Player Matchup

Hercules
Hercules
Estreife_Wesgo
Hercules
Level 27
God Stats
3W - 1L
1,513 SR
Queue Stats
61W - 51L
1,497 Elo+
Party 1
The Morrigan
The Morrigan
FNUNER
The Morrigan
Level 108
God Stats
3W - 3L
1,310 SR
Queue Stats
78W - 69L
1,494 Elo+
Party 1
Mercury
Mercury
TimedoutGaming
Mercury
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 40L
1,353 Elo+
Solo
Zhong Kui
Zhong Kui
V1N1C1U5BR07
Zhong Kui
Level 109
God Stats
4W - 2L
1,599 SR
Queue Stats
96W - 89L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
dwntwnjns35
Kuzenbo
Level 99
God Stats
5W - 5L
1,198 SR
Queue Stats
388W - 378L
1,446 Elo+
Solo
Team Averages
Level 86
1,424 SR
1,453 Elo+

VS

Team Averages
Level 62
1,438 SR
1,379 Elo+
Thanatos
Thanatos
FoxHoundBoss2384
Thanatos
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 33L
1,417 Elo+
Solo
Mercury
Mercury
RisBl00d
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 2
King Arthur
King Arthur
bobertthe1st
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 2
Da Ji
Da Ji
bucsfan0413
Da Ji
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 271L
1,457 Elo+
Solo
Fenrir
Fenrir
dvilofhaven
Fenrir
Level 85
God Stats
3W - 4L
1,407 SR
Queue Stats
262W - 253L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 1 / 15
7,757
1,108
4,591
10,128
6,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
FNUNER
The Morrigan
13
5 / 3 / 13
7,824
1,118
6,728
5,205
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 4 / 6
8,751
1,250
7,108
7,033
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
V1N1C1U5BR07
Zhong Kui
13
1 / 1 / 13
7,481
1,069
5,533
4,510
3,623
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
dwntwnjns35
Kuzenbo
13
1 / 2 / 18
7,682
1,097
4,660
8,210
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,933
848
4,863
5,844
2,229
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
RisBl00d
Mercury
14
4 / 5 / 3
7,406
1,058
3,219
7,969
3,349
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
bobertthe1st
King Arthur
14
2 / 5 / 2
7,113
1,016
4,394
8,463
5,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 6
6,578
940
6,039
8,563
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
5
0 / 2 / 1
4,935
705
983
2,950
2,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
21
Kills
8
11
Deaths
21
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
1
15
11.5
W
The Morrigan
FNUNER
The Morrigan
5
3
13
3.83
L
0
4
2
0.25
L
Mercury
RisBl00d
Mercury
4
5
3
1.1
W
10
4
6
3.25
W
Zhong Kui
V1N1C1U5BR07
Zhong Kui
1
1
13
7.5
L
King Arthur
bobertthe1st
King Arthur
2
5
2
0.6
L
2
5
6
1
L
Fenrir
0
2
1
0.25
W
Kuzenbo
dwntwnjns35
Kuzenbo
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
19,498
35,086
Taken
33,789
24,468
Mitigated
17,456
13,120
Healing
3,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,591
968
252
4,132
10,128
6,671
1,184
62
9,950
0
8,125
W
The Morrigan
FNUNER
The Morrigan
6,728
1,017
548
991
5,205
1,907
734
7
5,058
10,007
2,036
L
4,863
859
0
1,683
5,844
2,229
0
2,432
3,352
0
11,162
L
Mercury
RisBl00d
Mercury
3,219
1,179
55
680
7,969
3,349
0
3,688
4,281
0
11,262
W
7,108
1,470
655
340
7,033
3,242
1,167
28
6,905
0
13,882
W
Zhong Kui
V1N1C1U5BR07
Zhong Kui
5,533
776
890
1,685
4,510
3,623
1,069
7
4,419
16,706
0
L
King Arthur
bobertthe1st
King Arthur
4,394
324
0
0
8,463
5,802
0
3,077
5,354
0
11,496
L
6,039
1,221
216
810
8,563
3,763
0
4,798
3,617
0
8,759
L
Fenrir
983
584
60
360
2,950
2,313
0
893
2,057
0
1,089
W
Kuzenbo
dwntwnjns35
Kuzenbo
4,660
1,432
1,495
2,132
8,210
9,025
707
15
7,963
7,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
31,965
70
Minions Killed
55
0
Camps Cleared
0
681,717
Distance Traveled
575,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,757
1,108
8
1
0
133,069
0
W
The Morrigan
7,824
1,118
10
1
0
130,848
0
L
Thanatos
5,933
848
8
1
0
136,927
0
L
Mercury
7,406
1,058
24
3
0
152,068
0
W
Mercury
8,751
1,250
18
3
0
153,158
0
W
Zhong Kui
7,481
1,069
27
4
0
105,146
0
L
King Arthur
7,113
1,016
12
2
0
134,696
0
L
Da Ji
6,578
940
10
1
0
114,972
0
L
Fenrir
4,935
705
1
0
0
36,552
0
W
Kuzenbo
7,682
1,097
7
1
0
159,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role