Player Matchup

Chang'e
Chang'e
MisterMeatbag
Chang'e
Level 64
God Stats
3W - 6L
1,476 SR
Queue Stats
13W - 19L
1,463 Elo+
Party 2
Arachne
Arachne
beaver_Eggs2207
Arachne
Level 28
God Stats
5W - 2L
1,675 SR
Queue Stats
24W - 19L
1,450 Elo+
Party 2
Hercules
Hercules
teGOOEY1406
Hercules
Level 67
God Stats
3W - 6L
1,327 SR
Queue Stats
26W - 30L
1,450 Elo+
Party 2
Team Averages
Level 53
1,493 SR
1,454 Elo+

VS

Team Averages
Level 41
1,366 SR
1,317 Elo+
Chronos
Chronos
Ant925_
Chronos
Level 34
God Stats
1W - 3L
1,146 SR
Queue Stats
246W - 264L
1,307 Elo+
Party 1
Ymir
Ymir
Grrreeenns
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 203L
1,300 Elo+
Party 1
Chiron
Chiron
HARAMBE LeX6969
Chiron
Level 69
God Stats
7W - 12L
1,454 SR
Queue Stats
22W - 30L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
7 / 0 / 6
13,872
771
15,676
14,878
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 8
13,484
749
13,856
18,318
10,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
teGOOEY1406
Hercules
16
3 / 1 / 11
13,063
726
15,940
25,432
23,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ant925_
Chronos
13
0 / 6 / 1
11,210
623
10,063
19,267
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 7 / 0
11,989
666
8,890
23,461
29,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 1
11,218
623
18,904
8,485
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
2
2
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ant925_
Chronos
0
6
1
0.08
L
2
7
0
0.29
L
0
2
1
0.25
W
Chang'e
7
0
6
10
W
5
1
8
9
W
Hercules
teGOOEY1406
Hercules
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
37,857
58,628
Taken
51,213
40,441
Mitigated
41,337
35,563
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ant925_
Chronos
10,063
2,015
127
679
19,267
8,209
0
6,568
12,699
55,637
0
L
8,890
912
0
250
23,461
29,545
0
6,905
16,556
38,008
0
L
18,904
6,668
1,174
2,520
8,485
3,583
0
2,624
5,861
0
66,570
W
Chang'e
15,676
678
11,023
8,602
14,878
6,356
333
5,899
8,979
75,320
0
W
13,856
9,195
0
7,615
18,318
10,406
1,887
6,015
12,303
0
41,607
W
Hercules
teGOOEY1406
Hercules
15,940
3,184
0
8,323
25,432
23,679
375
7,887
17,373
0
60,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
34,417
197
Minions Killed
213
0
Camps Cleared
0
1,027,004
Distance Traveled
908,749
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,210
623
80
4
0
282,820
0
L
Ymir
11,989
666
50
3
0
313,511
0
L
Chiron
11,218
623
83
5
0
312,418
0
W
Chang'e
13,872
771
102
6
0
320,339
0
W
Arachne
13,484
749
39
2
0
362,738
5
W
Hercules
13,063
726
56
3
0
343,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role