Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Silentn9ight
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,435 Elo+
Party 2
Neith
Neith
SinatraaBurn
Neith
Level 82
God Stats
0W - 3L
1,612 SR
Queue Stats
74W - 85L
1,377 Elo+
Party 2
Bacchus
Bacchus
Z_Sl33p1ng_Z
Bacchus
Level 107
God Stats
2W - 3L
1,463 SR
Queue Stats
224W - 236L
1,469 Elo+
Party 2
Da Ji
Da Ji
luffy_danger
Da Ji
Level 109
God Stats
6W - 5L
1,574 SR
Queue Stats
140W - 162L
1,471 Elo+
Party 2
Team Averages
Level 85
1,530 SR
1,450 Elo+

VS

Team Averages
Level 96
1,650 SR
1,517 Elo+
Nike
Nike
II-Z3ro-Two-II
Nike
Level 78
God Stats
2W - 0L
1,743 SR
Queue Stats
19W - 12L
1,566 Elo+
Solo
Serqet
Serqet
Star Killer ll7
Serqet
Level 127
God Stats
5W - 7L
1,559 SR
Queue Stats
99W - 84L
1,521 Elo+
Solo
Hachiman
Hachiman
TheJDRocks
Hachiman
Level 63
God Stats
2W - 1L
1,533 SR
Queue Stats
28W - 18L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrickZxPorky
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,835 SR
Queue Stats
56W - 49L
1,445 Elo+
Party 1
Hades
Hades
TrickZxVenom
Hades
Level 105
God Stats
17W - 9L
1,579 SR
Queue Stats
79W - 70L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 4 / 2
7,432
495
4,895
6,555
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 8 / 3
7,686
512
4,575
11,413
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 3
8,621
575
9,441
11,752
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Z_Sl33p1ng_Z
Bacchus
11
2 / 6 / 2
7,192
479
6,395
15,198
15,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 6 / 1
6,937
462
4,874
9,327
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 8
9,247
616
6,267
13,651
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 2 / 4
9,598
640
7,503
14,168
6,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
TheJDRocks
Hachiman
14
8 / 2 / 6
8,789
586
12,793
8,762
3,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TrickZxPorky
Morgan Le Fay
14
1 / 2 / 8
8,445
563
7,202
8,632
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 0
8,772
585
5,001
13,791
7,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
27
27
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
2
0.25
W
6
1
8
10
L
2
8
3
0.44
L
3
3
3
1.5
W
7
2
4
4.5
W
Hachiman
TheJDRocks
Hachiman
8
2
6
5.5
W
Morgan Le Fay
TrickZxPorky
Morgan Le Fay
1
2
8
2.5
W
5
2
0
2.5
L
Bacchus
Z_Sl33p1ng_Z
Bacchus
2
6
2
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,180
Damage
38,766
54,245
Taken
59,004
29,901
Mitigated
34,397
5,605
Healing
26,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,895
347
0
0
6,555
1,985
535
2,369
4,186
44,517
0
W
6,267
916
441
4,946
13,651
13,063
146
2,892
10,625
0
38,473
L
4,575
133
0
500
11,413
3,786
0
4,485
6,603
32,035
0
L
9,441
3,201
0
3,556
11,752
4,661
104
2,731
8,531
0
62,176
W
7,503
1,685
0
7,328
14,168
6,619
0
2,808
11,172
0
84,638
W
Hachiman
TheJDRocks
Hachiman
12,793
8,038
0
4,196
8,762
3,931
1,058
2,043
6,707
0
53,965
W
Morgan Le Fay
TrickZxPorky
Morgan Le Fay
7,202
279
0
1,534
8,632
3,571
98
2,610
5,902
58,997
0
W
5,001
176
185
7,403
13,791
7,213
255
5,042
8,346
55,040
0
L
Bacchus
Z_Sl33p1ng_Z
Bacchus
6,395
853
0
1,201
15,198
15,050
0
2,142
12,567
25,177
0
L
4,874
1,021
0
348
9,327
4,419
0
274
9,053
0
22,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
44,851
302
Minions Killed
424
0
Camps Cleared
0
1,435,857
Distance Traveled
1,583,298
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,432
495
80
5
0
248,676
0
W
Nike
9,247
616
48
3
0
311,272
2
L
Janus
7,686
512
61
4
0
279,918
0
L
Neith
8,621
575
86
6
0
330,287
0
W
Serqet
9,598
640
125
8
0
363,567
0
W
Hachiman
8,789
586
71
5
0
302,788
0
W
Morgan Le Fay
8,445
563
90
6
0
313,013
2
W
Hades
8,772
585
90
6
0
292,658
0
L
Bacchus
7,192
479
35
2
0
307,231
3
L
Da Ji
6,937
462
40
3
0
269,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role