Player Matchup

Yu Huang
Yu Huang
HeGotJeeves
Yu Huang
Level 37
God Stats
3W - 14L
1,154 SR
Queue Stats
24W - 32L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
KIIWIIPIIE
Baron Samedi
Level 65
God Stats
273W - 265L
1,491 SR
Queue Stats
274W - 266L
1,435 Elo+
Party 1
Ravana
Ravana
Th3 Blood Ang3l
Ravana
Level 95
God Stats
6W - 5L
1,553 SR
Queue Stats
246W - 267L
1,466 Elo+
Party 1
Rama
Rama
TheDandyKiller
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,408 Elo+
Party 1
Nike
Nike
takenLeo
Nike
Level 14
God Stats
15W - 17L
1,488 SR
Queue Stats
43W - 46L
1,374 Elo+
Party 1
Team Averages
Level 51
1,437 SR
1,421 Elo+

VS

Team Averages
Level 89
1,742 SR
1,697 Elo+
Pele
Pele
BBLBaddieSlüt
Pele
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 26L
1,754 Elo+
Party 2
The Morrigan
The Morrigan
BigZaddyPlumps
The Morrigan
Level 57
God Stats
24W - 2L
1,756 SR
Queue Stats
355W - 55L
1,852 Elo+
Party 2
Cerberus
Cerberus
GhostPantScreams
Cerberus
Level 49
God Stats
5W - 3L
1,829 SR
Queue Stats
26W - 15L
1,578 Elo+
Party 3
Scylla
Scylla
LinusSegsTips
Scylla
Level 145
God Stats
7W - 2L
1,620 SR
Queue Stats
29W - 16L
1,580 Elo+
Party 3
Bellona
Bellona
RiddledWAnxiety
Bellona
Level 47
God Stats
26W - 1L
2,003 SR
Queue Stats
373W - 84L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HeGotJeeves
Yu Huang
13
0 / 4 / 1
7,709
964
6,360
10,032
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KIIWIIPIIE
Baron Samedi
13
0 / 6 / 0
7,912
989
5,849
8,733
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 0
8,351
1,044
3,106
9,141
5,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 4 / 1
8,185
1,023
6,476
10,517
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
14
0 / 5 / 1
8,207
1,026
6,569
16,662
11,267
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

154

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 8
9,829
1,229
10,717
7,758
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
BigZaddyPlumps
The Morrigan
15
8 / 1 / 12
10,210
1,276
15,718
4,547
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 18
9,887
1,236
4,212
9,693
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 10
10,129
1,266
11,574
4,218
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 18
9,743
1,218
7,984
8,934
9,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
89
0
Kills
23
23
Deaths
1
3
Assists
66
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
The Morrigan
BigZaddyPlumps
The Morrigan
8
1
12
14
W
0
0
18
9
L
Yu Huang
HeGotJeeves
Yu Huang
0
4
1
0.13
L
Baron Samedi
KIIWIIPIIE
Baron Samedi
0
6
0
0
W
5
0
10
10
W
3
0
18
12
L
0
4
0
0
L
0
4
1
0.13
L
Nike
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
50,205
55,085
Taken
35,150
27,377
Mitigated
26,662
2,461
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,717
1,987
0
2,215
7,758
3,854
0
2,077
5,573
0
30,575
W
The Morrigan
BigZaddyPlumps
The Morrigan
15,718
3,235
53
404
4,547
2,078
0
1,731
2,619
26,532
58
W
4,212
253
479
4,431
9,693
9,370
0
4,607
4,745
16,285
128
L
Yu Huang
HeGotJeeves
Yu Huang
6,360
339
0
0
10,032
2,942
0
7,262
2,530
13,982
0
L
Baron Samedi
KIIWIIPIIE
Baron Samedi
5,849
485
1,004
202
8,733
3,991
0
5,429
3,304
24,917
0
W
11,574
2,143
0
765
4,218
1,820
0
1,091
2,929
34,646
0
W
7,984
2,413
0
1,621
8,934
9,540
0
3,587
4,716
0
18,115
L
3,106
623
0
913
9,141
5,688
0
5,371
3,686
0
26,646
L
6,476
4,232
0
0
10,517
3,489
0
6,579
3,862
0
20,369
L
Nike
6,569
1,084
0
342
16,662
11,267
0
6,439
10,099
1,476
19,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,364
Gold Earned
49,798
176
Minions Killed
199
4
Camps Cleared
10
614,852
Distance Traveled
859,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,829
1,229
35
4
1
172,537
0
W
The Morrigan
10,210
1,276
30
4
2
186,124
0
W
Cerberus
9,887
1,236
32
4
2
160,125
0
L
Yu Huang
7,709
964
13
2
1
76,993
0
L
Baron Samedi
7,912
989
29
4
0
113,629
0
W
Scylla
10,129
1,266
78
10
4
165,090
0
W
Bellona
9,743
1,218
24
3
1
175,462
0
L
Ravana
8,351
1,044
52
7
1
128,979
0
L
Rama
8,185
1,023
34
4
2
141,355
0
L
Nike
8,207
1,026
48
6
0
153,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role