Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CycloneDragon
Discordia
Level 61
God Stats
2W - 1L
1,801 SR
Queue Stats
2W - 4L
1,288 Elo+
Solo
Cupid
Cupid
Kwopzie
Cupid
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 68L
1,300 Elo+
Party 1
Team Averages
Level 52
1,600 SR
1,363 Elo+

VS

Team Averages
Level 53
1,634 SR
1,399 Elo+
Jormungandr
Jormungandr
SimpleNow
Jormungandr
Level 26
God Stats
2W - 0L
1,498 SR
Queue Stats
53W - 60L
1,371 Elo+
Party 2
Awilix
Awilix
TheGroundBelow
Awilix
Level 68
God Stats
36W - 35L
1,487 SR
Queue Stats
298W - 312L
1,348 Elo+
Solo
Anubis
Anubis
iLickedYourButt
Anubis
Level 66
God Stats
14W - 2L
1,919 SR
Queue Stats
128W - 120L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 4 / 3
9,661
690
5,918
14,640
11,884
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
CycloneDragon
Discordia
12
2 / 5 / 4
9,694
692
9,439
11,888
2,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Kwopzie
Cupid
14
2 / 4 / 4
10,459
747
11,539
10,552
3,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SimpleNow
Jormungandr
12
0 / 1 / 8
9,729
695
3,650
10,221
10,522
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 3 / 3
10,914
780
13,188
12,082
5,006
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
9 / 3 / 2
11,727
838
15,603
10,303
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
13
13
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
3
1.13
L
Discordia
CycloneDragon
Discordia
2
5
4
0.8
L
Cupid
Kwopzie
Cupid
2
4
4
1
W
Jormungandr
SimpleNow
Jormungandr
0
1
8
4
W
4
3
3
1.83
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
32,441
37,080
Taken
32,606
18,259
Mitigated
20,810
2,865
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,918
1,727
243
274
14,640
11,884
0
10,639
3,841
14,567
0
L
Discordia
CycloneDragon
Discordia
9,439
1,612
0
822
11,888
2,928
0
3,400
8,488
30,651
0
L
Cupid
Kwopzie
Cupid
11,539
5,847
440
1,086
10,552
3,447
0
5,028
5,524
0
42,866
W
Jormungandr
SimpleNow
Jormungandr
3,650
415
0
384
10,221
10,522
0
3,729
6,492
17,034
360
W
13,188
4,634
0
2,232
12,082
5,006
0
7,261
4,821
0
39,924
W
15,603
798
0
3,899
10,303
5,282
0
5,329
4,866
47,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
32,370
111
Minions Killed
114
0
Camps Cleared
0
671,821
Distance Traveled
714,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,661
690
14
1
0
221,232
0
L
Discordia
9,694
692
37
3
0
216,358
0
L
Cupid
10,459
747
60
4
0
234,231
0
W
Jormungandr
9,729
695
17
1
0
209,456
0
W
Awilix
10,914
780
47
3
0
276,067
0
W
Anubis
11,727
838
50
4
0
229,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role