Player Matchup

Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AXLOYU
Kuzenbo
Level 84
God Stats
1W - 1L
1,604 SR
Queue Stats
175W - 178L
1,412 Elo+
Solo
Mercury
Mercury
FoX Savage2K
Mercury
Level 103
God Stats
14W - 12L
1,545 SR
Queue Stats
828W - 873L
1,464 Elo+
Solo
Pele
Pele
Kwing of Crows
Pele
Level 63
God Stats
3W - 1L
1,273 SR
Queue Stats
99W - 138L
1,388 Elo+
Solo
Martichoras
Martichoras
Merlin4075
Martichoras
Level 125
God Stats
23W - 14L
1,570 SR
Queue Stats
237W - 239L
1,422 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,437 Elo+

VS

Team Averages
Level 110
1,565 SR
1,413 Elo+
Bacchus
Bacchus
DegenerateDeacon
Bacchus
Level 107
God Stats
87W - 69L
1,562 SR
Queue Stats
302W - 277L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
MysticClover260
Nu Wa
Level 106
God Stats
11W - 7L
1,515 SR
Queue Stats
169W - 200L
1,332 Elo+
Solo
Anubis
Anubis
NoDealBrothaMan
Anubis
Level 128
God Stats
1W - 5L
1,642 SR
Queue Stats
70W - 67L
1,441 Elo+
Solo
Sylvanus
Sylvanus
diamondsteve05
Sylvanus
Level 124
God Stats
3W - 5L
1,480 SR
Queue Stats
211W - 199L
1,434 Elo+
Party 1
Rama
Rama
wildchild423
Rama
Level 87
God Stats
14W - 10L
1,624 SR
Queue Stats
89W - 95L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 2 / 1
5,592
466
3,869
10,633
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kuzenbo
AXLOYU
Kuzenbo
8
2 / 3 / 4
5,837
486
2,147
12,010
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
FoX Savage2K
Mercury
11
1 / 3 / 2
6,439
537
3,774
10,881
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 1 / 2
8,161
680
8,859
10,694
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Merlin4075
Martichoras
13
3 / 2 / 4
7,293
608
6,870
8,348
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 6
5,911
493
4,244
10,491
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 3
5,451
454
3,113
7,001
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
5 / 2 / 1
7,221
602
10,826
7,439
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
12
3 / 2 / 2
7,369
614
8,242
9,375
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 4 / 1
6,137
511
5,134
8,260
2,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
10
11
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
2
1
0.25
W
Kuzenbo
AXLOYU
Kuzenbo
2
3
4
1.33
L
0
3
6
1
W
Mercury
FoX Savage2K
Mercury
1
3
2
0.67
W
7
1
2
8
W
Martichoras
Merlin4075
Martichoras
3
2
4
2.5
L
0
2
3
0.75
L
5
2
1
2.75
L
Sylvanus
3
2
2
2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,519
Damage
31,559
52,566
Taken
42,566
30,258
Mitigated
22,602
14,185
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,869
511
126
3,953
10,633
6,304
0
6,972
3,621
370
32,663
W
Kuzenbo
AXLOYU
Kuzenbo
2,147
696
0
1,798
12,010
10,114
0
6,287
5,593
12,761
0
L
4,244
924
0
2,193
10,491
9,261
327
695
9,496
15,564
0
W
Mercury
FoX Savage2K
Mercury
3,774
1,261
0
2,646
10,881
6,449
0
6,879
3,894
0
29,401
W
8,859
1,231
0
3,575
10,694
3,918
0
4,863
5,765
0
73,630
W
Martichoras
Merlin4075
Martichoras
6,870
2,326
0
2,087
8,348
3,473
399
1,031
7,099
0
53,142
L
3,113
544
47
579
7,001
1,645
0
339
6,662
26,787
0
L
10,826
1,323
0
3,374
7,439
3,837
200
706
6,403
51,653
0
L
Sylvanus
8,242
2,446
1,042
4,246
9,375
5,195
0
513
8,818
45,339
0
L
5,134
4,283
0
2,459
8,260
2,664
1,380
100
8,160
0
36,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,322
Gold Earned
32,089
311
Minions Killed
275
0
Camps Cleared
0
1,125,155
Distance Traveled
1,099,043
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,592
466
47
4
0
239,026
0
W
Kuzenbo
5,837
486
11
1
0
201,408
2
L
Bacchus
5,911
493
29
2
0
250,849
2
W
Mercury
6,439
537
52
4
0
233,428
0
W
Pele
8,161
680
115
10
0
233,120
0
W
Martichoras
7,293
608
86
7
0
218,173
0
L
Nu Wa
5,451
454
48
4
0
215,064
0
L
Anubis
7,221
602
72
6
0
209,959
2
L
Sylvanus
7,369
614
75
6
0
212,470
2
L
Rama
6,137
511
51
4
0
210,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role