Player Matchup

Bakasura
Bakasura
CelayaNWOLF
Bakasura
Level 27
God Stats
0W - 3L
1,328 SR
Queue Stats
0W - 13L
1,042 Elo+
Party 1
Apollo
Apollo
ClockTownScrub
Apollo
Level 48
God Stats
4W - 2L
1,538 SR
Queue Stats
132W - 121L
1,476 Elo+
Solo
Sol
Sol
DieguitoNWOLF
Sol
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 13L
1,042 Elo+
Party 1
Ymir
Ymir
Hug123977
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,078 Elo+
Party 1
Mulan
Mulan
KekoNWOLF
Mulan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,237 Elo+
Party 1
Team Averages
Level 27
1,473 SR
1,175 Elo+

VS

Team Averages
Level 82
1,521 SR
1,488 Elo+
Izanami
Izanami
Javic2004
Izanami
Level 48
God Stats
47W - 33L
1,618 SR
Queue Stats
100W - 101L
1,483 Elo+
Solo
Janus
Janus
Luca785634
Janus
Level 83
God Stats
20W - 22L
1,515 SR
Queue Stats
136W - 138L
1,488 Elo+
Party 2
Susano
Susano
UltraFeRoX
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,486 Elo+
Party 2
Kali
Kali
m455199
Kali
Level 104
God Stats
23W - 12L
1,739 SR
Queue Stats
257W - 231L
1,502 Elo+
Party 2
Sobek
Sobek
steaklp
Sobek
Level 88
God Stats
5W - 15L
1,231 SR
Queue Stats
124W - 131L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CelayaNWOLF
Bakasura
11
1 / 3 / 0
6,620
473
2,032
11,672
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
6,263
447
6,347
8,442
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 1
6,427
459
5,101
11,662
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 6 / 0
6,117
437
2,276
14,384
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
KekoNWOLF
Mulan
10
1 / 4 / 0
6,380
456
5,108
11,394
7,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Javic2004
Izanami
14
5 / 0 / 2
8,404
600
9,983
6,212
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
4 / 1 / 6
8,728
623
7,402
4,748
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
UltraFeRoX
Susano
13
2 / 1 / 1
7,724
552
7,127
10,364
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
m455199
Kali
15
8 / 0 / 5
9,684
692
10,672
12,430
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
steaklp
Sobek
13
3 / 0 / 6
7,016
501
3,697
9,584
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
22
22
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CelayaNWOLF
Bakasura
1
3
0
0.33
L
0
2
0
0
L
0
7
1
0.07
L
Ymir
0
6
0
0
W
Izanami
Javic2004
Izanami
5
0
2
6
L
Mulan
KekoNWOLF
Mulan
1
4
0
0.25
W
Janus
4
1
6
7
W
Susano
UltraFeRoX
Susano
2
1
1
2.5
W
Kali
m455199
Kali
8
0
5
10.5
W
Sobek
steaklp
Sobek
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
38,881
57,554
Taken
43,338
29,938
Mitigated
22,719
10,460
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CelayaNWOLF
Bakasura
2,032
1,607
0
2,531
11,672
4,771
0
1,093
10,533
0
31,624
L
6,347
3,125
0
2,376
8,442
2,879
0
732
7,644
0
53,204
L
5,101
891
0
2,363
11,662
3,781
94
5,506
5,788
42,031
0
L
Ymir
2,276
48
0
602
14,384
10,928
0
2,313
11,485
25,468
0
W
Izanami
Javic2004
Izanami
9,983
7,594
0
2,532
6,212
2,913
847
825
5,387
0
75,876
L
Mulan
KekoNWOLF
Mulan
5,108
1,161
0
2,588
11,394
7,579
309
516
10,874
0
30,992
W
Janus
7,402
213
0
495
4,748
1,851
325
3,119
1,609
59,283
0
W
Susano
UltraFeRoX
Susano
7,127
1,352
0
3,055
10,364
3,800
218
0
10,280
0
47,984
W
Kali
m455199
Kali
10,672
5,900
0
5,520
12,430
5,177
160
2,135
10,195
0
83,421
W
Sobek
steaklp
Sobek
3,697
309
0
3,766
9,584
8,978
170
1,262
8,322
19,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
41,556
313
Minions Killed
438
0
Camps Cleared
0
1,344,218
Distance Traveled
1,435,219
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,620
473
73
5
0
300,254
0
L
Apollo
6,263
447
90
6
0
265,954
1
L
Sol
6,427
459
61
4
0
256,233
1
L
Ymir
6,117
437
37
3
0
270,816
0
W
Izanami
8,404
600
128
9
0
245,649
0
L
Mulan
6,380
456
52
4
0
250,961
0
W
Janus
8,728
623
113
8
0
277,002
5
W
Susano
7,724
552
75
5
0
293,508
7
W
Kali
9,684
692
101
7
0
325,728
1
W
Sobek
7,016
501
21
2
0
293,332
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role