Player Matchup

Cthulhu
Cthulhu
Silver III
ElsosaMX
Cthulhu
Silver III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 66L
1,426 MMR
Party 2
Medusa
Medusa
Silver II
Macnate98
Medusa
Silver II
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 125L
1,393 MMR
Party 2
Ah Puch
Ah Puch
Silver II
danstructor
Ah Puch
Silver II
Level 159
God Stats
1W - 2L
1,865 SR
Queue Stats
224W - 259L
1,326 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,622 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,483 SR
1,333 MMR
Scylla
Scylla
Silver III
MATLEY22
Scylla
Silver III
Level 108
God Stats
4W - 1L
1,597 SR
Queue Stats
4W - 6L
1,421 MMR
Solo
Maui
Maui
Silver II
XxFireKill3r
Maui
Silver II
Level 125
God Stats
8W - 16L
1,351 SR
Queue Stats
89W - 149L
1,156 MMR
Party 1
Heimdallr
Heimdallr
Silver I
callofdutywargod
Heimdallr
Silver I
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,422 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElsosaMX
Cthulhu
13
0 / 7 / 4
11,056
650
11,237
26,354
27,527
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Macnate98
Medusa
14
4 / 5 / 1
12,050
709
10,513
12,347
5,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
danstructor
Ah Puch
16
1 / 2 / 4
12,639
743
20,656
12,922
6,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HorusAtlasBacchusAphroditeGeb

VS

Bans
Chang'eShivaHeraKumbhakarnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MATLEY22
Scylla
17
6 / 1 / 5
13,276
781
15,998
10,439
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 2 / 8
12,229
719
8,817
21,495
22,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
16
4 / 2 / 8
13,247
779
18,990
16,246
6,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ElsosaMX
Cthulhu
0
7
4
0.29
W
Scylla
MATLEY22
Scylla
6
1
5
8.5
L
Medusa
Macnate98
Medusa
4
5
1
0.9
W
4
2
8
4
W
Heimdallr
4
2
8
4
L
Ah Puch
danstructor
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
43,805
51,623
Taken
48,180
39,278
Mitigated
33,747
2,570
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ElsosaMX
Cthulhu
11,237
1,008
208
0
26,354
27,527
69
14,481
11,873
33,089
1,366
W
Scylla
MATLEY22
Scylla
15,998
2,230
0
890
10,439
4,070
0
7,461
2,978
68,878
0
L
Medusa
Macnate98
Medusa
10,513
5,794
0
0
12,347
5,625
599
6,011
6,336
0
37,464
W
8,817
1,872
0
4,014
21,495
22,738
0
12,798
8,697
18,586
520
W
Heimdallr
18,990
12,083
0
3,539
16,246
6,939
1,851
11,055
5,171
0
59,765
L
Ah Puch
danstructor
Ah Puch
20,656
421
0
2,362
12,922
6,126
228
4,307
8,615
73,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
38,752
176
Minions Killed
197
0
Camps Cleared
0
937,169
Distance Traveled
927,190
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,056
650
24
1
0
344,479
3
W
Scylla
13,276
781
89
5
0
318,848
3
L
Medusa
12,050
709
51
3
0
272,405
2
W
Maui
12,229
719
28
2
0
292,147
0
W
Heimdallr
13,247
779
80
5
0
316,195
0
L
Ah Puch
12,639
743
101
6
0
320,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role