Player Matchup

Martichoras
Martichoras
Kapirotto
Martichoras
Level 146
God Stats
1W - 5L
1,405 SR
Queue Stats
163W - 172L
1,495 Elo+
Party 1
Neith
Neith
Neguin157
Neith
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 222L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
agusr1999
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,445 Elo+
Solo
Hercules
Hercules
locodebolado
Hercules
Level 173
God Stats
11W - 6L
1,598 SR
Queue Stats
537W - 546L
1,470 Elo+
Party 1
Izanami
Izanami
voadoradivina
Izanami
Level 129
God Stats
1W - 3L
1,401 SR
Queue Stats
116W - 124L
1,424 Elo+
Party 1
Team Averages
Level 139
1,481 SR
1,455 Elo+

VS

Team Averages
Level 125
1,495 SR
1,499 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Zaikaros
Ra
Level 171
God Stats
1W - 2L
1,435 SR
Queue Stats
202W - 187L
1,505 Elo+
Solo
Kukulkan
Kukulkan
pedrabarbosa
Kukulkan
Level 156
God Stats
1W - 0L
1,540 SR
Queue Stats
20W - 24L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Kapirotto
Martichoras
15
3 / 8 / 5
9,188
707
17,421
16,681
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Neguin157
Neith
17
3 / 3 / 7
9,500
731
15,452
10,961
6,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
agusr1999
Guan Yu
16
0 / 6 / 4
7,971
613
6,871
19,475
14,362
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
locodebolado
Hercules
16
2 / 6 / 5
8,831
679
8,173
29,436
26,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
15
2 / 7 / 7
8,973
690
9,030
14,304
7,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
10 / 4 / 15
11,466
882
20,197
18,454
13,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
 
Ares
17
3 / 2 / 18
10,865
836
12,173
18,811
26,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
17
3 / 1 / 19
10,801
831
9,802
19,018
27,487
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 2 / 15
11,833
910
20,098
11,443
8,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
pedrabarbosa
Kukulkan
17
5 / 2 / 10
10,133
779
16,946
12,770
7,953
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
10
Kills
29
30
Deaths
11
28
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
4
15
4.38
W
Ares
 
Ares
3
2
18
6
W
Xing Tian
 
Xing Tian
3
1
19
12.5
L
Martichoras
Kapirotto
Martichoras
3
8
5
0.69
L
Neith
Neguin157
Neith
3
3
7
2.17
W
8
2
15
7.75
L
Guan Yu
agusr1999
Guan Yu
0
6
4
0.33
L
Hercules
locodebolado
Hercules
2
6
5
0.75
W
Kukulkan
pedrabarbosa
Kukulkan
5
2
10
5
L
Izanami
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,947
Damage
79,216
90,857
Taken
80,496
62,402
Mitigated
84,150
26,204
Healing
32,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,197
2,014
479
3,418
18,454
13,945
1,180
50
18,404
0
29,916
W
Ares
 
Ares
12,173
168
0
1,229
18,811
26,005
717
0
18,699
14,558
970
W
Xing Tian
 
Xing Tian
9,802
1,136
4,613
3,528
19,018
27,487
298
18
18,928
17,541
0
L
Martichoras
Kapirotto
Martichoras
17,421
4,984
792
892
16,681
8,839
200
8,586
7,784
0
32,399
L
Neith
Neguin157
Neith
15,452
5,200
0
1,726
10,961
6,027
570
6,891
4,070
0
33,100
W
20,098
1,048
10,353
5,482
11,443
8,760
2,401
21
11,354
46,826
0
L
Guan Yu
agusr1999
Guan Yu
6,871
436
4,488
4,726
19,475
14,362
163
14,506
4,829
0
12,264
L
Hercules
locodebolado
Hercules
8,173
897
557
10,940
29,436
26,106
283
20,129
9,019
0
14,492
W
Kukulkan
pedrabarbosa
Kukulkan
16,946
1,991
1,342
1,800
12,770
7,953
2,558
7
12,687
40,465
0
L
Izanami
9,030
3,723
925
1,158
14,304
7,068
920
7,450
6,854
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
55,098
113
Minions Killed
149
0
Camps Cleared
0
1,097,465
Distance Traveled
1,358,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,466
882
18
1
0
262,286
0
W
Ares
10,865
836
9
1
0
289,900
0
W
Xing Tian
10,801
831
12
1
0
278,547
0
L
Martichoras
9,188
707
32
2
0
203,102
0
L
Neith
9,500
731
36
3
0
218,670
0
W
Ra
11,833
910
59
5
0
278,170
0
L
Guan Yu
7,971
613
14
1
0
277,183
0
L
Hercules
8,831
679
9
1
0
214,094
0
W
Kukulkan
10,133
779
51
4
0
249,404
0
L
Izanami
8,973
690
22
2
0
184,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role