Player Matchup

Chronos
Chronos
Akashiri
Chronos
Level 122
God Stats
5W - 7L
1,386 SR
Queue Stats
221W - 246L
1,489 Elo+
Party 1
Ra
Ra
Starkaster21
Ra
Level 97
God Stats
0W - 5L
1,243 SR
Queue Stats
419W - 431L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
UtmostFlame
Guan Yu
Level 138
God Stats
1W - 3L
1,708 SR
Queue Stats
196W - 191L
1,557 Elo+
Solo
Jing Wei
Jing Wei
itsbravenwolf
Jing Wei
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,413 Elo+
Solo
Ymir
Ymir
mommymilkis23
Ymir
Level 99
God Stats
22W - 12L
1,580 SR
Queue Stats
335W - 348L
1,467 Elo+
Party 1
Team Averages
Level 116
1,483 SR
1,478 Elo+

VS

Team Averages
Level 119
1,490 SR
1,548 Elo+
Izanami
Izanami
DanceForMyBaby
Izanami
Level 120
God Stats
20W - 8L
1,574 SR
Queue Stats
140W - 127L
1,536 Elo+
Solo
Tiamat
Tiamat
IxAMxSTUMPY
Tiamat
Level 158
God Stats
31W - 19L
1,547 SR
Queue Stats
196W - 180L
1,549 Elo+
Party 3
Set
Set
JustS2welly
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 118L
1,569 Elo+
Party 2
Cerberus
Cerberus
Silky_Mellons
Cerberus
Level 144
God Stats
3W - 0L
1,638 SR
Queue Stats
229W - 223L
1,545 Elo+
Party 3
Terra
Terra
weezyweagle2
Terra
Level 65
God Stats
2W - 2L
1,189 SR
Queue Stats
80W - 51L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Akashiri
Chronos
8
1 / 1 / 1
5,028
559
2,708
5,569
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 0
5,973
664
1,984
4,375
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
UtmostFlame
Guan Yu
10
2 / 1 / 0
5,227
581
4,990
6,835
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
itsbravenwolf
Jing Wei
7
0 / 2 / 0
4,357
484
3,268
4,799
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
4,553
506
2,363
6,936
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,962
551
2,736
3,952
1,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
11
0 / 0 / 0
5,804
645
1,905
4,532
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 1
5,084
565
3,042
5,935
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Silky_Mellons
Cerberus
9
1 / 3 / 1
5,388
599
4,028
8,439
4,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 1
5,227
581
2,517
5,897
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
Akashiri
Chronos
1
1
1
1.5
W
1
0
1
1.5
W
Tiamat
0
0
0
0
W
2
1
1
2.5
W
Cerberus
Silky_Mellons
Cerberus
1
3
1
0.5
L
1
0
0
1
L
Guan Yu
UtmostFlame
Guan Yu
2
1
0
2
L
Jing Wei
itsbravenwolf
Jing Wei
0
2
0
0
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
14,228
28,514
Taken
28,755
13,642
Mitigated
13,193
8,528
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Akashiri
Chronos
2,708
1,158
0
1,385
5,569
1,694
0
862
4,707
28,272
0
W
2,736
2,548
0
1,609
3,952
1,323
896
743
3,209
0
43,016
W
Tiamat
1,905
82
0
1,460
4,532
2,113
0
1,739
2,475
49,402
0
W
3,042
1,312
0
869
5,935
2,297
0
1,411
4,490
0
21,851
W
Cerberus
Silky_Mellons
Cerberus
4,028
491
0
2,411
8,439
4,229
0
1,148
6,754
32,204
0
L
1,984
0
207
2,468
4,375
1,735
0
1,818
2,515
47,012
0
L
Guan Yu
UtmostFlame
Guan Yu
4,990
659
0
1,441
6,835
5,025
0
3,677
3,158
0
24,532
L
Jing Wei
itsbravenwolf
Jing Wei
3,268
2,643
0
1,510
4,799
1,360
105
653
4,146
0
23,175
L
2,363
478
0
1,517
6,936
3,828
0
1,438
5,498
22,549
0
W
2,517
678
484
2,401
5,897
3,231
216
1,710
4,187
7,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
26,465
257
Minions Killed
282
0
Camps Cleared
0
839,250
Distance Traveled
886,870
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,028
559
48
5
0
133,398
0
W
Izanami
4,962
551
83
9
0
154,170
0
W
Tiamat
5,804
645
103
11
0
183,172
0
W
Set
5,084
565
34
4
0
214,736
0
W
Cerberus
5,388
599
55
6
0
148,931
2
L
Ra
5,973
664
106
12
0
200,631
0
L
Guan Yu
5,227
581
34
4
0
163,100
0
L
Jing Wei
4,357
484
39
4
0
171,299
0
L
Ymir
4,553
506
30
3
0
170,822
0
W
Terra
5,227
581
7
1
0
185,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role