Player Matchup

Yemoja
Yemoja
Silver I
 
Yemoja
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
GentlemanGolgari
Chiron
Gold I
Level 159
God Stats
3W - 1L
1,880 SR
Queue Stats
249W - 233L
1,628 MMR
Party 3
Sylvanus
Sylvanus
Gold III
I Nolasco I
Sylvanus
Gold III
Level 145
God Stats
3W - 5L
1,529 SR
Queue Stats
622W - 618L
1,462 MMR
Solo
Neith
Neith
Gold III
LadyDimir
Neith
Gold III
Level 173
God Stats
167W - 167L
1,602 SR
Queue Stats
397W - 392L
1,464 MMR
Party 3
Fenrir
Fenrir
Gold III
MustBeYoyo
Fenrir
Gold III
Level 158
God Stats
5W - 5L
1,327 SR
Queue Stats
332W - 325L
1,528 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,568 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,574 SR
1,521 MMR
Poseidon
Poseidon
Platinum V
Smite801
Poseidon
Platinum V
Level 60
God Stats
2W - 4L
1,477 SR
Queue Stats
70W - 68L
1,657 MMR
Party 1
Artemis
Artemis
Gold II
THEBertRnlds
Artemis
Gold II
Level 158
God Stats
1W - 1L
1,740 SR
Queue Stats
181W - 168L
1,529 MMR
Party 2
Shiva
Shiva
Gold I
ThatsSoHotToME
Shiva
Gold I
Level 194
God Stats
10W - 5L
1,535 SR
Queue Stats
211W - 202L
1,662 MMR
Party 2
Odin
Odin
Silver I
TrueReaganomics
Odin
Silver I
Level 111
God Stats
56W - 48L
1,600 SR
Queue Stats
212W - 222L
1,310 MMR
Party 1
Zeus
Zeus
Bronze III
xTooToxic
Zeus
Bronze III
Level 66
God Stats
0W - 1L
1,519 SR
Queue Stats
7W - 4L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 0 / 6
8,951
497
3,635
9,560
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 2 / 8
10,740
597
16,522
16,341
7,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
I Nolasco I
Sylvanus
16
1 / 2 / 3
10,330
574
10,820
17,779
9,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
LadyDimir
Neith
16
2 / 3 / 2
9,576
532
4,247
14,996
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
MustBeYoyo
Fenrir
18
9 / 2 / 5
11,355
631
12,725
17,449
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AgniKaliGeb

VS

Bans
MartichorasAnhurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Smite801
Poseidon
17
4 / 5 / 2
10,155
564
8,556
13,673
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
THEBertRnlds
Artemis
15
0 / 1 / 1
8,708
484
8,587
12,676
4,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 0
10,117
562
13,872
23,241
17,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 1
8,350
464
6,584
13,633
9,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
15
1 / 6 / 3
9,541
530
12,899
10,111
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
17
Kills
9
9
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
6
4
W
4
2
8
4
W
Sylvanus
I Nolasco I
Sylvanus
1
2
3
1.25
W
Neith
LadyDimir
Neith
2
3
2
1
W
Fenrir
MustBeYoyo
Fenrir
9
2
5
5.75
L
Poseidon
Smite801
Poseidon
4
5
2
1
L
Artemis
THEBertRnlds
Artemis
0
1
1
0.5
L
2
3
0
0.67
L
2
2
1
1.25
L
Zeus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,949
Damage
50,498
76,125
Taken
73,334
40,831
Mitigated
40,448
34,850
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,635
614
3,492
3,831
9,560
8,219
264
3,607
5,953
22,559
0
W
16,522
5,587
607
6,014
16,341
7,320
1,291
3,859
12,482
0
87,742
W
Sylvanus
I Nolasco I
Sylvanus
10,820
3,890
244
10,606
17,779
9,850
561
746
17,033
86,973
0
W
Neith
LadyDimir
Neith
4,247
984
0
4,594
14,996
5,992
0
9,533
5,463
0
79,687
W
Fenrir
MustBeYoyo
Fenrir
12,725
2,898
0
5,462
17,449
9,450
253
4,286
13,143
0
83,366
L
Poseidon
Smite801
Poseidon
8,556
1,539
0
500
13,673
4,575
0
369
13,304
108,648
0
L
Artemis
THEBertRnlds
Artemis
8,587
2,107
0
663
12,676
4,919
0
500
12,176
0
74,389
L
13,872
2,667
0
8,240
23,241
17,780
611
10,506
12,735
0
89,271
L
6,584
427
411
2,615
13,633
9,579
26
2,415
11,218
0
36,490
L
Zeus
12,899
1,752
0
738
10,111
3,595
232
683
9,428
80,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,952
Gold Earned
46,871
522
Minions Killed
609
0
Camps Cleared
0
1,669,528
Distance Traveled
1,824,537
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,951
497
30
2
0
301,221
6
W
Chiron
10,740
597
128
7
0
343,226
4
W
Sylvanus
10,330
574
141
8
0
278,106
0
W
Neith
9,576
532
114
6
0
330,258
8
W
Fenrir
11,355
631
109
6
0
416,717
2
L
Poseidon
10,155
564
139
8
0
395,809
0
L
Artemis
8,708
484
133
7
0
316,939
0
L
Shiva
10,117
562
145
8
0
382,229
2
L
Odin
8,350
464
49
3
0
392,118
5
L
Zeus
9,541
530
143
8
0
337,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role