Player Matchup

Cthulhu
Cthulhu
CEO of Trojan
Cthulhu
Level 106
God Stats
32W - 24L
1,638 SR
Queue Stats
175W - 159L
1,526 Elo+
Solo
Guan Yu
Guan Yu
FerociousYert
Guan Yu
Level 106
God Stats
1W - 1L
1,807 SR
Queue Stats
26W - 25L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Poco MnMs
Tsukuyomi
Level 88
God Stats
0W - 2L
1,310 SR
Queue Stats
126W - 109L
1,504 Elo+
Party 1
Agni
Agni
SpartanChief256
Agni
Level 49
God Stats
0W - 4L
1,361 SR
Queue Stats
12W - 28L
1,208 Elo+
Party 1
Martichoras
Martichoras
oSefolosha
Martichoras
Level 14
God Stats
5W - 16L
1,270 SR
Queue Stats
8W - 26L
1,238 Elo+
Party 1
Team Averages
Level 73
1,477 SR
1,403 Elo+

VS

Team Averages
Level 104
1,502 SR
1,464 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ambientsound
Izanami
Level 123
God Stats
2W - 2L
1,347 SR
Queue Stats
17W - 23L
1,405 Elo+
Solo
Arachne
Arachne
TheOnlyNagatoKun
Arachne
Level 158
God Stats
3W - 4L
1,424 SR
Queue Stats
20W - 24L
1,421 Elo+
Solo
Odin
Odin
TurbsTheKatLove
Odin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
932W - 882L
1,551 Elo+
Solo
Bacchus
Bacchus
s4if7y
Bacchus
Level 40
God Stats
1W - 0L
1,738 SR
Queue Stats
2W - 2L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 3 / 0
6,500
591
6,641
9,603
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
8
0 / 2 / 2
4,911
446
2,401
8,701
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Poco MnMs
Tsukuyomi
10
2 / 2 / 1
5,961
542
3,045
10,250
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,716
520
3,365
5,477
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
oSefolosha
Martichoras
9
1 / 3 / 1
5,505
500
4,221
6,336
2,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 1 / 4
7,223
657
5,841
5,006
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ambientsound
Izanami
12
5 / 0 / 1
7,511
683
7,913
6,084
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 1
6,764
615
3,934
12,212
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 1
6,679
607
4,489
10,369
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
s4if7y
Bacchus
10
0 / 1 / 5
6,338
576
3,145
6,065
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
4
5
W
Izanami
Ambientsound
Izanami
5
0
1
5.5
L
Cthulhu
3
3
0
1
L
Guan Yu
0
2
2
0.5
L
Tsukuyomi
Poco MnMs
Tsukuyomi
2
2
1
1.25
L
0
4
0
0
W
4
3
1
1.5
W
2
2
1
1.25
L
Martichoras
oSefolosha
Martichoras
1
3
1
0.5
W
Bacchus
s4if7y
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,673
Damage
25,322
40,367
Taken
39,736
18,114
Mitigated
18,489
7,126
Healing
10,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,841
610
0
250
5,006
1,749
0
2,746
2,168
50,621
0
W
Izanami
Ambientsound
Izanami
7,913
5,083
0
1,864
6,084
2,422
820
0
5,900
0
63,602
L
Cthulhu
6,641
1,498
0
2,359
9,603
5,403
0
1,809
7,794
39,059
0
L
Guan Yu
2,401
36
139
2,287
8,701
4,908
0
2,035
6,666
0
16,391
L
Tsukuyomi
Poco MnMs
Tsukuyomi
3,045
497
0
1,350
10,250
3,669
0
1,708
8,542
0
42,371
L
3,365
269
0
0
5,477
2,013
13
3,054
2,423
38,060
0
W
3,934
2,540
0
3,768
12,212
4,243
403
1,081
11,024
0
45,024
W
4,489
543
0
3,075
10,369
5,537
140
5,647
4,372
788
41,932
L
Martichoras
oSefolosha
Martichoras
4,221
2,392
0
991
6,336
2,121
160
1,007
5,329
0
30,773
W
Bacchus
s4if7y
Bacchus
3,145
375
0
1,390
6,065
4,538
203
268
5,658
12,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
34,515
283
Minions Killed
364
0
Camps Cleared
0
1,118,135
Distance Traveled
1,150,312
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,223
657
89
8
0
249,925
0
W
Izanami
7,511
683
108
10
0
204,450
0
L
Cthulhu
6,500
591
67
6
0
207,581
0
L
Guan Yu
4,911
446
21
2
0
234,771
3
L
Tsukuyomi
5,961
542
80
7
0
252,677
0
L
Agni
5,716
520
68
6
0
227,426
0
W
Arachne
6,764
615
63
6
0
254,649
0
W
Odin
6,679
607
86
8
0
207,308
0
L
Martichoras
5,505
500
47
4
0
195,680
0
W
Bacchus
6,338
576
18
2
0
233,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role