Player Matchup

Sol
Sol
Andijk97
Sol
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,487 Elo+
Party 1
Chiron
Chiron
CakeCloud1709
Chiron
Level 106
God Stats
1W - 1L
1,196 SR
Queue Stats
57W - 67L
1,522 Elo+
Party 1
Chang'e
Chang'e
SPLlTSECOND
Chang'e
Level 149
God Stats
8W - 4L
1,831 SR
Queue Stats
833W - 821L
1,557 Elo+
Solo
Sobek
Sobek
Tigger55
Sobek
Level 107
God Stats
4W - 0L
1,687 SR
Queue Stats
40W - 50L
1,510 Elo+
Party 1
Hercules
Hercules
WeedSmooker420
Hercules
Level 134
God Stats
7W - 2L
1,831 SR
Queue Stats
301W - 303L
1,566 Elo+
Solo
Team Averages
Level 114
1,609 SR
1,528 Elo+

VS

Team Averages
Level 120
1,572 SR
1,512 Elo+
Da Ji
Da Ji
 
Da Ji
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RuslanSK
Geb
Level 156
God Stats
7W - 4L
1,740 SR
Queue Stats
289W - 309L
1,526 Elo+
Solo
Guan Yu
Guan Yu
SGTjerry
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,483 Elo+
Party 2
Poseidon
Poseidon
T3aCups
Poseidon
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,506 Elo+
Party 2
Zeus
Zeus
TheGuillermator
Zeus
Level 143
God Stats
3W - 2L
1,622 SR
Queue Stats
129W - 113L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,661
1,132
2,645
3,337
893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 5
5,837
1,167
3,939
2,714
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SPLlTSECOND
Chang'e
11
0 / 0 / 6
5,243
1,049
2,347
4,982
2,273
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
Tigger55
Sobek
9
0 / 1 / 5
5,414
1,083
2,205
6,142
6,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
11
3 / 0 / 3
5,853
1,171
4,922
6,366
5,498
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 1 / 1
4,636
927
2,989
3,166
1,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
4,539
908
4,234
6,313
5,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
SGTjerry
Guan Yu
9
1 / 2 / 1
4,901
980
2,315
5,507
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
T3aCups
Poseidon
11
0 / 2 / 2
5,000
1,000
3,684
3,497
1,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,236
847
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
7
Kills
2
2
Deaths
7
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
1
1
1.5
W
2
1
3
3.5
W
2
0
5
4.5
L
0
2
2
0.5
L
Guan Yu
SGTjerry
Guan Yu
1
2
1
0.75
W
Chang'e
SPLlTSECOND
Chang'e
0
0
6
3
L
Poseidon
T3aCups
Poseidon
0
2
2
0.5
L
0
0
0
0
W
Sobek
Tigger55
Sobek
0
1
5
2.5
W
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
13,222
23,541
Taken
18,483
15,710
Mitigated
13,514
17,686
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,989
174
311
123
3,166
1,697
0
1,322
1,844
0
5,309
W
2,645
1,118
0
583
3,337
893
165
1,065
2,272
8,093
0
W
3,939
1,082
1,538
787
2,714
1,011
68
1,564
951
0
14,218
L
4,234
262
487
1,982
6,313
5,669
0
2,526
3,787
7,307
0
L
Guan Yu
SGTjerry
Guan Yu
2,315
147
798
937
5,507
4,680
0
2,144
3,363
0
2,793
W
Chang'e
SPLlTSECOND
Chang'e
2,347
115
7,325
3,446
4,982
2,273
483
743
3,873
7,205
0
L
Poseidon
T3aCups
Poseidon
3,684
523
108
152
3,497
1,468
0
1,271
2,226
14,383
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Tigger55
Sobek
2,205
121
206
738
6,142
6,035
46
2,015
3,732
3,949
0
W
Hercules
4,922
1,189
945
2,118
6,366
5,498
0
1,818
4,089
0
8,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
23,312
67
Minions Killed
35
0
Camps Cleared
0
519,283
Distance Traveled
375,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,636
927
5
1
0
111,109
0
W
Sol
5,661
1,132
20
4
0
106,249
0
W
Chiron
5,837
1,167
26
5
0
112,546
0
L
Geb
4,539
908
4
1
0
79,522
0
L
Guan Yu
4,901
980
3
1
0
93,620
0
W
Chang'e
5,243
1,049
5
1
0
98,702
0
L
Poseidon
5,000
1,000
23
5
0
91,168
0
L
Zeus
4,236
847
0
0
0
0
0
W
Sobek
5,414
1,083
11
2
0
101,356
0
W
Hercules
5,853
1,171
5
1
0
100,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role