Player Matchup

Khepri
Khepri
Dunkald
Khepri
Level 8
God Stats
0W - 2L
1,395 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 2
Charybdis
Charybdis
SaddCatt
Charybdis
Level 31
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
ScriptedWarior
Sun Wukong
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
75W - 70L
1,397 Elo+
Solo
Chang'e
Chang'e
kappnkoolie
Chang'e
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 26L
1,286 Elo+
Party 2
Kali
Kali
weaselwhacker92
Kali
Level 59
God Stats
10W - 5L
1,911 SR
Queue Stats
73W - 81L
1,399 Elo+
Solo
Team Averages
Level 54
1,542 SR
1,375 Elo+

VS

Team Averages
Level 95
1,417 SR
1,488 Elo+
Ravana
Ravana
CxmmxnxstHxppx
Ravana
Level 146
God Stats
2W - 1L
1,572 SR
Queue Stats
54W - 60L
1,406 Elo+
Party 1
Cupid
Cupid
DeeIsPressed
Cupid
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,566 Elo+
Solo
Surtr
Surtr
Hungieyy
Surtr
Level 52
God Stats
40W - 35L
1,580 SR
Queue Stats
160W - 142L
1,517 Elo+
Solo
Geb
Geb
PaceMaker777850
Geb
Level 30
God Stats
2W - 1L
1,173 SR
Queue Stats
276W - 257L
1,447 Elo+
Party 1
Discordia
Discordia
aakivo
Discordia
Level 162
God Stats
1W - 2L
1,260 SR
Queue Stats
243W - 240L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dunkald
Khepri
9
0 / 1 / 1
6,030
431
2,651
8,636
7,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SaddCatt
Charybdis
9
1 / 3 / 1
6,065
433
5,545
6,666
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ScriptedWarior
Sun Wukong
11
0 / 4 / 0
6,514
465
3,324
12,699
11,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
kappnkoolie
Chang'e
10
0 / 1 / 0
6,081
434
4,531
8,878
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,464
462
2,344
14,491
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 1
9,606
686
10,183
6,082
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 4
7,011
501
5,500
6,748
2,395
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Hungieyy
Surtr
13
2 / 0 / 2
7,676
548
7,980
10,655
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 1 / 4
6,684
477
2,197
12,850
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
aakivo
Discordia
14
3 / 0 / 4
8,436
603
8,129
4,333
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
1
1
4
3
L
Khepri
Dunkald
Khepri
0
1
1
0.5
W
Surtr
Hungieyy
Surtr
2
0
2
3
W
0
1
4
2
L
Charybdis
SaddCatt
Charybdis
1
3
1
0.5
L
Sun Wukong
ScriptedWarior
Sun Wukong
0
4
0
0
W
Discordia
aakivo
Discordia
3
0
4
5
L
Chang'e
kappnkoolie
Chang'e
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,395
Damage
33,989
51,370
Taken
40,668
30,125
Mitigated
22,154
9,679
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,183
3,430
0
3,301
6,082
3,491
0
158
5,844
158
79,895
W
5,500
3,564
692
3,493
6,748
2,395
616
1,241
5,322
0
41,226
L
Khepri
Dunkald
Khepri
2,651
222
0
1,167
8,636
7,922
0
2,434
6,104
10,720
0
W
Surtr
Hungieyy
Surtr
7,980
4,418
0
2,204
10,655
5,119
395
2,026
8,435
1,027
64,107
W
2,197
562
0
4,028
12,850
9,629
20
2,505
10,167
16,698
0
L
Charybdis
SaddCatt
Charybdis
5,545
3,955
0
609
6,666
2,254
0
3,320
3,346
0
37,220
L
Sun Wukong
ScriptedWarior
Sun Wukong
3,324
824
0
1,478
12,699
11,841
0
740
11,959
578
43,151
W
Discordia
aakivo
Discordia
8,129
648
0
500
4,333
1,520
100
725
3,570
73,591
0
L
Chang'e
kappnkoolie
Chang'e
4,531
397
840
3,280
8,878
2,513
0
2,931
5,947
34,564
0
L
2,344
1,278
0
2,305
14,491
5,595
0
1,245
13,246
0
51,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
39,413
325
Minions Killed
433
0
Camps Cleared
0
1,255,163
Distance Traveled
1,450,072
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,606
686
127
9
0
294,451
2
W
Cupid
7,011
501
69
5
0
240,626
1
L
Khepri
6,030
431
20
1
0
251,205
0
W
Surtr
7,676
548
96
7
0
323,597
0
W
Geb
6,684
477
19
1
0
301,958
0
L
Charybdis
6,065
433
57
4
0
238,262
0
L
Sun Wukong
6,514
465
77
6
0
248,136
1
W
Discordia
8,436
603
122
9
0
289,440
1
L
Chang'e
6,081
434
76
5
0
272,964
2
L
Kali
6,464
462
95
7
0
244,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role