Player Matchup

Anhur
Anhur
Cook1eMonst3r
Anhur
Level 36
God Stats
20W - 33L
1,293 SR
Queue Stats
117W - 124L
1,352 Elo+
Party 2
Vulcan
Vulcan
FiveFlea3096366
Vulcan
Level 79
God Stats
7W - 7L
1,544 SR
Queue Stats
208W - 203L
1,413 Elo+
Solo
Ares
Ares
VorteXP1
Ares
Level 60
God Stats
9W - 17L
1,277 SR
Queue Stats
196W - 208L
1,406 Elo+
Party 2
Bakasura
Bakasura
killerBee74
Bakasura
Level 168
God Stats
2W - 2L
1,415 SR
Queue Stats
227W - 213L
1,461 Elo+
Solo
Bellona
Bellona
pardon_relatif
Bellona
Level 127
God Stats
19W - 17L
1,505 SR
Queue Stats
239W - 248L
1,380 Elo+
Solo
Team Averages
Level 94
1,407 SR
1,402 Elo+

VS

Team Averages
Level 84
1,434 SR
1,477 Elo+
Geb
Geb
Luca785634
Geb
Level 83
God Stats
1W - 1L
1,271 SR
Queue Stats
136W - 138L
1,479 Elo+
Party 1
Nike
Nike
UltraFeRoX
Nike
Level 85
God Stats
2W - 0L
1,474 SR
Queue Stats
75W - 85L
1,478 Elo+
Party 1
Yu Huang
Yu Huang
Unikilka
Yu Huang
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 120L
1,461 Elo+
Solo
Set
Set
m455199
Set
Level 104
God Stats
1W - 1L
1,330 SR
Queue Stats
257W - 231L
1,495 Elo+
Party 1
Hachiman
Hachiman
steaklp
Hachiman
Level 88
God Stats
31W - 25L
1,597 SR
Queue Stats
124W - 131L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,289
529
2,683
4,703
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
4,515
452
672
1,217
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
1 / 1 / 2
5,112
511
3,271
7,583
5,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
killerBee74
Bakasura
11
1 / 1 / 1
6,182
618
2,892
9,265
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 0
5,581
558
4,777
9,945
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,251
525
2,305
5,650
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
6,120
612
6,070
7,761
4,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Unikilka
Yu Huang
11
1 / 0 / 2
6,197
620
3,926
2,919
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
11
1 / 1 / 2
6,085
609
3,106
7,486
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
steaklp
Hachiman
7
0 / 1 / 0
4,594
459
3,036
5,622
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
4
4
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
0
0
0
W
1
2
0
0.5
W
1
1
1
1.5
W
Yu Huang
Unikilka
Yu Huang
1
0
2
2
L
Ares
1
1
2
2
L
Bakasura
killerBee74
Bakasura
1
1
1
1.5
W
Set
1
1
2
2
L
1
1
0
1
W
Hachiman
steaklp
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,295
Damage
18,443
32,713
Taken
29,438
21,087
Mitigated
13,702
8,690
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,683
1,448
0
1,892
4,703
1,482
80
1,261
3,442
0
24,067
L
672
348
0
0
1,217
392
0
461
756
18,919
0
W
2,305
381
0
1,447
5,650
3,268
156
899
4,751
13,817
0
W
6,070
1,400
0
2,864
7,761
4,380
167
0
7,686
0
43,279
W
Yu Huang
Unikilka
Yu Huang
3,926
968
0
439
2,919
1,009
679
866
2,053
42,916
0
L
Ares
3,271
38
0
1,376
7,583
5,628
0
2,111
5,472
14,039
0
L
Bakasura
killerBee74
Bakasura
2,892
2,427
0
3,551
9,265
3,986
660
1,287
7,978
0
37,057
W
Set
3,106
1,409
0
1,214
7,486
3,342
0
0
7,486
0
46,200
L
4,777
2,056
0
1,871
9,945
9,599
0
1,135
8,810
0
34,902
W
Hachiman
steaklp
Hachiman
3,036
1,414
0
3,042
5,622
1,703
274
2,152
3,354
0
25,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
28,247
229
Minions Killed
287
0
Camps Cleared
0
963,582
Distance Traveled
1,024,235
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,289
529
42
4
0
182,090
0
L
Vulcan
4,515
452
33
3
0
109,123
0
W
Geb
5,251
525
14
1
0
205,632
1
W
Nike
6,120
612
78
8
0
184,452
0
W
Yu Huang
6,197
620
85
9
0
205,511
0
L
Ares
5,112
511
14
1
0
215,421
6
L
Bakasura
6,182
618
91
9
0
244,162
0
W
Set
6,085
609
73
7
0
229,930
0
L
Bellona
5,581
558
49
5
0
212,786
3
W
Hachiman
4,594
459
37
4
0
198,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role