Player Matchup

Kali
Kali
 
Kali
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FearMyNemesis
Anhur
Level 126
God Stats
22W - 21L
1,553 SR
Queue Stats
511W - 499L
1,501 Elo+
Party 2
Bakasura
Bakasura
GankMeStepJungIe
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 4L
1,872 Elo+
Party 2
Anubis
Anubis
LordPlume
Anubis
Level 152
God Stats
18W - 8L
1,765 SR
Queue Stats
281W - 248L
1,569 Elo+
Party 1
Xing Tian
Xing Tian
TenebrisAbys
Xing Tian
Level 144
God Stats
5W - 1L
1,595 SR
Queue Stats
46W - 47L
1,493 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,587 Elo+

VS

Team Averages
Level 117
1,639 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Marc_withaC
Ares
Level 139
God Stats
11W - 5L
1,776 SR
Queue Stats
489W - 489L
1,501 Elo+
Solo
Susano
Susano
Playaphonk
Susano
Level 62
God Stats
2W - 2L
1,489 SR
Queue Stats
77W - 79L
1,514 Elo+
Party 3
Skadi
Skadi
oysteinp
Skadi
Level 156
God Stats
2W - 0L
1,928 SR
Queue Stats
272W - 265L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 2 / 0
4,412
441
1,611
5,867
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 5 / 0
5,326
533
4,948
8,389
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 2 / 0
6,585
659
6,357
9,786
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
LordPlume
Anubis
10
2 / 3 / 0
5,651
565
6,923
7,689
3,556
Xing Tian
TenebrisAbys
Xing Tian
7
0 / 3 / 2
5,000
500
2,251
10,093
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 0
5,948
595
3,766
9,224
5,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
 
Aphrodite
10
1 / 2 / 3
5,620
562
4,136
6,345
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
5,309
531
2,605
6,388
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Playaphonk
Susano
12
9 / 1 / 2
7,213
721
10,290
8,304
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
oysteinp
Skadi
10
3 / 1 / 2
6,055
606
5,391
6,150
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
15
15
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
0
0
W
Hercules
 
Hercules
1
1
0
1
W
Aphrodite
 
Aphrodite
1
2
3
1.25
L
2
5
0
0.4
L
2
2
0
1
L
Anubis
LordPlume
Anubis
2
3
0
0.67
W
1
1
2
2
W
Susano
Playaphonk
Susano
9
1
2
10
L
Xing Tian
TenebrisAbys
Xing Tian
0
3
2
0.33
W
Skadi
oysteinp
Skadi
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
26,188
41,824
Taken
36,411
20,169
Mitigated
15,307
12,565
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,611
630
0
413
5,867
1,812
0
475
5,392
0
23,112
W
Hercules
 
Hercules
3,766
2,025
0
2,944
9,224
5,476
0
55
8,477
0
42,571
W
Aphrodite
 
Aphrodite
4,136
690
2,038
3,663
6,345
2,111
0
4,201
2,144
45,132
0
L
4,948
3,288
0
1,581
8,389
2,212
0
929
7,460
0
30,270
L
6,357
4,611
0
4,366
9,786
5,394
0
7
9,779
0
40,352
L
Anubis
LordPlume
Anubis
6,923
634
0
3,921
7,689
3,556
0
2,968
4,721
47,763
0
W
2,605
47
0
2,164
6,388
3,328
0
2,722
3,666
10,023
0
W
Susano
Playaphonk
Susano
10,290
2,883
0
750
8,304
2,860
0
1,505
6,789
0
52,565
L
Xing Tian
TenebrisAbys
Xing Tian
2,251
101
0
2,284
10,093
7,195
0
2,390
7,703
12,328
0
W
Skadi
oysteinp
Skadi
5,391
1,803
0
1,557
6,150
1,532
120
774
5,376
0
43,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
30,145
271
Minions Killed
315
0
Camps Cleared
0
990,567
Distance Traveled
1,072,072
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,412
441
32
3
0
149,449
3
W
Hercules
5,948
595
75
8
0
213,455
0
W
Aphrodite
5,620
562
81
8
0
203,676
2
L
Anhur
5,326
533
60
6
0
186,146
1
L
Bakasura
6,585
659
94
9
0
251,946
0
L
Anubis
5,651
565
72
7
0
189,309
2
W
Ares
5,309
531
9
1
0
222,485
2
W
Susano
7,213
721
77
8
0
244,129
0
L
Xing Tian
5,000
500
13
1
0
213,717
5
W
Skadi
6,055
606
73
7
0
188,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role