Player Matchup

Ix Chel
Ix Chel
Supernovaluv750
Ix Chel
Level 123
God Stats
10W - 7L
1,496 SR
Queue Stats
34W - 26L
1,541 Elo+
Party 1
Eset
Eset
TheHome1essGuy
Eset
Level 144
God Stats
9W - 9L
1,492 SR
Queue Stats
406W - 394L
1,408 Elo+
Solo
Maui
Maui
chumchum69
Maui
Level 43
God Stats
8W - 2L
1,493 SR
Queue Stats
60W - 63L
1,384 Elo+
Party 1
Cupid
Cupid
vipigix
Cupid
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 79L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Хлебушек51
Guan Yu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,223 Elo+
Solo
Team Averages
Level 81
1,496 SR
1,380 Elo+

VS

Team Averages
Level 51
1,566 SR
1,367 Elo+
Awilix
Awilix
Centercookie
Awilix
Level 63
God Stats
1W - 2L
1,309 SR
Queue Stats
63W - 74L
1,368 Elo+
Party 2
Cernunnos
Cernunnos
Mainfreight-_
Cernunnos
Level 37
God Stats
41W - 68L
1,323 SR
Queue Stats
93W - 126L
1,242 Elo+
Solo
Hel
Hel
ganlii
Hel
Level 42
God Stats
1W - 2L
1,840 SR
Queue Stats
6W - 6L
1,444 Elo+
Solo
Nike
Nike
iWoney
Nike
Level 47
God Stats
5W - 7L
1,783 SR
Queue Stats
138W - 146L
1,434 Elo+
Solo
Cthulhu
Cthulhu
jamire246
Cthulhu
Level 65
God Stats
2W - 2L
1,573 SR
Queue Stats
69W - 78L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,416
530
6,384
8,973
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 2
8,458
604
11,928
8,188
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 5
6,730
481
2,941
11,735
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
vipigix
Cupid
11
1 / 2 / 3
6,363
455
3,589
7,688
2,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 4
6,635
474
3,516
9,579
7,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
3 / 3 / 3
6,154
440
5,508
10,935
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Mainfreight-_
Cernunnos
12
1 / 3 / 4
7,073
505
4,122
8,682
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
ganlii
Hel
13
2 / 4 / 1
7,370
526
4,689
10,549
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
iWoney
Nike
13
2 / 1 / 1
7,800
557
4,204
8,254
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
jamire246
Cthulhu
12
4 / 3 / 2
7,136
510
9,698
10,839
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
12
14
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
3
3
1.5
L
Cernunnos
Mainfreight-_
Cernunnos
1
3
4
1
W
2
4
3
0.88
W
8
1
2
9
W
1
3
5
1.17
L
Hel
ganlii
Hel
2
4
1
0.63
L
Nike
iWoney
Nike
2
1
1
2.5
L
Cthulhu
jamire246
Cthulhu
4
3
2
1.67
W
Cupid
vipigix
Cupid
1
2
3
1.25
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
28,221
46,163
Taken
49,259
26,105
Mitigated
21,861
12,042
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
5,508
2,587
72
1,104
10,935
3,576
389
4,886
6,049
0
21,000
L
Cernunnos
Mainfreight-_
Cernunnos
4,122
1,334
0
2,772
8,682
3,135
703
3,639
5,043
0
45,492
W
6,384
394
297
2,053
8,973
3,319
480
3,495
5,431
51,026
0
W
11,928
679
301
3,556
8,188
2,908
20
2,548
5,442
72,303
0
W
2,941
821
0
1,470
11,735
9,891
0
4,302
7,001
24,824
0
L
Hel
ganlii
Hel
4,689
249
248
3,186
10,549
3,730
0
7,210
3,339
48,861
0
L
Nike
iWoney
Nike
4,204
459
0
490
8,254
5,428
149
1,294
6,960
1,046
53,001
L
Cthulhu
jamire246
Cthulhu
9,698
490
0
1,655
10,839
5,992
0
4,412
6,367
29,394
0
W
Cupid
vipigix
Cupid
3,589
1,838
468
2,214
7,688
2,497
184
2,066
5,395
0
28,081
W
3,516
234
564
1,119
9,579
7,490
0
1,262
8,317
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,602
Gold Earned
35,533
324
Minions Killed
298
0
Camps Cleared
0
1,269,754
Distance Traveled
1,376,256
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,154
440
23
2
0
309,706
0
L
Cernunnos
7,073
505
75
5
0
259,240
4
W
Ix Chel
7,416
530
83
6
0
242,119
0
W
Eset
8,458
604
93
7
0
280,700
0
W
Maui
6,730
481
30
2
0
236,642
0
L
Hel
7,370
526
84
6
0
280,186
2
L
Nike
7,800
557
82
6
0
242,011
0
L
Cthulhu
7,136
510
34
2
0
285,113
0
W
Cupid
6,363
455
61
4
0
261,974
0
W
Guan Yu
6,635
474
57
4
0
248,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role