Player Matchup

Zeus
Zeus
Bronze III
AatomicKing
Zeus
Bronze III
Level 146
God Stats
0W - 1L
1,531 SR
Queue Stats
10W - 7L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
BubbaKraintz
Danzaburou
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
tkhavoline
Ganesha
Bronze III
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 140
1,510 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,615 SR
1,473 MMR
Medusa
Medusa
Silver IV
Caseation
Medusa
Silver IV
Level 128
God Stats
15W - 7L
1,696 SR
Queue Stats
140W - 149L
1,417 MMR
Solo
Discordia
Discordia
Silver II
Fratsmattic
Discordia
Silver II
Level 128
God Stats
2W - 3L
1,546 SR
Queue Stats
5W - 5L
1,474 MMR
Party 1
Mulan
Mulan
Silver II
Revynnn
Mulan
Silver II
Level 99
God Stats
3W - 3L
1,602 SR
Queue Stats
7W - 11L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 3
15,663
746
17,602
16,631
8,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
BubbaKraintz
Danzaburou
16
1 / 5 / 7
13,970
665
9,371
19,969
9,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
tkhavoline
Ganesha
17
2 / 1 / 7
13,972
665
5,625
27,942
38,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ThorHelKuzenboBacchusHercules

VS

Bans
HorusChironFenrirCupidSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caseation
Medusa
17
3 / 5 / 6
15,433
735
14,395
17,379
8,213
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Fratsmattic
Discordia
20
6 / 2 / 5
16,945
807
28,698
12,486
5,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Revynnn
Mulan
19
4 / 2 / 6
15,842
754
14,344
19,813
25,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
9
Kills
13
13
Deaths
9
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Danzaburou
BubbaKraintz
Danzaburou
1
5
7
0.9
W
Medusa
Caseation
Medusa
3
5
6
1.2
W
Discordia
Fratsmattic
Discordia
6
2
5
4.25
W
Mulan
Revynnn
Mulan
4
2
6
3.5
L
Ganesha
tkhavoline
Ganesha
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
57,437
64,542
Taken
49,678
56,613
Mitigated
39,480
8,125
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,602
2,030
204
1,352
16,631
8,595
0
6,739
9,892
81,718
0
L
Danzaburou
BubbaKraintz
Danzaburou
9,371
3,067
0
3,073
19,969
9,060
0
10,451
9,482
0
56,765
W
Medusa
Caseation
Medusa
14,395
7,259
0
4,061
17,379
8,213
1,765
8,297
9,056
0
108,477
W
Discordia
Fratsmattic
Discordia
28,698
746
0
1,129
12,486
5,330
814
6,076
5,988
110,633
0
W
Mulan
Revynnn
Mulan
14,344
1,396
0
2,711
19,813
25,937
188
10,639
9,158
0
39,521
L
Ganesha
tkhavoline
Ganesha
5,625
923
0
3,496
27,942
38,958
0
11,911
15,581
21,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
48,220
198
Minions Killed
279
0
Camps Cleared
0
1,026,883
Distance Traveled
1,105,425
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,663
746
117
6
0
318,238
11
L
Danzaburou
13,970
665
80
4
0
330,053
5
W
Medusa
15,433
735
113
5
0
340,756
2
W
Discordia
16,945
807
142
7
0
383,198
0
W
Mulan
15,842
754
24
1
0
381,471
10
L
Ganesha
13,972
665
1
0
0
378,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role