Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
 
Ares
Silver II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
BasicSnowflake_
Awilix
Gold V
Level 219
God Stats
39W - 39L
1,583 SR
Queue Stats
691W - 713L
1,159 MMR
Solo
Danzaburou
Danzaburou
Silver I
kappudabear
Danzaburou
Silver I
Level 63
God Stats
8W - 2L
1,375 SR
Queue Stats
187W - 192L
1,095 MMR
Solo
Scylla
Scylla
Gold V
maxwell36
Scylla
Gold V
Level 158
God Stats
20W - 15L
1,614 SR
Queue Stats
292W - 319L
1,286 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,514 SR
1,308 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,542 SR
1,207 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
CrazyWtsXD
Serqet
Silver I
Level 98
God Stats
6W - 6L
1,559 SR
Queue Stats
233W - 248L
1,183 MMR
Solo
Izanami
Izanami
Silver II
DanceForMyBaby
Izanami
Silver II
Level 120
God Stats
10W - 16L
1,580 SR
Queue Stats
35W - 50L
1,118 MMR
Solo
Osiris
Osiris
Silver II
FrostyFreezyy
Osiris
Silver II
Level 107
God Stats
1W - 2L
1,379 SR
Queue Stats
95W - 122L
1,088 MMR
Solo
Janus
Janus
Silver II
rodriguez5033
Janus
Silver II
Level 106
God Stats
12W - 10L
1,691 SR
Queue Stats
337W - 366L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 0 / 0
5,275
528
1,471
4,519
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
 
Ares
8
0 / 0 / 1
4,972
497
3,255
7,652
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 0
6,195
620
4,825
6,312
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
kappudabear
Danzaburou
10
0 / 0 / 2
5,498
550
3,779
7,305
2,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
maxwell36
Scylla
10
0 / 1 / 0
5,343
534
2,398
5,131
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraMartichorasKhepriThor

VS

Bans
KaliSurtrAgniRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 0 / 1
5,224
522
3,348
6,375
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
CrazyWtsXD
Serqet
10
0 / 1 / 1
5,730
573
1,827
6,965
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 2 / 0
4,332
433
2,531
2,823
920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 0
5,623
562
3,585
6,485
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 0
5,670
567
4,788
4,921
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
1
1
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
Ares
 
Ares
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
4
0
0
4
L
Serqet
CrazyWtsXD
Serqet
0
1
1
0.5
L
0
2
0
0
L
0
0
0
0
W
Danzaburou
kappudabear
Danzaburou
0
0
2
1
W
Scylla
maxwell36
Scylla
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,728
Damage
16,079
30,919
Taken
27,569
15,878
Mitigated
14,109
12,218
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,471
170
0
1,498
4,519
3,222
0
0
4,519
0
29,018
W
Ares
 
Ares
3,255
218
217
2,883
7,652
5,564
0
2,932
4,566
14,440
0
L
Kuzenbo
 
Kuzenbo
3,348
1,365
0
1,848
6,375
4,541
0
2,192
4,128
13,160
0
W
4,825
1,957
0
3,405
6,312
2,406
0
1,393
4,845
0
34,196
L
Serqet
CrazyWtsXD
Serqet
1,827
353
0
746
6,965
2,495
0
984
5,931
0
42,713
L
2,531
2,190
0
270
2,823
920
0
810
2,013
0
28,825
L
3,585
901
0
3,270
6,485
4,402
0
0
6,485
0
33,660
W
Danzaburou
kappudabear
Danzaburou
3,779
2,015
0
3,285
7,305
2,788
886
1,173
5,925
0
47,422
W
Scylla
maxwell36
Scylla
2,398
285
0
930
5,131
1,898
0
2,254
2,751
39,953
0
L
4,788
453
0
960
4,921
1,751
0
1,496
3,359
45,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
26,579
292
Minions Killed
288
0
Camps Cleared
0
982,814
Distance Traveled
911,221
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,275
528
56
6
0
186,527
0
W
Ares
4,972
497
12
1
0
202,897
4
L
Kuzenbo
5,224
522
15
2
0
210,304
2
W
Awilix
6,195
620
66
7
0
244,364
0
L
Serqet
5,730
573
81
8
0
220,342
0
L
Izanami
4,332
433
60
6
0
102,839
0
L
Osiris
5,623
562
57
6
0
178,189
0
W
Danzaburou
5,498
550
81
8
0
159,841
2
W
Scylla
5,343
534
77
8
0
189,185
4
L
Janus
5,670
567
75
8
0
199,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role