Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Ah_Muzen_Cab_PAM
Janus
Level 143
God Stats
1W - 5L
1,112 SR
Queue Stats
424W - 419L
1,445 Elo+
Party 1
Awilix
Awilix
Harraldini
Awilix
Level 89
God Stats
57W - 52L
1,606 SR
Queue Stats
534W - 514L
1,433 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rqzsn
Cu Chulainn
Level 63
God Stats
4W - 5L
1,713 SR
Queue Stats
71W - 74L
1,444 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,464 Elo+

VS

Team Averages
Level 90
1,549 SR
1,433 Elo+
Ne Zha
Ne Zha
CDCM98
Ne Zha
Level 166
God Stats
19W - 25L
1,524 SR
Queue Stats
760W - 722L
1,508 Elo+
Solo
Loki
Loki
Creamiies
Loki
Level 68
God Stats
0W - 2L
1,476 SR
Queue Stats
3W - 8L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Leshu09uwu
Cthulhu
Level 83
God Stats
14W - 8L
1,550 SR
Queue Stats
591W - 575L
1,502 Elo+
Solo
Ix Chel
Ix Chel
evtanaz
Ix Chel
Level 46
God Stats
5W - 5L
1,568 SR
Queue Stats
10W - 20L
1,344 Elo+
Solo
Hachiman
Hachiman
parakirifiri
Hachiman
Level 87
God Stats
18W - 8L
1,628 SR
Queue Stats
97W - 77L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 3
6,460
587
3,740
5,729
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
 
Cthulhu
11
3 / 1 / 5
6,385
580
2,880
7,214
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 4
6,638
603
6,594
3,635
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
Harraldini
Awilix
12
6 / 1 / 6
7,416
674
7,377
9,053
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Rqzsn
Cu Chulainn
13
3 / 0 / 1
7,402
673
7,536
8,869
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CDCM98
Ne Zha
10
0 / 2 / 0
5,454
496
2,993
9,901
3,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
8
0 / 6 / 1
5,187
472
2,113
10,270
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Leshu09uwu
Cthulhu
8
0 / 3 / 1
5,649
514
3,295
9,659
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
evtanaz
Ix Chel
10
0 / 2 / 0
5,931
539
1,933
6,509
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
parakirifiri
Hachiman
10
2 / 3 / 0
6,041
549
4,326
6,752
2,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
2
2
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
3
3.5
W
Cthulhu
 
Cthulhu
3
1
5
5.5
W
2
0
4
4
L
Ne Zha
CDCM98
Ne Zha
0
2
0
0
L
Loki
0
6
1
0.08
W
Awilix
Harraldini
Awilix
6
1
6
9
L
Cthulhu
Leshu09uwu
Cthulhu
0
3
1
0.17
W
Cu Chulainn
Rqzsn
Cu Chulainn
3
0
1
3.5
L
Ix Chel
evtanaz
Ix Chel
0
2
0
0
L
Hachiman
parakirifiri
Hachiman
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,127
Damage
14,660
34,500
Taken
43,091
15,850
Mitigated
16,435
11,088
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,740
1,190
0
2,805
5,729
1,976
26
473
5,180
0
44,709
W
Cthulhu
 
Cthulhu
2,880
183
702
3,204
7,214
4,677
0
2,073
4,971
22,849
0
W
6,594
515
0
323
3,635
1,394
0
1,737
1,898
54,461
0
L
Ne Zha
CDCM98
Ne Zha
2,993
419
0
2,700
9,901
3,380
0
889
9,012
0
35,558
L
Loki
2,113
394
0
2,431
10,270
2,949
0
1,138
9,132
0
28,327
W
Awilix
Harraldini
Awilix
7,377
3,614
0
1,000
9,053
3,310
0
771
8,274
0
57,233
L
Cthulhu
Leshu09uwu
Cthulhu
3,295
286
917
1,758
9,659
5,522
0
2,878
6,781
27,228
0
W
Cu Chulainn
Rqzsn
Cu Chulainn
7,536
1,311
0
3,054
8,869
4,493
292
178
8,691
0
60,256
L
Ix Chel
evtanaz
Ix Chel
1,933
445
50
1,175
6,509
2,458
0
3,567
2,942
39,739
0
L
Hachiman
parakirifiri
Hachiman
4,326
2,084
0
1,791
6,752
2,126
32
1,016
5,736
0
36,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
28,262
383
Minions Killed
292
0
Camps Cleared
0
1,233,430
Distance Traveled
1,124,265
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,460
587
79
7
0
221,616
2
W
Cthulhu
6,385
580
24
2
0
251,558
6
W
Janus
6,638
603
92
8
0
241,394
0
L
Ne Zha
5,454
496
60
5
0
242,060
2
L
Loki
5,187
472
44
4
0
232,486
0
W
Awilix
7,416
674
84
8
0
280,906
0
L
Cthulhu
5,649
514
40
4
0
242,578
0
W
Cu Chulainn
7,402
673
104
9
0
237,956
2
L
Ix Chel
5,931
539
77
7
0
186,975
0
L
Hachiman
6,041
549
71
6
0
220,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role