Player Matchup

Ymir
Ymir
Alowedoe
Ymir
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
Chlkken
Kukulkan
Level 66
God Stats
1W - 3L
1,444 SR
Queue Stats
1W - 7L
1,192 Elo+
Party 2
Izanami
Izanami
PandaGalaxyTV
Izanami
Level 8
God Stats
1W - 4L
1,224 SR
Queue Stats
1W - 8L
1,102 Elo+
Party 2
Cupid
Cupid
SirPellow
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 2
Loki
Loki
bremenballer16
Loki
Level 28
God Stats
2W - 9L
1,447 SR
Queue Stats
2W - 11L
1,197 Elo+
Party 2
Team Averages
Level 23
1,423 SR
1,229 Elo+

VS

Team Averages
Level 41
1,682 SR
1,397 Elo+
Fenrir
Fenrir
GuttahRalph
Fenrir
Level 31
God Stats
4W - 0L
1,827 SR
Queue Stats
13W - 11L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
WOAHPOTATO
Kuzenbo
Level 46
God Stats
3W - 0L
1,738 SR
Queue Stats
88W - 68L
1,460 Elo+
Solo
Janus
Janus
coolcarl2211
Janus
Level 68
God Stats
27W - 28L
1,477 SR
Queue Stats
438W - 404L
1,450 Elo+
Party 1
Bastet
Bastet
urmumdestroyer
Bastet
Level 43
God Stats
20W - 6L
1,752 SR
Queue Stats
318W - 312L
1,426 Elo+
Solo
Rama
Rama
ww2germanman
Rama
Level 18
God Stats
11W - 13L
1,616 SR
Queue Stats
135W - 147L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 4
6,625
390
4,629
15,372
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Chlkken
Kukulkan
11
1 / 4 / 0
6,742
397
5,012
8,464
2,722
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
11
0 / 6 / 3
7,168
422
5,912
13,438
4,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
SirPellow
Cupid
10
1 / 11 / 1
6,169
363
4,558
14,391
4,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
7 / 3 / 0
8,985
529
7,024
10,345
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 2 / 4
8,212
483
6,706
11,942
5,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
WOAHPOTATO
Kuzenbo
12
1 / 1 / 13
9,152
538
6,487
13,275
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 1 / 5
9,805
577
16,277
7,286
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 1
10,690
629
11,570
13,944
8,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 7
8,852
521
7,578
9,398
4,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
9
Kills
29
29
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
4
0.4
L
Kukulkan
Chlkken
Kukulkan
1
4
0
0.25
W
Fenrir
6
2
4
4
L
Izanami
0
6
3
0.25
L
Cupid
SirPellow
Cupid
1
11
1
0.14
W
Kuzenbo
WOAHPOTATO
Kuzenbo
1
1
13
7.5
L
7
3
0
2.33
W
9
1
5
11.5
W
10
2
1
5.25
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,135
Damage
48,618
62,010
Taken
55,845
30,506
Mitigated
37,278
8,466
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,629
1,214
0
907
15,372
15,000
0
6,299
8,650
16,078
0
L
Kukulkan
Chlkken
Kukulkan
5,012
354
0
598
8,464
2,722
432
506
7,958
38,468
0
W
Fenrir
6,706
1,211
0
274
11,942
5,151
57
1,894
10,048
0
33,394
L
Izanami
5,912
4,441
0
1,474
13,438
4,637
0
7,318
5,655
0
45,983
L
Cupid
SirPellow
Cupid
4,558
2,429
154
1,513
14,391
4,336
0
4,876
9,447
0
26,433
W
Kuzenbo
WOAHPOTATO
Kuzenbo
6,487
1,731
0
2,161
13,275
16,533
271
1,456
11,819
22,168
0
L
7,024
1,407
0
3,820
10,345
3,811
0
2,880
7,361
0
52,466
W
16,277
585
0
1,320
7,286
2,875
139
427
6,759
82,450
0
W
11,570
2,385
0
2,972
13,944
8,601
973
4,516
9,428
0
70,963
W
7,578
5,147
0
3,201
9,398
4,118
2,767
1,392
7,954
0
69,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
46,711
286
Minions Killed
393
0
Camps Cleared
0
1,506,310
Distance Traveled
1,678,630
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,625
390
15
1
0
323,864
0
L
Kukulkan
6,742
397
60
4
0
254,425
0
W
Fenrir
8,212
483
36
2
0
357,829
0
L
Izanami
7,168
422
84
5
0
259,783
0
L
Cupid
6,169
363
39
2
0
285,401
0
W
Kuzenbo
9,152
538
27
2
0
367,632
0
L
Loki
8,985
529
88
5
0
382,837
0
W
Janus
9,805
577
121
7
0
353,834
2
W
Bastet
10,690
629
104
6
0
290,904
0
W
Rama
8,852
521
105
6
0
308,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role