Player Matchup

Anhur
Anhur
Idel12
Anhur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,711 Elo+
Party 1
Awilix
Awilix
Masokissed
Awilix
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,711 Elo+
Party 1
Charon
Charon
TheDuelyant
Charon
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 74L
1,388 Elo+
Solo
Thor
Thor
xEmbodiedx
Thor
Level 29
God Stats
5W - 3L
1,506 SR
Queue Stats
78W - 70L
1,530 Elo+
Party 1
Scylla
Scylla
xXRAUL809T
Scylla
Level 67
God Stats
12W - 6L
1,604 SR
Queue Stats
54W - 55L
1,482 Elo+
Party 1
Team Averages
Level 42
1,522 SR
1,565 Elo+

VS

Team Averages
Level 62
1,554 SR
1,389 Elo+
Janus
Janus
Ghostycue
Janus
Level 5
God Stats
1W - 2L
1,280 SR
Queue Stats
6W - 21L
1,196 Elo+
Party 2
Heimdallr
Heimdallr
GrizzlyKaden
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,408 Elo+
Party 2
Ymir
Ymir
OrcusRegis
Ymir
Level 142
God Stats
3W - 1L
1,923 SR
Queue Stats
65W - 80L
1,489 Elo+
Party 2
Set
Set
RusticRonin4624
Set
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
293W - 274L
1,463 Elo+
Solo
Fenrir
Fenrir
SupermanBran
Fenrir
Level 118
God Stats
3W - 5L
1,569 SR
Queue Stats
67W - 107L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Idel12
Anhur
13
7 / 0 / 1
7,492
624
10,659
9,220
3,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
Masokissed
Awilix
13
8 / 1 / 1
7,950
663
8,861
8,753
3,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
11
1 / 0 / 7
6,835
570
4,290
6,572
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 3
6,965
580
6,450
11,264
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
xXRAUL809T
Scylla
13
4 / 1 / 4
7,522
627
5,001
3,923
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ghostycue
Janus
9
1 / 5 / 0
5,489
457
1,086
8,035
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
GrizzlyKaden
Heimdallr
8
0 / 6 / 0
4,723
394
2,852
9,736
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,357
446
2,241
9,772
5,215
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 3 / 1
7,432
619
7,574
11,567
6,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
1 / 5 / 1
5,974
498
5,023
10,768
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
6
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Ghostycue
Janus
1
5
0
0.2
L
Heimdallr
GrizzlyKaden
Heimdallr
0
6
0
0
W
Anhur
Idel12
Anhur
7
0
1
7.5
W
Awilix
Masokissed
Awilix
8
1
1
8.5
L
0
1
0
0
L
3
3
1
1.17
L
Fenrir
1
5
1
0.3
W
Charon
1
0
7
4.5
W
0
4
3
0.38
W
Scylla
xXRAUL809T
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,261
Damage
18,776
39,732
Taken
49,878
20,010
Mitigated
21,251
11,421
Healing
7,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ghostycue
Janus
1,086
0
0
500
8,035
2,637
0
4,369
3,666
19,521
0
L
Heimdallr
GrizzlyKaden
Heimdallr
2,852
823
0
1,449
9,736
2,746
0
1,557
8,179
0
17,866
W
Anhur
Idel12
Anhur
10,659
6,686
0
6,311
9,220
3,985
245
1,334
7,886
0
66,034
W
Awilix
Masokissed
Awilix
8,861
3,594
0
1,290
8,753
3,001
0
0
8,695
0
64,432
L
2,241
303
0
2,874
9,772
5,215
0
2,196
7,576
22,279
0
L
7,574
3,824
0
2,625
11,567
6,829
0
70
11,497
0
56,382
L
Fenrir
5,023
920
0
330
10,768
3,824
0
1,225
9,543
0
36,153
W
Charon
4,290
827
0
1,522
6,572
4,539
462
907
5,665
19,584
0
W
6,450
1,795
0
1,798
11,264
7,328
0
70
11,194
0
50,011
W
Scylla
xXRAUL809T
Scylla
5,001
639
0
500
3,923
1,157
520
889
2,888
46,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
28,975
378
Minions Killed
256
0
Camps Cleared
0
1,153,269
Distance Traveled
1,108,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,489
457
46
4
0
203,234
0
L
Heimdallr
4,723
394
23
2
0
213,227
0
W
Anhur
7,492
624
95
8
0
217,100
0
W
Awilix
7,950
663
92
8
0
303,656
0
L
Ymir
5,357
446
36
3
0
206,933
0
L
Set
7,432
619
100
8
0
225,594
1
L
Fenrir
5,974
498
51
4
0
259,924
0
W
Charon
6,835
570
20
2
0
232,070
0
W
Thor
6,965
580
87
7
0
202,938
0
W
Scylla
7,522
627
84
7
0
197,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role