Player Matchup

Ares
Ares
Aberdeen800
Ares
Level 140
God Stats
1W - 0L
1,595 SR
Queue Stats
13W - 6L
1,867 Elo+
Solo
Hun Batz
Hun Batz
Etahfo
Hun Batz
Level 147
God Stats
10W - 11L
1,346 SR
Queue Stats
195W - 231L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
GRTIronMan609
Baron Samedi
Level 102
God Stats
7W - 2L
1,586 SR
Queue Stats
448W - 416L
1,519 Elo+
Party 2
Medusa
Medusa
Rigorousgosling
Medusa
Level 105
God Stats
16W - 20L
1,503 SR
Queue Stats
148W - 182L
1,465 Elo+
Party 2
Hercules
Hercules
Sebgar
Hercules
Level 146
God Stats
5W - 16L
1,344 SR
Queue Stats
947W - 953L
1,515 Elo+
Solo
Team Averages
Level 128
1,475 SR
1,569 Elo+

VS

Team Averages
Level 142
1,532 SR
1,487 Elo+
Bellona
Bellona
JuggsJoyful
Bellona
Level 124
God Stats
10W - 5L
1,818 SR
Queue Stats
163W - 163L
1,460 Elo+
Party 1
Bacchus
Bacchus
L0YALXZ
Bacchus
Level 143
God Stats
0W - 3L
1,280 SR
Queue Stats
184W - 213L
1,483 Elo+
Party 1
Thor
Thor
MachG
Thor
Level 158
God Stats
21W - 18L
1,634 SR
Queue Stats
182W - 176L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Sparse The Yeti
Baron Samedi
Level 144
God Stats
18W - 15L
1,606 SR
Queue Stats
463W - 478L
1,464 Elo+
Solo
Ravana
Ravana
Tier 1 Killer x
Ravana
Level 142
God Stats
4W - 4L
1,321 SR
Queue Stats
58W - 68L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,549
1,310
4,184
6,435
5,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Etahfo
Hun Batz
11
0 / 0 / 1
5,965
1,193
1,197
2,231
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GRTIronMan609
Baron Samedi
11
0 / 0 / 2
5,826
1,165
2,619
1,131
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,367
1,273
3,681
3,105
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Sebgar
Hercules
11
0 / 1 / 2
5,837
1,167
2,557
3,840
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Team 1 Tickets

386

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuggsJoyful
Bellona
11
1 / 0 / 1
6,220
1,244
4,943
6,070
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
L0YALXZ
Bacchus
10
1 / 0 / 1
6,051
1,210
2,879
3,869
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
MachG
Thor
11
0 / 0 / 1
6,156
1,231
3,293
2,291
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Sparse The Yeti
Baron Samedi
9
0 / 0 / 0
3,795
759
0
0
0
10
0 / 2 / 1
5,839
1,168
1,945
4,183
2,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
2
Kills
2
2
Deaths
2
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Hun Batz
Etahfo
Hun Batz
0
0
1
0.5
W
Baron Samedi
GRTIronMan609
Baron Samedi
0
0
2
1
L
Bellona
JuggsJoyful
Bellona
1
0
1
1.5
L
Bacchus
L0YALXZ
Bacchus
1
0
1
1.5
L
Thor
MachG
Thor
0
0
1
0.5
W
2
0
0
2
W
Hercules
Sebgar
Hercules
0
1
2
1
L
Baron Samedi
Sparse The Yeti
Baron Samedi
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,238
Damage
13,060
16,742
Taken
16,413
12,050
Mitigated
12,413
3,685
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,184
638
0
1,194
6,435
5,566
0
1,113
4,183
11,447
0
W
Hun Batz
Etahfo
Hun Batz
1,197
0
0
0
2,231
846
0
303
1,893
0
20,393
W
Baron Samedi
GRTIronMan609
Baron Samedi
2,619
120
845
224
1,131
551
0
34
1,058
8,758
0
L
Bellona
JuggsJoyful
Bellona
4,943
1,761
0
905
6,070
4,865
0
2,980
2,958
0
17,975
L
Bacchus
L0YALXZ
Bacchus
2,879
351
0
913
3,869
3,711
0
1,956
1,841
4,064
177
L
Thor
MachG
Thor
3,293
96
0
420
2,291
954
0
291
1,964
0
16,897
W
3,681
1,478
0
0
3,105
1,196
0
170
2,822
0
11,981
W
Hercules
Sebgar
Hercules
2,557
782
0
1,422
3,840
3,891
0
641
2,902
0
7,399
L
Baron Samedi
Sparse The Yeti
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
1,945
360
0
386
4,183
2,883
0
1,583
2,523
0
9,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
28,061
104
Minions Killed
96
8
Camps Cleared
4
565,992
Distance Traveled
472,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,549
1,310
18
4
0
103,055
0
W
Hun Batz
5,965
1,193
42
8
2
123,424
0
W
Baron Samedi
5,826
1,165
11
2
2
107,102
0
L
Bellona
6,220
1,244
30
6
1
131,302
0
L
Bacchus
6,051
1,210
6
1
0
105,477
0
L
Thor
6,156
1,231
43
9
2
120,443
0
W
Medusa
6,367
1,273
19
4
3
116,113
0
W
Hercules
5,837
1,167
14
3
1
116,298
0
L
Baron Samedi
3,795
759
0
0
0
0
0
L
Ravana
5,839
1,168
17
3
1
115,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role