Player Matchup

Izanami
Izanami
HadesVengence
Izanami
Level 155
God Stats
2W - 1L
1,780 SR
Queue Stats
419W - 409L
1,504 Elo+
Solo
Amaterasu
Amaterasu
MarquisLeDrip
Amaterasu
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 22L
1,333 Elo+
Party 1
Olorun
Olorun
gobnock
Olorun
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
hato3129
Ne Zha
Level 128
God Stats
4W - 2L
1,547 SR
Queue Stats
830W - 746L
1,506 Elo+
Party 2
Ymir
Ymir
ハリウッド〆ミン
Ymir
Level 125
God Stats
19W - 14L
1,571 SR
Queue Stats
825W - 773L
1,503 Elo+
Party 2
Team Averages
Level 125
1,580 SR
1,456 Elo+

VS

Team Averages
Level 131
1,487 SR
1,427 Elo+
Khepri
Khepri
 
Khepri
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darthsap
Izanami
Level 66
God Stats
5W - 9L
1,265 SR
Queue Stats
20W - 26L
1,151 Elo+
Solo
Bellona
Bellona
KyroExxpanse
Bellona
Level 127
God Stats
1W - 1L
1,577 SR
Queue Stats
101W - 74L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Zucira
Nu Wa
Level 113
God Stats
19W - 17L
1,594 SR
Queue Stats
206W - 194L
1,441 Elo+
Solo
Ymir
Ymir
thecroftinator
Ymir
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 406L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
5 / 1 / 1
8,333
641
9,885
7,044
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MarquisLeDrip
Amaterasu
12
2 / 2 / 3
7,065
543
7,908
17,476
13,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
gobnock
Olorun
13
3 / 2 / 1
7,641
588
4,157
7,383
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ne Zha
hato3129
Ne Zha
13
3 / 1 / 4
7,804
600
9,482
10,241
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 1 / 3
7,059
543
7,306
12,389
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 2 / 2
7,362
566
4,688
9,308
6,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Darthsap
Izanami
10
0 / 4 / 1
6,112
470
2,228
9,141
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KyroExxpanse
Bellona
12
4 / 3 / 2
7,616
586
14,668
16,968
16,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Zucira
Nu Wa
11
0 / 2 / 2
6,489
499
6,535
7,091
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 3
6,204
477
5,595
11,004
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
15
Kills
7
7
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
2
2
2
L
Izanami
Darthsap
Izanami
0
4
1
0.13
W
Izanami
5
1
1
5.5
L
Bellona
KyroExxpanse
Bellona
4
3
2
1.67
W
Amaterasu
MarquisLeDrip
Amaterasu
2
2
3
1.75
L
Nu Wa
Zucira
Nu Wa
0
2
2
0.5
W
Olorun
gobnock
Olorun
3
2
1
1.75
W
Ne Zha
hato3129
Ne Zha
3
1
4
5
L
0
4
3
0.38
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,738
Damage
33,714
54,533
Taken
53,512
34,229
Mitigated
33,065
20,029
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,688
1,292
1,132
1,920
9,308
6,180
0
827
8,337
20,008
0
L
Izanami
Darthsap
Izanami
2,228
1,949
0
2,066
9,141
2,469
66
527
8,500
0
33,826
W
Izanami
9,885
6,990
0
3,726
7,044
2,967
3,012
2,347
4,697
0
80,754
L
Bellona
KyroExxpanse
Bellona
14,668
7,822
0
7,179
16,968
16,572
0
4,283
12,685
0
58,052
W
Amaterasu
MarquisLeDrip
Amaterasu
7,908
3,690
0
6,548
17,476
13,700
559
3,223
14,253
0
47,587
L
Nu Wa
Zucira
Nu Wa
6,535
2,591
0
530
7,091
2,357
0
2,782
4,309
47,608
0
W
Olorun
gobnock
Olorun
4,157
2,415
512
3,175
7,383
3,366
789
1,054
6,329
61,639
0
W
Ne Zha
hato3129
Ne Zha
9,482
2,438
0
2,121
10,241
4,033
0
3,159
6,962
0
69,239
L
5,595
1,455
0
820
11,004
5,487
0
2,913
8,091
38,779
0
W
7,306
1,736
217
3,730
12,389
10,163
0
7,165
5,224
28,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,902
Gold Earned
33,783
459
Minions Killed
311
0
Camps Cleared
0
1,289,791
Distance Traveled
1,226,026
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,362
566
31
2
0
232,393
0
L
Izanami
6,112
470
68
5
0
252,176
0
W
Izanami
8,333
641
143
11
0
232,422
0
L
Bellona
7,616
586
88
7
0
249,743
0
W
Amaterasu
7,065
543
72
6
0
260,354
4
L
Nu Wa
6,489
499
66
5
0
241,557
0
W
Olorun
7,641
588
105
8
0
250,510
0
W
Ne Zha
7,804
600
107
8
0
296,028
0
L
Ymir
6,204
477
58
4
0
250,157
0
W
Ymir
7,059
543
32
2
0
250,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role