Player Matchup

Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
TheSaggyBear-
Kuzenbo
Gold V
Level 99
God Stats
7W - 4L
1,676 SR
Queue Stats
127W - 143L
1,309 MMR
Solo
Bastet
Bastet
Silver I
ZeroSkillz9416
Bastet
Silver I
Level 156
God Stats
3W - 1L
1,780 SR
Queue Stats
26W - 29L
1,314 MMR
Solo
Martichoras
Martichoras
Gold V
funiizer654
Martichoras
Gold V
Level 163
God Stats
4W - 1L
1,500 SR
Queue Stats
458W - 472L
1,308 MMR
Solo
Thor
Thor
Silver IV
älexitó21
Thor
Silver IV
Level 135
God Stats
1W - 0L
1,438 SR
Queue Stats
11W - 9L
1,405 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,579 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,549 SR
1,348 MMR
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Kaesuhdeeuh
Rama
Bronze III
Level 128
God Stats
3W - 4L
1,661 SR
Queue Stats
6W - 9L
1,301 MMR
Solo
Janus
Janus
Gold V
Moses1331
Janus
Gold V
Level 167
God Stats
53W - 55L
1,576 SR
Queue Stats
585W - 596L
1,324 MMR
Solo
Loki
Loki
Gold V
RxRose27
Loki
Gold V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,311 MMR
Solo
Odin
Odin
Gold V
Storm6102
Odin
Gold V
Level 108
God Stats
13W - 19L
1,506 SR
Queue Stats
326W - 348L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 0 / 1
3,934
787
882
3,033
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
6
0 / 0 / 1
3,956
791
1,409
4,175
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
4,170
834
2,138
2,717
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
funiizer654
Martichoras
6
0 / 0 / 1
3,542
708
2,809
2,765
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 2 / 0
4,243
849
2,409
4,653
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
RavanaAgniPersephoneKali

VS

Bans
ThanatosAchillesHachimanBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 0
3,481
696
1,409
3,778
1,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,498
700
2,454
3,406
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Moses1331
Janus
8
1 / 0 / 0
4,149
830
791
2,237
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
2
0 / 1 / 0
2,802
560
185
1,807
345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
7
2 / 2 / 0
4,135
827
2,556
4,894
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
3
3
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
1
1.5
L
Yemoja
 
Yemoja
0
1
0
0
L
0
0
0
0
L
Janus
Moses1331
Janus
1
0
0
1
L
Loki
0
1
0
0
L
Odin
2
2
0
1
W
Kuzenbo
0
0
1
0.5
W
1
1
0
1
W
Martichoras
funiizer654
Martichoras
0
0
1
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,647
Damage
7,395
17,343
Taken
16,122
7,286
Mitigated
6,431
6,907
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
882
99
0
2,304
3,033
952
0
307
2,690
0
22,190
L
Yemoja
 
Yemoja
1,409
711
759
1,256
3,778
1,792
0
768
3,010
8,434
0
L
2,454
2,262
0
1,661
3,406
929
0
641
2,765
0
23,049
L
Janus
Moses1331
Janus
791
0
0
750
2,237
506
0
0
2,237
21,786
0
L
Loki
185
54
0
625
1,807
345
0
0
1,807
0
4,970
L
Odin
2,556
547
0
640
4,894
2,859
0
0
4,894
0
18,944
W
Kuzenbo
1,409
655
0
1,965
4,175
3,047
0
748
3,427
9,725
0
W
2,138
307
0
655
2,717
738
0
534
2,097
0
20,036
W
Martichoras
funiizer654
Martichoras
2,809
1,175
0
1,000
2,765
942
0
586
2,179
0
26,091
W
2,409
874
0
983
4,653
1,607
0
0
4,653
0
22,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,845
Gold Earned
18,065
190
Minions Killed
169
0
Camps Cleared
0
569,090
Distance Traveled
445,927
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
3,934
787
43
9
0
142,556
1
L
Yemoja
3,481
696
19
4
0
84,791
0
L
Rama
3,498
700
52
10
0
89,856
0
L
Janus
4,149
830
56
11
0
117,069
0
L
Loki
2,802
560
10
2
0
41,037
0
L
Odin
4,135
827
32
6
0
113,174
0
W
Kuzenbo
3,956
791
13
3
0
100,457
0
W
Bastet
4,170
834
41
8
0
113,356
0
W
Martichoras
3,542
708
51
10
0
97,722
1
W
Thor
4,243
849
42
8
0
114,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role