Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Merenwenn
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 129L
1,564 Elo+
Solo
Chiron
Chiron
nigmot
Chiron
Level 134
God Stats
5W - 1L
1,911 SR
Queue Stats
376W - 339L
1,535 Elo+
Solo
Maui
Maui
nikolaSMED
Maui
Level 158
God Stats
1W - 2L
1,640 SR
Queue Stats
177W - 133L
1,589 Elo+
Solo
Team Averages
Level 146
1,610 SR
1,538 Elo+

VS

Team Averages
Level 174
1,578 SR
1,578 Elo+
Ganesha
Ganesha
Dr_Castellano
Ganesha
Level 314
God Stats
15W - 19L
1,531 SR
Queue Stats
925W - 948L
1,560 Elo+
Solo
Tyr
Tyr
FireGodDog
Tyr
Level 157
God Stats
6W - 3L
1,417 SR
Queue Stats
269W - 270L
1,555 Elo+
Solo
Neith
Neith
GucciBoo
Neith
Level 208
God Stats
7W - 0L
1,957 SR
Queue Stats
569W - 387L
1,591 Elo+
Party 1
Kali
Kali
YonatanBog1910
Kali
Level 37
God Stats
1W - 0L
1,796 SR
Queue Stats
6W - 2L
1,659 Elo+
Party 1
He Bo
He Bo
koooosha
He Bo
Level 155
God Stats
5W - 5L
1,187 SR
Queue Stats
594W - 598L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
6 / 2 / 2
6,301
1,260
5,916
6,691
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
 
Kukulkan
11
2 / 2 / 5
5,743
1,149
4,872
3,876
1,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Merenwenn
Sobek
5
0 / 0 / 0
4,388
878
0
0
0
Chiron
nigmot
Chiron
11
0 / 2 / 1
5,244
1,049
3,873
5,259
2,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 6
5,766
1,153
2,473
4,111
3,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
1 / 1 / 5
6,191
1,238
1,967
4,083
3,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 3
5,081
1,016
2,082
5,906
5,261
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
GucciBoo
Neith
10
1 / 1 / 4
5,727
1,145
7,621
4,758
2,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 3 / 3
5,877
1,175
3,153
5,049
2,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
koooosha
He Bo
11
2 / 2 / 1
5,516
1,103
3,759
4,003
1,668
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
9
Kills
6
6
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
2
2
3.5
L
Kukulkan
 
Kukulkan
2
2
5
2.25
W
Ganesha
1
1
5
3.5
W
0
2
3
0.75
W
Neith
GucciBoo
Neith
1
1
4
3
L
Sobek
Merenwenn
Sobek
0
0
0
0
W
2
3
3
1.17
W
He Bo
koooosha
He Bo
2
2
1
1.25
L
Chiron
nigmot
Chiron
0
2
1
0.25
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
18,582
19,937
Taken
23,799
13,122
Mitigated
15,547
5,923
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,916
153
450
1,388
6,691
5,905
0
1,503
4,905
3,757
8,435
L
Kukulkan
 
Kukulkan
4,872
229
206
478
3,876
1,567
0
813
2,843
15,643
0
W
Ganesha
1,967
112
442
1,232
4,083
3,684
0
1,992
2,089
8,984
0
W
2,082
0
571
1,468
5,906
5,261
0
2,428
3,286
0
4,063
W
Neith
GucciBoo
Neith
7,621
1,292
609
1,527
4,758
2,051
36
1,699
2,979
0
14,644
L
Sobek
Merenwenn
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
3,153
1,104
0
1,039
5,049
2,883
0
1,374
3,585
0
8,014
W
He Bo
koooosha
He Bo
3,759
96
0
40
4,003
1,668
39
1,964
2,039
5,504
0
L
Chiron
nigmot
Chiron
3,873
1,661
677
1,028
5,259
2,194
0
1,388
3,730
0
9,527
L
2,473
220
521
1,175
4,111
3,456
0
1,671
2,119
3,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,442
Gold Earned
28,392
46
Minions Killed
50
0
Camps Cleared
0
387,378
Distance Traveled
561,279
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,301
1,260
12
2
0
108,698
0
L
Kukulkan
5,743
1,149
25
5
0
62,184
0
W
Ganesha
6,191
1,238
0
0
0
111,567
3
W
Tyr
5,081
1,016
6
1
0
103,780
0
W
Neith
5,727
1,145
21
4
0
119,885
0
L
Sobek
4,388
878
0
0
0
0
0
W
Kali
5,877
1,175
14
3
0
114,971
0
W
He Bo
5,516
1,103
9
2
0
111,076
0
L
Chiron
5,244
1,049
8
2
0
100,295
0
L
Maui
5,766
1,153
1
0
0
116,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role