Player Matchup

Cthulhu
Cthulhu
AnwiusXP
Cthulhu
Level 44
God Stats
0W - 2L
1,349 SR
Queue Stats
12W - 22L
1,404 Elo+
Party 3
Baron Samedi
Baron Samedi
Sixty2G
Baron Samedi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 151L
1,583 Elo+
Party 1
Yu Huang
Yu Huang
illuminati197432
Yu Huang
Level 129
God Stats
0W - 3L
1,129 SR
Queue Stats
12W - 19L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
shinydinky
Danzaburou
Level 105
God Stats
2W - 1L
1,842 SR
Queue Stats
119W - 99L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
xLiLJoRdaN23x
Cabrakan
Level 158
God Stats
3W - 2L
1,809 SR
Queue Stats
352W - 371L
1,532 Elo+
Solo
Team Averages
Level 102
1,526 SR
1,493 Elo+

VS

Team Averages
Level 125
1,452 SR
1,563 Elo+
Susano
Susano
Magnificent___1
Susano
Level 127
God Stats
2W - 5L
1,095 SR
Queue Stats
171W - 184L
1,487 Elo+
Solo
Fafnir
Fafnir
Meskaroo
Fafnir
Level 105
God Stats
3W - 0L
1,861 SR
Queue Stats
75W - 36L
1,659 Elo+
Party 2
Bakasura
Bakasura
ODonDayquil
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,639 Elo+
Party 2
Olorun
Olorun
Pr0pheticV0id
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 121L
1,540 Elo+
Solo
Cliodhna
Cliodhna
draggon223
Cliodhna
Level 152
God Stats
1W - 4L
1,305 SR
Queue Stats
163W - 164L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnwiusXP
Cthulhu
17
2 / 3 / 6
9,804
754
13,606
24,318
22,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Sixty2G
Baron Samedi
15
4 / 3 / 3
8,677
667
11,161
11,818
6,818
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 7
9,333
718
10,373
12,423
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
shinydinky
Danzaburou
13
1 / 4 / 7
8,344
642
15,291
13,237
6,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
xLiLJoRdaN23x
Cabrakan
14
0 / 4 / 7
8,211
632
3,656
17,191
19,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
9,182
706
8,776
8,186
4,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
Meskaroo
Fafnir
18
4 / 2 / 13
11,093
853
13,112
17,111
24,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
ODonDayquil
Bakasura
19
8 / 2 / 9
10,410
801
15,483
16,992
19,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 11
8,457
651
14,988
11,004
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
draggon223
Cliodhna
16
4 / 4 / 12
9,709
747
13,231
12,831
10,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
9
Kills
18
19
Deaths
12
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnwiusXP
Cthulhu
2
3
6
1.67
W
2
1
11
7.5
W
Fafnir
Meskaroo
Fafnir
4
2
13
5.25
W
Bakasura
ODonDayquil
Bakasura
8
2
9
6.25
W
0
3
11
1.83
L
Baron Samedi
Sixty2G
Baron Samedi
4
3
3
1.83
W
Cliodhna
draggon223
Cliodhna
4
4
12
2.5
L
2
5
7
1.1
L
Danzaburou
shinydinky
Danzaburou
1
4
7
1.13
L
Cabrakan
xLiLJoRdaN23x
Cabrakan
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,087
Damage
65,590
78,987
Taken
66,124
60,954
Mitigated
64,164
25,229
Healing
34,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnwiusXP
Cthulhu
13,606
951
1,939
8,233
24,318
22,801
365
7,526
14,911
26,183
0
W
8,776
1,631
2,024
903
8,186
4,291
2,070
5,655
2,327
0
22,546
W
Fafnir
Meskaroo
Fafnir
13,112
4,170
4,251
7,426
17,111
24,453
746
7,282
9,491
19,910
0
W
Bakasura
ODonDayquil
Bakasura
15,483
8,010
1,821
6,741
16,992
19,128
1,557
9,425
7,201
0
14,084
W
14,988
5,484
3,157
4,111
11,004
5,790
2,193
7,862
2,801
33,923
0
L
Baron Samedi
Sixty2G
Baron Samedi
11,161
811
2,055
2,694
11,818
6,818
320
3,757
6,976
26,436
0
W
Cliodhna
draggon223
Cliodhna
13,231
1,469
2,724
1,632
12,831
10,502
1,753
7,308
5,351
0
28,576
L
10,373
1,134
322
1,363
12,423
5,385
379
4,342
7,297
17,442
0
L
Danzaburou
shinydinky
Danzaburou
15,291
6,037
1,151
2,866
13,237
6,181
842
4,222
7,638
0
33,674
L
Cabrakan
xLiLJoRdaN23x
Cabrakan
3,656
464
1,420
3,186
17,191
19,769
104
7,102
7,617
10,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
48,851
168
Minions Killed
133
0
Camps Cleared
0
1,096,050
Distance Traveled
1,350,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,804
754
48
4
0
248,909
0
W
Susano
9,182
706
31
2
0
284,758
0
W
Fafnir
11,093
853
9
1
0
271,640
0
W
Bakasura
10,410
801
25
2
0
283,780
0
W
Olorun
8,457
651
37
3
0
250,818
0
L
Baron Samedi
8,677
667
35
3
0
229,624
0
W
Cliodhna
9,709
747
31
2
0
259,071
0
L
Yu Huang
9,333
718
19
1
0
204,293
0
L
Danzaburou
8,344
642
49
4
0
193,192
0
L
Cabrakan
8,211
632
17
1
0
220,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role