Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Mjlee25XO
Kuzenbo
Level 158
God Stats
4W - 8L
1,290 SR
Queue Stats
464W - 431L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Only_1_Jack
Tsukuyomi
Level 158
God Stats
1W - 1L
1,320 SR
Queue Stats
536W - 504L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
m1gz12
Kukulkan
Level 154
God Stats
14W - 12L
1,584 SR
Queue Stats
204W - 205L
1,463 Elo+
Solo
Team Averages
Level 160
1,439 SR
1,488 Elo+

VS

Team Averages
Level 129
1,479 SR
1,460 Elo+
Guan Yu
Guan Yu
DarckMons
Guan Yu
Level 128
God Stats
1W - 2L
1,331 SR
Queue Stats
350W - 319L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
ITSRONALDIOSYT
Ao Kuang
Level 159
God Stats
2W - 6L
1,516 SR
Queue Stats
230W - 224L
1,470 Elo+
Solo
Zeus
Zeus
PounDTrash52
Zeus
Level 126
God Stats
31W - 20L
1,521 SR
Queue Stats
1,400W - 1,417L
1,427 Elo+
Party 2
Sol
Sol
Tokeru
Sol
Level 128
God Stats
262W - 221L
1,484 SR
Queue Stats
311W - 289L
1,442 Elo+
Solo
Bacchus
Bacchus
cHiKo-Mob_52
Bacchus
Level 102
God Stats
329W - 256L
1,543 SR
Queue Stats
805W - 777L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 1 / 2
8,131
581
8,255
7,874
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
 
Artemis
12
1 / 0 / 0
7,179
513
3,702
5,163
2,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Mjlee25XO
Kuzenbo
9
0 / 0 / 1
6,544
467
1,826
4,974
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Only_1_Jack
Tsukuyomi
14
1 / 0 / 0
7,848
561
3,010
8,417
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
m1gz12
Kukulkan
14
2 / 1 / 1
7,892
564
4,129
7,048
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DarckMons
Guan Yu
10
1 / 2 / 0
6,252
447
3,143
10,212
6,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ao Kuang
10
0 / 3 / 0
6,392
457
2,916
10,639
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 0
6,834
488
4,277
5,160
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Tokeru
Sol
11
0 / 1 / 0
6,587
471
3,441
5,753
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
cHiKo-Mob_52
Bacchus
9
0 / 0 / 0
5,981
427
2,213
5,561
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
2
4
W
Artemis
 
Artemis
1
0
0
1
L
Guan Yu
DarckMons
Guan Yu
1
2
0
0.5
L
Ao Kuang
0
3
0
0
W
Kuzenbo
Mjlee25XO
Kuzenbo
0
0
1
0.5
W
Tsukuyomi
Only_1_Jack
Tsukuyomi
1
0
0
1
L
1
1
0
1
L
Sol
Tokeru
Sol
0
1
0
0
L
Bacchus
cHiKo-Mob_52
Bacchus
0
0
0
0
W
Kukulkan
m1gz12
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
15,990
33,476
Taken
37,325
16,333
Mitigated
17,574
15,001
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,255
1,238
0
2,709
7,874
4,042
1,349
2,674
5,152
50,671
0
W
Artemis
 
Artemis
3,702
802
0
1,320
5,163
2,064
0
2,603
2,560
0
56,592
L
Guan Yu
DarckMons
Guan Yu
3,143
212
20
2,222
10,212
6,752
0
4,381
5,548
0
44,036
L
Ao Kuang
2,916
798
0
4,519
10,639
3,670
0
3,687
6,846
37,301
0
W
Kuzenbo
Mjlee25XO
Kuzenbo
1,826
626
1,260
1,710
4,974
3,835
11
2,230
2,744
16,620
0
W
Tsukuyomi
Only_1_Jack
Tsukuyomi
3,010
653
0
6,843
8,417
3,400
0
1,296
7,121
0
78,849
L
4,277
858
0
248
5,160
1,779
0
2,890
2,050
45,132
0
L
Sol
Tokeru
Sol
3,441
480
0
2,188
5,753
1,668
1,016
1,488
4,221
49,042
0
L
Bacchus
cHiKo-Mob_52
Bacchus
2,213
150
57
2,731
5,561
3,705
0
1,071
4,450
17,811
0
W
Kukulkan
m1gz12
Kukulkan
4,129
504
0
1,159
7,048
2,992
561
4,165
2,883
60,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,594
Gold Earned
32,046
446
Minions Killed
371
0
Camps Cleared
0
1,376,171
Distance Traveled
1,294,455
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,131
581
92
7
0
262,768
0
W
Artemis
7,179
513
92
7
0
263,500
2
L
Guan Yu
6,252
447
71
5
0
277,408
0
L
Ao Kuang
6,392
457
76
5
0
300,893
0
W
Kuzenbo
6,544
467
23
2
0
280,034
5
W
Tsukuyomi
7,848
561
120
9
0
314,217
0
L
Zeus
6,834
488
89
6
0
211,830
0
L
Sol
6,587
471
94
7
0
283,685
0
L
Bacchus
5,981
427
41
3
0
220,639
2
W
Kukulkan
7,892
564
119
9
0
255,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role