Player Matchup

Discordia
Discordia
 
Discordia
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArktisWolf
Sol
Level 149
God Stats
4W - 1L
1,635 SR
Queue Stats
272W - 276L
1,486 Elo+
Party 1
Ares
Ares
BlackFoot612
Ares
Level 144
God Stats
2W - 2L
1,292 SR
Queue Stats
49W - 43L
1,468 Elo+
Solo
Bakasura
Bakasura
ICER0YAL
Bakasura
Level 67
God Stats
2W - 1L
1,559 SR
Queue Stats
18W - 16L
1,553 Elo+
Solo
Surtr
Surtr
SaucyStream2
Surtr
Level 127
God Stats
27W - 33L
1,539 SR
Queue Stats
109W - 125L
1,487 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,499 Elo+

VS

Team Averages
Level 115
1,606 SR
1,467 Elo+
Bakasura
Bakasura
ChompyChibby
Bakasura
Level 104
God Stats
4W - 9L
1,403 SR
Queue Stats
185W - 276L
1,378 Elo+
Party 3
Charon
Charon
CruellaDeQuinn
Charon
Level 124
God Stats
22W - 17L
1,693 SR
Queue Stats
163W - 163L
1,462 Elo+
Party 2
Ganesha
Ganesha
KailexPrincess
Ganesha
Level 122
God Stats
4W - 3L
1,896 SR
Queue Stats
152W - 164L
1,499 Elo+
Party 2
Ravana
Ravana
SPIRITWOLF3137
Ravana
Level 105
God Stats
2W - 1L
1,588 SR
Queue Stats
66W - 65L
1,482 Elo+
Party 3
Hachiman
Hachiman
Wiiggly
Hachiman
Level 118
God Stats
0W - 1L
1,450 SR
Queue Stats
31W - 23L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 3
7,469
622
5,188
4,646
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 0
7,495
625
11,010
6,699
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 5
6,446
537
2,947
6,991
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
ICER0YAL
Bakasura
10
0 / 1 / 5
6,186
516
3,008
9,814
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 0 / 0
8,634
720
5,464
8,201
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChompyChibby
Bakasura
11
1 / 2 / 0
5,999
500
3,615
11,461
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 0 / 0
5,371
448
3,595
5,113
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 2
5,663
472
3,548
13,838
10,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 0
6,229
519
3,756
4,621
1,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Wiiggly
Hachiman
9
0 / 3 / 1
5,343
445
4,105
8,124
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
3
2.5
W
5
0
0
5
W
0
1
5
2.5
L
Bakasura
ChompyChibby
Bakasura
1
2
0
0.5
L
1
0
0
1
W
Bakasura
ICER0YAL
Bakasura
0
1
5
2.5
L
0
3
2
0.33
L
1
2
0
0.5
W
4
0
0
4
L
Hachiman
Wiiggly
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,617
Damage
18,619
36,351
Taken
43,157
18,219
Mitigated
21,508
13,522
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,188
475
0
750
4,646
1,570
294
650
3,996
61,481
0
W
11,010
4,533
0
4,244
6,699
1,998
3,201
987
5,329
61,358
0
W
2,947
361
0
2,334
6,991
4,955
0
2,231
4,650
15,046
0
L
Bakasura
ChompyChibby
Bakasura
3,615
2,442
0
1,863
11,461
4,523
0
3,498
7,729
0
38,757
L
3,595
244
0
560
5,113
2,119
0
2,722
2,391
21,640
0
W
Bakasura
ICER0YAL
Bakasura
3,008
2,218
0
2,811
9,814
3,770
0
1,595
7,873
0
32,518
L
3,548
687
126
3,162
13,838
10,050
0
7,665
6,118
18,564
0
L
3,756
217
0
1,187
4,621
1,757
0
170
4,451
0
43,023
W
5,464
2,032
0
3,383
8,201
5,926
493
1,764
6,437
726
61,740
L
Hachiman
Wiiggly
Hachiman
4,105
2,211
0
1,319
8,124
3,059
0
5,340
2,784
0
33,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,230
Gold Earned
28,605
396
Minions Killed
289
0
Camps Cleared
0
1,232,506
Distance Traveled
1,140,564
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,469
622
93
8
0
212,031
0
W
Sol
7,495
625
98
8
0
227,431
0
W
Ares
6,446
537
13
1
0
246,292
5
L
Bakasura
5,999
500
83
7
0
294,148
2
L
Charon
5,371
448
34
3
0
153,247
0
W
Bakasura
6,186
516
73
6
0
304,990
0
L
Ganesha
5,663
472
3
0
0
237,183
4
L
Ravana
6,229
519
96
8
0
245,668
0
W
Surtr
8,634
720
119
10
0
241,762
0
L
Hachiman
5,343
445
73
6
0
210,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role