Player Matchup

Serqet
Serqet
Philly Wonka728
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,310 Elo+
Party 2
Anubis
Anubis
SmurfJonas
Anubis
Level 57
God Stats
96W - 94L
1,511 SR
Queue Stats
195W - 197L
1,445 Elo+
Party 3
Nike
Nike
Ung_HSA
Nike
Level 97
God Stats
1W - 5L
1,758 SR
Queue Stats
57W - 51L
1,433 Elo+
Solo
Izanami
Izanami
angar101
Izanami
Level 84
God Stats
43W - 50L
1,496 SR
Queue Stats
306W - 308L
1,443 Elo+
Party 3
Sol
Sol
xMizZzShizZzox
Sol
Level 45
God Stats
105W - 105L
1,309 SR
Queue Stats
216W - 227L
1,251 Elo+
Party 2
Team Averages
Level 65
1,515 SR
1,377 Elo+

VS

Team Averages
Level 63
1,622 SR
1,449 Elo+
Bastet
Bastet
Beiwur
Bastet
Level 93
God Stats
2W - 0L
1,623 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Skadi
Skadi
PML89
Skadi
Level 45
God Stats
10W - 6L
1,745 SR
Queue Stats
52W - 62L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TohtoriLuusaha
Kumbhakarna
Level 19
God Stats
13W - 9L
1,745 SR
Queue Stats
64W - 74L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
hugo20020
The Morrigan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,432 Elo+
Party 4
Vamana
Vamana
lonebg05
Vamana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,411 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 4
8,646
432
5,010
15,781
7,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SmurfJonas
Anubis
15
6 / 12 / 2
10,446
522
18,204
20,054
9,754
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Ung_HSA
Nike
16
2 / 1 / 2
10,428
521
11,082
13,615
14,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
angar101
Izanami
14
4 / 7 / 4
9,862
493
13,736
15,922
6,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 5 / 4
9,621
481
12,301
13,269
4,209
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beiwur
Bastet
17
16 / 1 / 10
11,762
588
20,817
19,930
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
PML89
Skadi
16
7 / 2 / 11
10,743
537
14,681
14,242
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TohtoriLuusaha
Kumbhakarna
13
4 / 3 / 14
9,734
487
6,463
16,732
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
hugo20020
The Morrigan
14
3 / 8 / 9
9,375
469
8,665
14,223
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
lonebg05
Vamana
15
2 / 2 / 5
9,665
483
6,653
16,115
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
16
Kills
32
33
Deaths
16
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bastet
Beiwur
Bastet
16
1
10
21
W
Skadi
PML89
Skadi
7
2
11
6.25
L
2
8
4
0.5
L
Anubis
SmurfJonas
Anubis
6
12
2
0.58
W
Kumbhakarna
TohtoriLuusaha
Kumbhakarna
4
3
14
3.67
L
Nike
Ung_HSA
Nike
2
1
2
3
L
Izanami
angar101
Izanami
4
7
4
0.86
W
The Morrigan
hugo20020
The Morrigan
3
8
9
0.94
W
Vamana
lonebg05
Vamana
2
2
5
2.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,333
Damage
57,279
78,641
Taken
81,242
42,524
Mitigated
43,576
14,933
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Beiwur
Bastet
20,817
5,141
0
7,428
19,930
7,767
0
7,279
12,345
0
77,900
W
Skadi
PML89
Skadi
14,681
7,046
0
3,005
14,242
5,059
940
5,616
8,506
0
72,199
L
5,010
585
0
3,251
15,781
7,311
0
2,457
13,288
20
45,270
L
Anubis
SmurfJonas
Anubis
18,204
1,144
0
4,451
20,054
9,754
172
2,992
17,005
76,741
0
W
Kumbhakarna
TohtoriLuusaha
Kumbhakarna
6,463
1,596
373
3,602
16,732
13,815
52
6,587
9,693
16,482
0
L
Nike
Ung_HSA
Nike
11,082
996
142
1,500
13,615
14,771
485
1,511
11,900
954
70,928
L
Izanami
angar101
Izanami
13,736
10,152
0
3,408
15,922
6,479
288
2,984
12,704
0
76,160
W
The Morrigan
hugo20020
The Morrigan
8,665
1,123
0
1,660
14,223
4,921
0
7,660
6,272
52,634
628
W
Vamana
lonebg05
Vamana
6,653
1,307
0
2,836
16,115
12,014
1,079
4,242
11,585
0
63,840
L
12,301
3,395
0
2,181
13,269
4,209
1,352
4,487
8,694
65,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,003
Gold Earned
51,279
507
Minions Killed
377
0
Camps Cleared
0
1,718,525
Distance Traveled
2,033,403
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,762
588
90
5
0
470,134
0
W
Skadi
10,743
537
100
5
0
391,030
0
L
Serqet
8,646
432
70
4
0
376,708
0
L
Anubis
10,446
522
78
4
0
306,025
0
W
Kumbhakarna
9,734
487
18
1
0
418,321
2
L
Nike
10,428
521
124
6
0
364,934
3
L
Izanami
9,862
493
129
6
0
328,660
6
W
The Morrigan
9,375
469
71
4
0
345,790
0
W
Vamana
9,665
483
98
5
0
408,128
0
L
Sol
9,621
481
106
5
0
342,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role