W - 811L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 1 / 5
6,576
1,315
10,827
3,886
1,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ChewGls
Cliodhna
10
2 / 3 / 6
5,605
1,121
4,359
5,657
1,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
MasterAJ30
Xbalanque
10
1 / 3 / 7
5,624
1,125
5,479
4,037
1,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 4 / 7
5,716
1,143
3,966
7,234
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
4,384
877
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,176
1,235
2,082
6,036
2,657
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Gwargaan
Da Ji
10
3 / 2 / 8
6,062
1,212
3,731
5,115
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
14
2 / 0 / 8
6,784
1,357
5,353
4,628
3,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Rich MC5736
Bacchus
10
1 / 2 / 7
6,057
1,211
3,621
6,679
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
sahha
Cerberus
11
1 / 2 / 8
5,863
1,173
4,253
11,239
7,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
9
Kills
11
11
Deaths
9
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
1
5
6.5
W
4
3
4
2
L
Cliodhna
ChewGls
Cliodhna
2
3
6
1.67
W
Da Ji
Gwargaan
Da Ji
3
2
8
3.5
W
Zhong Kui
2
0
8
6
L
Xbalanque
MasterAJ30
Xbalanque
1
3
7
1.5
W
Bacchus
Rich MC5736
Bacchus
1
2
7
2.25
L
2
4
7
1.38
L
0
0
0
0
W
Cerberus
sahha
Cerberus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
19,040
20,814
Taken
33,697
8,817
Mitigated
24,791
3,138
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,827
1,116
105
628
3,886
1,429
0
2,261
1,315
20,391
0
W
2,082
616
763
1,453
6,036
2,657
479
2,116
3,868
0
3,512
L
Cliodhna
ChewGls
Cliodhna
4,359
262
408
902
5,657
1,759
0
3,112
2,299
0
6,625
W
Da Ji
Gwargaan
Da Ji
3,731
471
267
492
5,115
3,886
225
1,764
3,146
0
6,912
W
Zhong Kui
5,353
397
268
1,910
4,628
3,903
860
1,765
2,633
19,833
0
L
Xbalanque
MasterAJ30
Xbalanque
5,479
3,173
79
51
4,037
1,008
0
1,962
1,971
0
9,712
W
Bacchus
Rich MC5736
Bacchus
3,621
401
629
2,093
6,679
7,133
0
2,441
3,980
6,657
0
L
3,966
664
138
827
7,234
4,621
0
5,254
1,753
45
5,098
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
sahha
Cerberus
4,253
280
887
4,013
11,239
7,212
0
2,522
8,283
9,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,905
Gold Earned
30,942
40
Minions Killed
80
0
Camps Cleared
0
412,811
Distance Traveled
558,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,576
1,315
23
5
0
97,135
0
W
Bastet
6,176
1,235
5
1
0
98,249
0
L
Cliodhna
5,605
1,121
3
1
0
102,381
0
W
Da Ji
6,062
1,212
8
2
0
103,165
0
W
Zhong Kui
6,784
1,357
42
8
0
124,858
0
L
Xbalanque
5,624
1,125
10
2
0
96,108
0
W
Bacchus
6,057
1,211
2
0
0
99,460
0
L
Surtr
5,716
1,143
4
1
0
117,187
0
L
Anhur
4,384
877
0
0
0
0
0
W
Cerberus
5,863
1,173
23
5
0
132,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role