Player Matchup

Nu Wa
Nu Wa
BabyMookii
Nu Wa
Level 80
God Stats
17W - 11L
1,661 SR
Queue Stats
178W - 217L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
Psaikonaut
Zhong Kui
Level 118
God Stats
29W - 63L
1,377 SR
Queue Stats
384W - 648L
1,452 Elo+
Party 1
Shiva
Shiva
RonicBrrr
Shiva
Level 124
God Stats
25W - 20L
1,516 SR
Queue Stats
97W - 94L
1,523 Elo+
Party 3
Fenrir
Fenrir
Tuggertw0
Fenrir
Level 82
God Stats
117W - 129L
1,473 SR
Queue Stats
177W - 193L
1,460 Elo+
Party 3
Izanami
Izanami
sanguinesmite
Izanami
Level 68
God Stats
4W - 4L
1,585 SR
Queue Stats
319W - 413L
1,507 Elo+
Party 1
Team Averages
Level 94
1,523 SR
1,491 Elo+

VS

Team Averages
Level 119
1,499 SR
1,559 Elo+
Pele
Pele
BrenK2000
Pele
Level 119
God Stats
9W - 7L
1,644 SR
Queue Stats
679W - 628L
1,587 Elo+
Party 2
Sun Wukong
Sun Wukong
DustyMill
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,568 Elo+
Solo
Chiron
Chiron
MistySalamander
Chiron
Level 123
God Stats
5W - 17L
1,292 SR
Queue Stats
384W - 379L
1,520 Elo+
Solo
Ix Chel
Ix Chel
Muk Frog
Ix Chel
Level 100
God Stats
1W - 3L
1,445 SR
Queue Stats
221W - 232L
1,543 Elo+
Party 2
Bacchus
Bacchus
TheOG Negan
Bacchus
Level 106
God Stats
263W - 229L
1,614 SR
Queue Stats
580W - 532L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 3 / 4
9,939
523
15,113
7,677
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Psaikonaut
Zhong Kui
13
0 / 2 / 4
8,140
428
10,210
16,879
19,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
RonicBrrr
Shiva
16
4 / 2 / 2
10,473
551
19,438
20,792
16,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Tuggertw0
Fenrir
17
5 / 2 / 6
10,587
557
11,282
19,219
10,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
14
1 / 2 / 3
8,667
456
5,910
10,475
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 4 / 2
10,617
559
13,679
19,843
9,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DustyMill
Sun Wukong
16
2 / 3 / 2
9,640
507
11,500
21,803
25,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 2
8,688
457
10,727
15,451
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ix Chel
Muk Frog
Ix Chel
14
2 / 4 / 5
8,914
469
8,006
13,398
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TheOG Negan
Bacchus
14
0 / 0 / 9
8,776
462
6,864
15,565
20,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
14
Kills
11
11
Deaths
14
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
3
4
2
L
Pele
6
4
2
1.75
L
Sun Wukong
DustyMill
Sun Wukong
2
3
2
1
L
1
3
2
0.67
L
Ix Chel
Muk Frog
Ix Chel
2
4
5
1.13
W
Zhong Kui
Psaikonaut
Zhong Kui
0
2
4
1
W
Shiva
RonicBrrr
Shiva
4
2
2
2.5
L
Bacchus
TheOG Negan
Bacchus
0
0
9
4.5
W
Fenrir
Tuggertw0
Fenrir
5
2
6
4
W
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,953
Damage
50,776
75,042
Taken
86,060
53,454
Mitigated
67,895
18,343
Healing
20,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,113
1,475
0
500
7,677
2,847
0
2,444
5,161
90,169
0
L
Pele
13,679
2,976
0
2,376
19,843
9,874
0
3,974
15,725
0
124,431
L
Sun Wukong
DustyMill
Sun Wukong
11,500
2,042
0
4,623
21,803
25,101
5
1,131
20,414
0
77,657
L
10,727
2,376
704
3,289
15,451
6,817
461
5,268
10,183
0
79,477
L
Ix Chel
Muk Frog
Ix Chel
8,006
957
1,243
3,624
13,398
6,093
0
7,480
5,918
68,189
0
W
Zhong Kui
Psaikonaut
Zhong Kui
10,210
117
0
4,990
16,879
19,836
0
6,534
10,345
40,313
0
W
Shiva
RonicBrrr
Shiva
19,438
5,468
320
6,147
20,792
16,480
0
1,908
18,828
0
84,182
L
Bacchus
TheOG Negan
Bacchus
6,864
325
0
4,682
15,565
20,010
168
7,507
7,894
31,181
0
W
Fenrir
Tuggertw0
Fenrir
11,282
1,254
0
3,651
19,219
10,172
0
2,383
16,781
0
87,179
W
Izanami
5,910
3,503
0
2,735
10,475
4,119
0
1,886
8,449
0
57,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,806
Gold Earned
46,635
523
Minions Killed
521
0
Camps Cleared
0
1,940,532
Distance Traveled
1,944,453
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,939
523
133
7
0
356,839
0
L
Pele
10,617
559
151
8
0
454,810
0
L
Sun Wukong
9,640
507
116
6
0
345,640
2
L
Chiron
8,688
457
106
6
0
357,267
9
L
Ix Chel
8,914
469
112
6
0
368,297
0
W
Zhong Kui
8,140
428
53
3
0
375,011
7
W
Shiva
10,473
551
151
8
0
387,878
0
L
Bacchus
8,776
462
36
2
0
418,439
2
W
Fenrir
10,587
557
100
5
0
458,713
0
W
Izanami
8,667
456
86
5
0
362,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role